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Heroes of Avangard - Where Chaos Meets Insanity (Read Now)

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Synopsis
The Heroes of Avangard Series is a series where CHAOS MEETS INSANITY. Pre-teens and teenage kids fulfill prophecies as they go on adventures, face dangers of villains and more dangerous antagonists, and will have to face the unknown. But what these young Heroes do not know about is that all three prophecies are connected to one thing deeper than everything they've ever faced. More dangerous than the unknown, more perilous than the crazy adventures they've gone through.... Each prophecy is a way to keep Avangard alive and well if they are able to fulfill it, but if they fail, then it'll crumble in not only the Lunaranites hands, but hands more treacherous, bigger than ever.... All Heroes will have to unite to face this one threat that is determined to destroy Avangard once and for all. Will they fulfill all of the prophecies? Will they become the Heroes they were meant to be? Find out in HEROES OF AVANGARD - Where Chaos Meets Insanity. VOLUME ONE - War of the Celestianites Lens Don, a 12-year-old clumsy and underestimated Celestianite, dreams of being a hero at Insane Middle School. Everything changes when an ancient prophecy names him as the one to fulfill the “Celestial’s Fight” and end the war between the Celestianites and Lunaranites. To stop King Dreadixz from using the Lost Key to destroy Avangard, Don must traverse deadly continents, face legendary beasts, and confront the tyrant himself. With his friends Olsen, Prince, Demaurion, and Archie, Don fights to prove he’s more than a walking embarrassment—he’s a Hero. Can he claim his destiny and save Avangard before it’s too late?
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Chapter 1 - PROLOGUE

Celestial's Fight, Earth's Might, Lightning's Surge, Flame's Burns

 

Celestial's Fight, the first divine test,

The Chosen One must face the best.

Through Avangard's wilds, beasts await his might,

And King Dreadixz must fall in fight.

Only then, by battle's flame,

Shall he ascend and claim his name.

 

Earth's Might, the second storm,

Where mountains shift and lands transform.

The Chosen One must seek the gem—

Before Zeriath brings an end to them.

For if that crystal's lost in lore,

Then Avangard shall be no more.

 

Lightning's Surge, the third to face,

Will cast him to a nameless place.

Through endless storms and skies unknown,

He'll find the gem to lead him home.

 

Water's Merge, the fourth decree,

The Chosen One sails across the sea.

To claim the Gem of Blue, he must renew,

The courage lost to an ancient crew.

 

Flame's Burns, the fifth and final game,

The Chosen One must earn his flame.

To wield the fire, his fate must turn—

He must defeat The Name and watch it burn.

 

Face their fears, their foes, their penance.

For power grows through pain and fall—

And light will rise to answer all.

 

A secret whisper hides in scroll,

Revealing truths to test the soul:

"All five heroes shall one day fold,

Their destinies forged in legends old.

But if the Lost Key stays unfound,

The Celestianites will fall to ground.

And when they fall—the Lunaranites shall reign,

"Till Avangard is dust and flame." 

Before Avangard, there was only Earth.

A wild, untamed planet ruled by thunder and tooth—a world where dinosaurs reigned supreme. For millions of years, the great beasts ruled the lands, their roars shaking mountains and their shadows stretching over oceans. But deep in the cosmos, a relic older than time drifted toward them—a relic that would end one world and begin another.

It was called the Lost Key. Forged at the center of the universe, the Lost Key was pure energy—an object of impossible power, a seed of creation itself. When it entered Earth's atmosphere, the skies turned white-hot. The heavens split open. And then—impact.

The world convulsed.

The dinosaurs cried out as fire rained from the sky.

Continents shattered, oceans boiled, and for a brief instant, Earth died.

But from that extinction… came rebirth. From the smoking crater at the heart of the impact, light poured out like liquid sun. The raw energy of the Lost Key rewrote the planet's DNA.

Mountains grew luminous veins. Rivers began to glow. The atmosphere filled with elemental energy—and from within that divine storm, something stirred. A creature rose from molten rock and celestial dust—the first Dragon, golden and radiant. His name was Vigilzante, and his heartbeat was the first sound of a new era. The Lost Key whispered to him in light and thought. It showed him visions of balance, creation, and destiny. Guided by that power, Vigilzante used the Key to reshape the world. He molded flame, water, stone, storm, and life into perfect harmony. And from each of the twelve energies born from the Key, he forged the Twelve Elemental Tribes, each carrying a spark of the cosmic source:

From light, the Celestianites.From flame, the Flamenites.From water, the Oceananites.From thunder, the Electronites.From sand, the Dunenanites.From ice, the Frozenanites.From rock, the Earthnites.From heart, the Blushinites.From nature, the Forestinites.From sound, the Soundanites.From metal and machine, the Mechanites.And from shadow and moonlight, the Lunaranites.

As the world healed, its name changed with it.

No longer Earth—but Avangard, a realm forged from the ashes of dinosaurs and the dreams of a dragon.

Thus ended the age of Before Celestianites (B.C.), and began the First Celestial Era, where life itself became elemental and creation would one day turn to war.

10,000 Years Ago During the CL War

Through the Pyramids of Markilao, a blood-to-blood battle raged. The sandy wind howled from afar, and the gusts were fierce. Hurricanes roared across the land, tearing up trees and pyramids alike.

The sky was a blanket of gray, with no sun to shine — just a dark, lifeless zone. In the middle of the pyramids, the Celestianites and Lunaranites clashed again.

With their spears, they stabbed, slashed, and sliced each other without holding back. Both sides fired energy bullets and beams from their mouths, causing massive destruction.

Five Celestianites huddled behind a large, cracked stone pillar. One of them was Blightscaw, a top-ranked Celestianite soldier. He had tough white scales, a shiny gold belly, and shimmering golden horns and wings. His scales from head to tail were sharp and dangerous — he was the most serious fighter in the entire army.

Lunaranites fired lunar beams at the five behind the pillar, but each Celestianite had a Divine Arrow to fight back. Blightscaw peeked over the pillar and sniped one Lunaranite, then another teammate followed. They ducked back down to reload their arrows.

Blightscaw glanced at the Lost Key behind him and sighed.

"Alright, where am I even gonna put this thing?! Why was I chosen to hide it?!" he muttered, his scales sharpening.

One comrade raised an eyebrow at him. "You're chosen because you're the most impossible one to beat, right? You should be able to hide it safely, so we can buy enough time to use it in a few years. We don't want the Lunaranites to win — they've done too much."

Another teammate peered over the pillar and sniped another Lunaranite. "Look, man, you've gotta do it. For the army, your family, the world!"

Blightscaw looked down at the key, and a confident snarl escaped him. He swiped the key from the ground with his claws, and the wind kicked up.

He flapped his wings and blasted into the air, heading toward the colossal, sand-colored pyramid in front of him. The wind howled, whipping up the sand into a raging dust storm.

Blightscaw flew through the thick brown storm, struggling as the dust blinded him. The wind got stronger, pushing the Lunaranites and Celestianites apart — and making it even worse for Blightscaw. He fought through it, but the more he tried to speed up, the weaker his wings became.

"YOU CAN DO THIS, BLIGHTSCAW!" one of the Celestianites shouted, their voice cracking through the violent air.

As Blightscaw battled the storm, more Celestianites cheered him on. He looked down, a sorrowful expression on his face at first — but then his eyes hardened with determination. He turned back to the pyramid and pushed forward through the wind without hesitation.

The dust storm tried to drag him down, but Blightscaw shattered through the barrier, speeding upward through the swirling chaos. He finally reached the top of the pyramid, flying above it as the storm twisted into a tornado around him, his celestial energy blazing.

As the dust swirled violently and the ground trembled, Blightscaw quickly placed the key into a square-shaped structure made of the pyramid's sandy blocks.

The moment the key slid into place, a massive burst of white and yellow energy unleashed a shockwave across the entire Pyramids of Markilao, sending everyone scattering. Celestial energy crackled and surged around Blightscaw, the tornado roaring even stronger.

Blightscaw was now floating — not by his wings, but because the tornado lifted him. He began to radiate a blinding light that erupted into a massive ring-shaped explosion, ending the tornado's rampage.

And at the center of the square structure above the pyramid, there was… nothing.

The Lost Key had vanished.