Cherreads

Phantasy Realm 10 Basic Classes

[ STANDARD SECONDARY STATS DISTRIBUTION (UNIVERSAL BASELINE) ] 

● Max HP — 100

● HP Recovery — 1.00/s

● Max MP — 50

● MP Recovery — 0.50/s

● Attack Damage — 10

● Magic Damage — 10

● Double Attack — 0.00%

● Critical Damage — 150.00%

● Critical Rate — 0.00%

● Heal Rate — 100.00%

● Movement Speed — 50.00×

—————

[ BASIC STARTING CLASSES ]

/ Warrior / 

Class Description: Durable frontline fighter with high HP and melee damage

Recommended Stats: Strength + Constitution

[ Primary Stats at Level 1 ]

STR — 15; INT — 2; CON — 10; DEX — 8; PSY — 5 

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 581

● HP Recovery — 4.63/s

● Max MP — 260

● MP Recovery — 2.2/s

● Attack Damage — 68

● Magic Damage — 48

● Double Attack — 1.07%

● Critical Damage — 151.58%

● Critical Rate — 1.17%

● Heal Rate — 112.21%

● Movement Speed — 52.39×

—————

/ Archer / 

Class Description: Agile ranged attacker, excels in precision and mobility

Recommended Stats: Dexterity + Strength

[ Primary Stats at Level 1 ]

STR — 7; INT — 4; CON — 5; DEX — 18; PSY — 6 

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 471

● HP Recovery — 3.26/s

● Max MP — 301

● MP Recovery — 2.54/s

● Attack Damage — 67

● Magic Damage — 56

● Double Attack — 1.32%

● Critical Damage — 151.59%

● Critical Rate — 1.75%

● Heal Rate — 119.03%

● Movement Speed — 53.18×

—————

/ Sorcerer / 

Class Description: Offensive mage with destructive spells and high mana usage

Recommended Stats: Intelligence + Psyche

[ Primary Stats at Level 1 ]

STR — 3; INT — 18; CON — 4; DEX — 6; PSY — 9

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 413

● HP Recovery — 2.79/s

● Max MP — 390

● MP Recovery — 2.82/s

● Attack Damage — 46

● Magic Damage — 92

● Double Attack — 0.79%

● Critical Damage — 151.46%

● Critical Rate — 1.33%

● Heal Rate — 112.43%

● Movement Speed — 52.25×

—————

/ Guardian / 

Class Description: Shield bearer, absorbs damage and protects allies

Recommended Stats: Strength + Constitution

[ Primary Stats at Level 1 ]

STR — 12; INT — 2; CON — 15; DEX — 6; PSY — 5

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 623

● HP Recovery — 5.35/s

● Max MP — 264

● MP Recovery — 2.24/s

● Attack Damage — 64

● Magic Damage — 51

● Double Attack — 0.93%

● Critical Damage — 151.45%

● Critical Rate — 1.02%

● Heal Rate — 111.62%

● Movement Speed — 52.15×

—————

/ Shaman / 

Class Description: Support caster specializing in buffs and protective shields

Recommended Stats: Intelligence + Psyche

[ Primary Stats at Level 1 ]

STR — 5; INT — 10; CON — 8; DEX — 5; PSY — 12

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 495

● HP Recovery — 3.8/s

● Max MP — 346

● MP Recovery — 2.87/s

● Attack Damage — 49

● Magic Damage — 78

● Double Attack — 0.82%

● Critical Damage — 151.51%

● Critical Rate — 1.19%

● Heal Rate — 112.4%

● Movement Speed — 52.21×

—————

/ Priest / 

Class Description: Pure healer, vital in parties but fragile alone

Recommended Stats: Psyche + Intelligence

[ Primary Stats at Level 1 ]

STR — 4; INT — 10; CON — 6; DEX — 8; PSY — 12

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 465

● HP Recovery — 3.38/s

● Max MP — 351

● MP Recovery — 2.92/s

● Attack Damage — 50

● Magic Damage — 78

● Double Attack — 0.92%

● Critical Damage — 151.54%

● Critical Rate — 1.36%

● Heal Rate — 114.22%

● Movement Speed — 52.46×

—————

/ Spellweaver / 

Class Description: Debuff specialist, weakens enemies and controls battlefield flow

Recommended Stats: Intelligence + Psyche

[ Primary Stats at Level 1 ]

STR — 5; INT — 14; CON — 6; DEX — 6; PSY — 9

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 457

● HP Recovery — 3.31/s

● Max MP — 362

● MP Recovery — 2.74/s

● Attack Damage — 50

● Magic Damage — 83

● Double Attack — 0.83%

● Critical Damage — 151.48%

● Critical Rate — 1.27%

● Heal Rate — 112.37%

● Movement Speed — 52.25×

—————

/ Thief / 

Class Description: Stealth attacker with high burst damage and speed

Recommended Stats: Dexterity + Strength

[ Primary Stats at Level 1 ]

STR — 8; INT — 2; CON — 5; DEX — 20; PSY — 5

[ Primary Stats Distribution at Level 1 ] 

● Max HP — 479

● HP Recovery — 3.31/s

● Max MP — 286

● MP Recovery — 2.46/s

● Attack Damage — 71

● Magic Damage — 50

● Double Attack — 1.41%

● Critical Damage — 151.61%

● Critical Rate — 1.82%

● Heal Rate — 120%

● Movement Speed — 53.33×

—————

/ Musketeer / 

Class Description: Hybrid duelist wielding guns and rapier, versatile in ranged and melee combat

Recommended Stats: Dexterity + Intelligence ( + Strength Hybrid )

[ Unique Passive: Duelist's Versatility ]

● 15% of STR is converted into INT 

● 15% of INT is converted into DEX

● After switching between gun and rapier attacks, gain +10% crit rate for 3 seconds.

[ Primary Stats at Level 1 ]

STR — 9; INT — 8; CON — 6; DEX — 11; PSY — 6

[ Primary Stats Distribution at Level 1  ] 

● Max HP — 487

● HP Recovery — 3.52/s

● Max MP — 314

● MP Recovery — 2.47/s

● Attack Damage — 62

● Magic Damage — 64

● Double Attack — 1.08%

● Critical Damage — 151.55%

● Critical Rate — 1.43% (→ 11.43% for 3s after weapon swap)

● Heal Rate — 114.56%

● Movement Speed — 52.63x

—————

/ Paladin / 

Class Description: Hybrid holy knight class balancing offense, defense, and healing

Recommended Stats: Strength + Intelligence ( + Psyche Hybrid )

[ Unique Passive: Divine Equilibrium ]

● 20% of INT is converted into CON

● 20% of STR is converted into PSY

● When switching between melee and spellcasting, gain gain +10% Max HP for 5 seconds

[ Primary Stats at Level 1 ]

STR — 10; INT — 8; CON — 10; DEX — 4; PSY — 8

[ Primary Stats Distribution at Level 1 + Class Passive Bonus ] 

● Max HP — 545 (→ 600 for 5s after form swap)

● HP Recovery — 4.36/s

● Max MP — 311

● MP Recovery — 2.5/s

● Attack Damage — 56

● Magic Damage — 67

● Double Attack — 0.84%

● Critical Damage — 151.5%

● Critical Rate — 1.06% 

● Heal Rate — 110.74% 

● Movement Speed — 52.08×

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