Just like Ben and Zack, many players immediately tried the assassination mission that was cut off in the demo after really getting into the game.
As for the ways to assassinate, everyone showed their skills.
Some chose to sneak in like Ben to assassinate, and of course, the ways to sneak in were also different.
They could blend in with the crowd, or they could bribe nearby prostitutes to attract the attention of the guards at the door, and then let Ezio sneak in.
Of course, they could also climb on the roof to find a way to sneak in without being discovered.
Others were too lazy to sneak, or chose to sneak but were discovered, and were forced to openly kill their way in.
However, for these players who openly killed their way in, some successfully assassinated the target and killed all the targets, completing a 'perfect' assassination tutorial.
But some appreciated a wave of 'desynchronization'.
Lucas did not force players to use any specific method to complete the mission in the game.
But if they chose to assassinate directly, or were discovered at the gate, the difficulty would increase greatly.
Although Lucas had made more improvements to the original action system in the game, making it simpler and smoother.
At this time, Ezio only had the appearance of an assassin, but not the strength of an assassin.
The only skill was using the hidden blade to parry. As for kill streaks, aerial assassinations, or other moves, Ezio had none.
So, facing multiple enemies, especially in relatively open areas, players needed to test their skills and positioning.
If they were not careful, they could only appreciate what the 'desynchronization' screen looked like in the game.
Of course, besides these, what also attracted players was the game's recreation of Florence during the Renaissance.
Even without watching the story or understanding the game's combat, just looking at the unique scenery of the Renaissance was enough to excite players.
The game used a sandbox design, making the visual presentation of "Assassin's Creed" second only to "Uncharted", but the more free controls and detailed NPCs added a sense of life to the game.
Florence, Venice, and the Apennine Mountains, although not open-world gameplay, still had some collectible elements. Combined with the unique features of the Renaissance, just looking at them was enough to make players feel emotional.
With the official launch of "Assassin's Creed", the internet was soon filled with feedback from players who had experienced it.
'I've been to Italy, but the architecture is different from the game. So that's what Renaissance architecture looks like!'
'The guy upstairs is talking nonsense. It's been so many years! And in fact, the Renaissance is not that different from modern times. The biggest feature is that it abandoned the Gothic architectural style of the Middle Ages and re-adopted the column composition elements of ancient Greece and Rome in religious and secular buildings.'
'Speaking of the Florence Cathedral in Florence, I searched it and it's perfectly recreated!'
'And the city of Florence is simply too realistic. Climbing to the viewpoint at night is just breathtaking!'
'And Da Vinci is actually good friends with the main character, and he's the one who repairs the assassin's equipment!'
'But I'm more curious about Altair mentioned in it. He should be the second assassin in the previous promotional trailer, right? I wonder if there will be a story about this master assassin later.'
'Relatively speaking, I'm more looking forward to Ezio's growth, from a thug to a master assassin because of the family disaster!'
'Probably not, Altair has been dead for who knows how many years.'
'The whole game's combat is also very rich. The most interesting thing is sneaking, but I always fail and then I'm forced to kill all the witnesses.'
'No problem, killing all the witnesses is a perfect sneak!'
'But the most awesome thing should be the game's recreation of the cultural atmosphere of the historical period. It's just amazing. All kinds of details, especially the Italian voice acting, even the lip movements are different. And did anyone notice that Ezio can even speak French? I wonder why Ezio learned French, it can't be to pick up girls, right?'
' you never know. But did you notice the details? The people on the streets, everyone has their own lives. It really makes me feel like I've returned to the Renaissance!'
'Yeah, I even feel like I can just look at the scenery for a long time without doing the main quests or fighting!'
'Haha, I took some VR screenshots and posted them on social media, and some people even asked me if I went to Italy on vacation!'
'Seriously, this kind of realistic art style, if you don't include the NPCs, it really feels like the real thing!'
'So this isn't Assassin's Creed? It's a tourism simulator?'
Players who had played the game were discussing all aspects of it online.
At the same time, the meme of the tourism simulator was spreading among players.
This was not to say that the scenery in other games was not beautiful.
Because if we're talking about scenery, "Uncharted" actually has more refined graphics.
But few games can present players with a sense of era like "Assassin's Creed".
It perfectly combines the game's background with a real historical background.
The Renaissance's humanity and environment are perfectly presented by "Assassin's Creed".
Plus the slightly fantastical setting, it can be said that it has completely achieved something unique.
A combination of reality and illusion.
Making "Assassin's Creed" bloom with an indescribable charm.
It can be said that after playing "Assassin's Creed", players only have one feeling, which is that if they want to experience this period of history during the Renaissance, then the best choice so far is definitely "Assassin's Creed".
Many players even treated it as a tourism simulator after entering the game and finishing the short tutorial-like levels.
Walking through the streets of Florence, watching the night scene from the top of the Florence Cathedral at night.
Appreciating the unique architectural style of the Renaissance, and seeing exhibitions of historical artists in the church cloisters.
It feels like they have really traveled to the Apennine Peninsula during the Renaissance, experiencing the unique charm of this period hundreds of years ago.
Of course, many players are still enjoying Italy during the Renaissance hundreds of years ago, while accompanying the young Ezio as he gradually grows into a wise master assassin.
(End of chapter)
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