Time Skip: 10 months (5 months in the outside world)
For ten months, time moved at a rapid pace. Harry battled his limits, his past, and most brutally, the weaker version of himself who refused to die.
His training was a parade of spells that ripped chunks of earth from the ground. Shockwaves that shook the trees. Energy discs that streaked through the air with the whizz of a projectile.
Harry maximized his Continuous Body Enhancement, pushing his body to its limits. The Goblin Iron Sword became an extension of his arm, practicing thousands of repetitions of the Quickslash and new forms of defense with Intermediate Swordplay. His Maintenance Golem was reprogrammed to act as a regenerating training dummy, forcing Harry to practice Strikes of Opportunity and precision.
Diet was crucial: Chocobo eggs and Moomoo's fortified milk (which granted a temporary +2 to Agility) allowed him to recover from fatigue almost instantly.
The primary focus was improving the Shin Wolford Template. Harry sat for hours in Deep Concentration, sensing the flow of Mana in his dimension. By stabilizing its core, the System unlocked a crucial ability:
[Shin Wolford Template: 60% Complete.]
[New Feature Unlocked: Flow Control (Passive). The Host can now maintain two Rank D spells active simultaneously at no Mana cost, and the consumption of Rank B spells is reduced by 15%.]
With this efficiency, Harry began experimenting with Elemental Fusion and optimizing his basic spells:
[Spell Creation and Mastered Techniques:]
[Fusion Magic: Steam Lance (Rank C). Combines Concentrated Fire and Water Wall. Creates a pressurized steam projectile with extreme piercing power. High Mana cost, but focused damage.]
[Wind Magic: Swift Rush (Rank D). A gust of air directed at the host's lower back that grants a temporary +10 Agility boost. Ideal for dodging attacks or long-distance jumps. Low Mana cost.]
[Technique: Evaluation (Intermediate). Improves the Magical Data Vision skill. It can now ignore Rank D magical protections and reveal enemy weaknesses up to Class B (previously only Class C).]
Harry spent time integrating Stone Skin, Silent Walk, and Minor Heal.
Harry finished his 10-month training with one last Quick Boost that took him back to his hut. He stopped and asked the System for his final report.
[Harry Potter]
[Race: Wizarding Human]
[Age: 11]
[Physical Condition: Optimal. Superior Athletic Level Body. Bone Density Class C+.]
[Shin Wolford Template: 60% Complete.]
[BASE ATTRIBUTES]
[Strength: 12 -> 30 (Increase: +18)]
[Agility: 15 -> 35 (Increase: +20)]
[Stamina: 10 -> 25 (Increase: +15)]
[Magic: 55 -> 100 (Increase: +45)]
[Intelligence: 22 -> 35 (Increase: +13)]
[Perception: 16 -> 30 (Increase: +14)]
[Luck: 9]
[ACTIVE AND PASSIVE SKILLS (x22)]
[Utility and Support: Magic Data Vision, Evaluation (Intermediate), Full Analysis, Enchantment, Mana Vision [Advanced, Darkvision (Passive), Universal Language (Passive).]
[Melee Combat: Sword Handling (Intermediate), Quick Slash, Expert Throw (Basic), Opportunity Strike (Passive).]
[Recovery and Passives: Deep Concentration (Passive), Pain Resistance (Basic), Flow Control (Passive).]
[Movement and Stealth: Silent Walk (Basic), Quick Dash.]
[Offensive Magic (Elemental): Fireball, Concentrated Fire, Fire Tornado, Wind Blades, Sonic Blast, Earth Lance, Water Wall.]
[Offensive Magic (Fusion): Steam Lance.]
[Tactical Magic and Healing: Mana Drain (Basic), Stone Skin (Earth Magic), Minor Heal (Life Magic), Rope Creation (Magic).]
[SYSTEM CREDIT BALANCE (SC): 22 SC.]
[MAGIC FORTUNE BALANCE: 63,643 G.]
"Magic at 100. This puts me on par with an elite Auror," Harry muttered.
[SYSTEM WARNING: The Host has reached the growth limit for this phase. Transition to a higher-risk environment is recommended.]
