Cherreads

BLOOD OF GIANTS

I. The Order of Power

The world is governed by strength.Not by birth, nor wealth, nor divine favor — only by the power one can command.Every being, from man to monster, walks a path defined by it.

SWORDSMEN -

Warriors who sharpen their aura into weapons of will.

Beginner — Awakens aura; coats the blade in life force.

Intermediate — Aura control refines; strikes pierce steel and bone.

Advanced — Aura extends beyond the blade; movement surpasses human sight.

Swordmaster — Aura obeys intent itself; each swing shapes the battlefield.

Advanced Swordmaster — Cuts through magic and spirit alike; their swordplay becomes art and death combined.

MAGES -

Scholars of mana, bending nature's laws with intellect and precision.

Beginner — Draws ambient mana; commands minor elemental spells.

Intermediate — Forms stable mana cores; manipulates multiple elements.

Archmage — Commands large-scale magic; reshapes weather and land.

Advanced Archmage — Touches creation itself; their spells become phenomena rather than tools.

PRIESTS -

Vessels of divine will, their strength drawn from faith.

Beginner — Performs blessings and minor healing.

Intermediate — Channels divine light; purifies corruption.

High Priest — Wields miracles; alters fate through prayer.

Pope — Speaks for the gods; commands sanctified judgment.

MONSTERS -

Creatures warped by chaotic mana, divided by color.

Orange Rank — Mindless, instinct-driven aggression.

Yellow Rank — Hardened bodies; primitive tactics.

Green Rank — Capable of group hunts and ambushes.

Red Rank — Rule lesser monsters; threaten entire regions.

Black Rank — Walking disasters; armies fall before them.

DEMONS -

Born of Dark Energy — the antithesis of mana, born from despair and decay.

Green Rank — Lesser demons; cunning and cruel.

Red Rank — Warlords of the infernal; command hordes.

Black Rank — Sovereigns of the abyss; calamities in flesh.

MYSTIC BEINGS

Dragons, divine beasts, and ancient spirits — entities whose mere existence bends reality.Neither worshipped nor opposed, only remembered.

And so, in this world where gods have fallen and monsters rule, one law remains unbroken:Power is everything.Those without it... are dust.

II. Invasion of Giants

Long before kingdoms rose and mana flowed freely, there lived a race of might and thunder — the Giants.Born from mountain and storm, they stood as gods among men, their hearts beating for conquest.

At their head ruled Lucius, King of Giants — a being whose ambition dwarfed the sky.

He sought dominion over all life.And when he spoke, the legions marched.

Their thunder crossed oceans.Their shadows devoured sunlight.Arrows shattered like dust against their skin, and blades broke upon their armor.

Even the combined armies of Humans, Elves, and Dwarves crumbled before them.For the Giants wielded Aethersteel, a divine metal that nullified both aura and mana.

Hope perished in silence.

On the brink of extinction, the three mortal kings from all races turned to myth.They sought the Dragons — ancient beings said to dwell beyond the world's edge, where fire met eternity.

Through storms and death, they sailed into the sea of flame.Half their fleets burned.The rest found a land of endless fire — and there, they knelt before the eternal pyres.

Their plea was heard.

From the inferno rose Aschel, King of Dragons.

The Dragons took flight.Their wings blotted out the sun.Their fire fell like divine judgment.

In one day, continents burned.The Giants were wiped from history.

Lucius met Aschel upon the shattered sea.Their clash split continents and boiled oceans.When the storm ended, Lucius was gone — his body scattered to the abyss.

But victory came with a curse.The mana of countless dying Giants and monsters turned foul, birthing corrupted mana — the seed of chaos.It poisoned the land and tainted even the Dragons' souls.

Realizing what they had become, Aschel led his kin beyond the edge of the world and sealed their realm forever.Thus ended the Age of Giants, and the Dragons faded into myth.

From the ashes, the surviving races built Central, a neutral city where no race would ever rule alone.A sanctuary born from ruin.A peace bought by blood.

Yet far beyond Central's reach, hidden among the northern peaks,something of the Giants still endured.

III. The Last Giant's Blood

Before the Great War, there lived one among the Giants who turned away from conquest.His name was Raven — a warrior whose strength defied gods, yet whose heart defied his kin.

When King Lucius decreed the annihilation of all lesser races, Raven refused.For his defiance, he was hunted.Dozens of Giants came to kill him.None returned.

Exiled, Raven crossed the sea to the River Mountains — a realm of mist and silence, feared even by men.There, he vanished, watching the world burn from afar.

One stormlit night, a caravan of travelers lost their way among the peaks.When dawn came, only one survived — a human woman, broken and bleeding beneath an ancient tree.

Raven found her.The Giant who had shattered armies now carried a single fragile life in his arms.

Her name was Amilia.

Days turned to weeks.Gratitude became warmth.Warmth became love.

Against fate and blood, a Giant and a Human built a home hidden in the mist.In time, they had a son — Han.

For four fleeting years, laughter filled the mountains.Until death came softly, not by war, but by sickness that strength could not kill.

When Amilia's breath faded, even the storms fell silent.

Whispers spread: A Giant still lives.The Human King, haunted by old fears, sent his mightiest — three Archmages, three Swordmasters, and a High Priest.

They found Raven.The battle that followed scarred the world.

Forests turned to cinder.Rivers boiled to steam.Lightning split the sky.

When silence returned, Raven stood alone among corpses — impaled by divine spears, unbowed.

Crawling through blood and ruin, he reached his son.He pressed a massive hand to the boy's chest and gave all that remained — his life force, his flame, his soul.

That fragment sank deep within Han, binding to his heart — a power born of grief and wrath.

"Live... ."

Then the Giant of the North fell, and the world forgot his name.

The survivors took Han and sold him in secret — paraded him through black markets as a beast of myth.people sought to claim him.Priests called him heresy.

Only one man saw beyond the blood — Lord Aldric Valencrest.

He purchased the boy and raised him in silence, hidden from the world.He taught him to read, to think, to fight.But no Mana answered.No Aura obeyed.

So Han turned inward — to muscle, instinct, and pain.

Every strike echoed his father's roar.Every scar became memory forged into steel.Through suffering, he shaped a sword art with no lineage, no name, no mercy.

He called it Null.

eleven years later, the half-blood who had once been chained stood as Aldric's personal guard —Silent. Unbroken.

The world had forgotten the Giants.But their blood still remembered.And one day... it would demand vengeance.

End of Prologue

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