Cherreads

Isekai Quartet: Third Class

Dretnoth
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
--
NOT RATINGS
331
Views
Synopsis
“Hear me! Hear me! The third class is scheduled to be open, place grab you tickets, and your seat, we begin shortly.” Once upon a time a championship ark is held. A champions of colorful personalities are summoned to participate. Yet, to spice up the game, a derivation in victory rules, changed the taste of the entire arc. Whoever, nobody of the dummies bothers about half backed backstories, when there is an adventure right behind a school class doors. Welcome to Isekai Quartet, a friendly parody, where characters from different Isekai/another world genre, were transported/borrowed to this world in order to attend a school life, for reason unknown to them. Yet there is a lone girl who claims to belong to a Third class, that nobody heard about it.
Table of contents
VIEW MORE

Chapter 1 - A last stand

This fell like piece of old cinematography, a black and white movie gig...

A last stand… … … …

Somewhere out-there; there is a world, whose heroes having its last stand against overpowering force of catastrophe that rolled over them.

A quite thick Hurricane/Cyclone/Typhoon something; filed by crude magic power or something similar supernatural; devoured the battlefield.

The wind pressure is so hard that the concept of sound vanished, exchanged by just a background white noise. The only thing that was heard was this rumble. Yet, if it was a movie, the scene will be accompanied by some sad music worth for fallen one at the end game.

The wind speed is so fast, and the magic particles so dense, that the visibility drop to three or five meters at best. As far you can see is a bare land. Everything has been already strip off from the base, so the only thing to see around is a bale bed rock, that was not yet torn away from the rest and taken away by the wind.

Yet feet press down onto surface as someone walking there, resisting the wind.

There was several silhouettes of a persons, that was holding its stands again the Hurricane. Whoever, they getting sweep-up, one after another one. One blink and they were gone. It was not like they were just sweep out from they feet and taken by the wind into far-far distance. Buts more like, they failed to hold they ground to the magic pressure, and the magic displaced them. (What ever that means.)

The defeat of challengers was nearly completed, yet one person was still standing. While protecting its face with its arm, this one was still trying to press forward, making step after step. Even if all we see is a silhouette, we can tell that this person having a protagonist vibe. The magic wind pressure is so hard that its strange that this one; is still there, still alive, still in game; and not reduced to bones, taken away, or take out of the equation. Whoever every step was harder and harder, until its too hard to make another one. Yet the protagonist muss advance, for the sake of all.

As camera take a focus on this person silhouette we can notice that it glanced forward into a distance.

Through a wall of magical wind, in the center of the Hurricane, a something like a bright star in distance was seen. Like a mystical beacon that leading travelers to the summit or a safe harbor, its light was unaffected by the current weather situation.

.

A camera take a focus on the protagonist face, and even through its only a silhouette we can see that this person gritted its teeth in anger. Then it said something.

But because the sound was no use at this moment, we dint hear anything. Instead for the purpose of a story; (like it was a custom in movie art of early cinematography, when the film was black and white and the only sound was coming from camera projector and the musicians mostly playing on Piano instrument to set the mood); all the dialogues on scene were pantomime/mine or in on-screen subtitles.

Following that later example, the scene flipped to display a black back-scene draw board and a white message written on it: *"Something muss be done."*

Scene flipped back at the last silhouette standing in the wind. Then, an other person, somewhere, (who as protagonist companion share the same destiny as protagonist), answered. Yet once again, no sound. So the black board was back, and the answer was in different font. *"Human, even if as a fake, its taped to the power of original."*

.

The black board stay as those two speak. *"I know. But I still going to save: ****[censored]."*

*"Its impossible to win at current stage, so lets change the game we play."*

.

*"How?"*

*"I reached out and reclaimed an old invitation, a ticket to an unusual theater. Its game rules, and wining price; can defy even outcome of the game we playing right now."*

.

*"What is the catch, that you bringing it only now?"*

*"As far I can tell, its a last resort desperate move. A last middle finger, before flipping the game table, playing the doom card."*

.

The last standing person, even in this desperate moment, giggle.

*"I don't know what game will be played. And clearly, you will not be the only player, as others will have they own objective and agenda. Some players can be strong beyond reason. Definitely, you cant afford to reveal anything I just told you; To nobody! Even I can be against you!, turned onto a game-board-figure that playing its roll in a game.

Especially, when there can be those, who will be against ending the game, for what ever reason. It can be an unwinnable stage, far worse that this one. Or something crazy as nobody can tell for sure the win conditions, or the price for lossing."*

.

There was a moment of silence, until protagonist responded. *"I will do it."*

*"Reach onto your pocket and use it, now! And… I am sorry… ..."*

.

Scene flipped back to focus at the silhouette of person standing in the wind. It reached to the pocket on its clothing. There a fingers found some kind of a box. It had a single button and in next moment… it had been pushed.

A *Ding-Dong* door bell like sound echoed on the scene, denying/defying the soundless rule of white noise rumble.

A change occurred around the person as the time began to slower down, stooping. Everything was slowing down.

Yet, that star in middle of the Hurricane redirected its full attention at the protagonist. A strong light from the beacon hit that person, like a light from a reflector illuminating actor on stage, or a criminal on an escape. The star was (watching?) and had to say something. So the black board was back. *"Are you serious??!! That's such a cheese move!! You will not get away for this!!"*

In response, protagonist make a mischievous grin. *"I am not backing out!"*

Whoever protagonist companion seems to have a legit worries as it give its last advice. *"Watch out for ******[censored]."*

Yet the time has stop completely, and it almost felled, like if someone ejected a game cartridge from a game console, forcefully putting that game to sleep.

.

[Notes]

"Cheese move" is not a standard Urban Dictionary term, but the word "cheese" is slang with different meanings, most commonly referring to a strategy in gaming that is cheap or unbalanced, or a move in a movie that is unoriginal and overly dramatic. In gaming, a "cheese move" is a simple, easy-to-execute, and often repetitive tactic used to gain an advantage, like a "cheese strategy". In a movie context, a "cheesy move" would be one that is unsubtle, inauthentic, or overly sentimental.

One person, instead of playing elegantly, with so many options to use in its arsenal, went out of character, to use just a brutal force to solve a meaningless problem.

Or imagine a person who having a personal beef/dispute with an old string system wending machine, who eat its money (a lot of it). So its on revenge path, to recollect the money by taking its product by force, bulling it by: Making a round kick, screaming "Cheese!!"