World Building of the Story
Before we begin, I want you, the reader, to understand the foundation of this world how everything works, how powers exist, and what kind of world Our MC Aldrich is about to awaken into.
🌍 Earth and Kodesh
Yes, Earth still exists, But beyond Earth, there is another place a vast and sacred realm known as Kodesh, which literally means The Holy Land.
When humans die, their souls are transferred to Kodesh, where they must face a series of trials that determine their new path.
Kodesh is not heaven or hell it is a place of second life, challenge, and power.
This world is massive, filled with kingdoms, mysteries, and the remains of gods.i want you to Expect exploration, discovery, and danger at every corner.
The Gifters
When a human soul arrives in Kodesh, it changes,The soul gains something extraordinary the ability to perform supernatural feats.
These people are called Gifters.
Gifters can manipulate the elements, bend reality, create illusions, summon spirits, and more. But all of this is possible only because of two things,
1. Essence — the energy that fuels every ability.
2. The Library System — the divine knowledge that gives shape to that energy.
đź”® Essence
Think of Essence as the energy that flows through all living things in Kodesh.
It's what allows a Gifter to use their powers like chakra in Naruto or qi in Wuxia stories.
When a person channels Essence, they can manifest their abilities through their Library.
There are three main types of Essence:
1. Purebred Essence – Found in beings who were born in Kodesh itself, Calm, refined, and steady.
2. Human Essence – Born from mortal souls. Wild, adaptive, and growth.
3. (Hidden) – The third type exists but is not yet revealed. Its nature and origin are unknown… You will have to find out reading.
Essence is the bloodline of power and those who can control it well are destined for greatness.
📚 The Library System
The Library System is what grants Gifters their powers.
There exist 1,000 Libraries in Kodesh vast collections of divine knowledge left behind by the gods.
Each Gifter is bound to a single Library at first, gaining its power and abilities.
Think of it like this, the Library is a giant archive filled with 1,000 collections . Each "Library " contains a different path of power fire, wind, illusions, and more.
When a soul receives a Library, it learns to read and shape that divine language into techniques called Library Arts the spells and abilities of this world.
Essence and Libraries work hand in hand:
A Library is the mind.
Essence is the blood that flows through it.
When a Gifter activates an Art, their Essence flows through the Library, shaping that power into reality be it flame, storm, healing, or destruction.
# Understanding the Libraries of Kodesh(The Holy Land)
Before you dive into the story, it's important to understand how power works in this world.
In Kodesh (The Holy Land), every Gifter draws their strength from a Library. A Library is a divine archive containing powerful arts and techniques passed down through the ages.
Each Library is unique, No two are exactly the same, and each one grants different abilities based on its nature and purpose.
Libraries are ranked and classified by their function and the kind of powers they give to their users.
Below is a guide to the known Library Types. But remember, new ones may be discovered as the story unfolds.
Cast-Type Libraries
These are the offensive ones. They allow Gifters to cast powerful spells and attacks. Fire that burns everything, lightning that strikes from the sky, explosions that destroy, and illusions that trick the mind.
Examples: Library of Inferna (controls fire), Library of Tides (controls water), Library of Detonation (creates explosions)
Creation-Type Libraries
These Libraries let Gifters create things from pure Essence. They can make weapons, armor, or even living creatures that fight alongside them. Whatever they imagine, they can bring to life.
Examples: Library of Eidolons (summons creatures), Library of the Holy Cross (creates divine constructs)
Forbidden Type Libraries
These are dark and dangerous. They give incredible power, but they always come with a price. Using them might drain your life force, corrupt your soul, or cost you something precious.
Examples: Library of Voromotus (controls blood), Library of the Nine Tailed Fox ( cursed power)
Defense Type Libraries
These Libraries are meant for protection. They can create shields that block attacks, reflect damage back to enemies, or heal wounds that would kill a normal person.
Examples: Library of Seraph's Grace (creates divine shields, heal serious wounds ), Library of the Holy Cross (provides sacred protection)
Support and Enhancement Libraries
These Libraries make you stronger, faster, or smarter. They don't give you flashy spells. Instead, they boost what you already have. Super speed, incredible strength, faster reflexes, or the ability to see the future.
Examples: Library of Hermes (gives superhuman speed), Library of Foresight (lets you see what will happen next)
Special or Unknown Types
These are rare Libraries that don't fit into any category. They might combine two or more types, or they might do something no one has ever seen before. Even the wisest scholars don't fully understand them.
Examples: Library of the Bookkeeper (Aldrich's unique system Library), Library of Genesis (nobody knows what it does)
A Note from Me( Author) to you.
There are thousands of Libraries hidden throughout Kodesh,Not all have been discovered, and many have been lost to time.
As Aldrich's journey continues, this list will grow,Some Libraries will save lives,Others will end them.
Welcome to Kodesh.
đź‘‘ The Realms of Kodesh
Kodesh is divided into Nine Realms, each one representing a stage of trial for newly arrived souls.
Every Gifter must pass through these realms to ascend toward the Royal Kingdom.
1. Realm of Souls – The first place every soul appears. The beginning of every journey.
2. Realm of Craft – Where weapons, relics, and tools of power are created and chosen.
3. Realm of Monsters – A wild land filled with dangerous beasts and fallen Gifters.
4. The Hollow Realm – A place of illusions, lost memories, and mental trials.
5. The Tournament Realm – Where Gifters battle to prove their strength before the Royal spectators. Think of it as the gladiator arena of Kodesh.
6. The Ritual Realm – Where gifters form contracts with spirits or divine beasts.
7. The 1,000-Year Gate – The legendary gate that must be crossed to enter the Royal Realm.
8. The Royal Realm – The heart of Kodesh. Home to nobles, kings, and the most powerful clans.
9. Realm Zero: The Abyss – The underworld of lost souls who failed the trials. Few return once condemned here.
This is the world Aldrich is about to enter a place of power, mystery, and divine tests.
In Kodesh, death is only the beginning, and knowledge is the greatest weapon of all.
