Cherreads

Chapter 459 - Chapter 459: What a Perfect Assassination

September 5th, "Assassin's Creed" officially went live.

Many players who had previously experienced the demo version entered the game as soon as possible.

The forums were filled with "this is really great" comments.

And as long as you played the demo version before, the game progress can be saved, so you don't have to play it all over again.

Ben was a little excited to enter the game again, after all, he was finally going to start his first assassination gameplay in the game.

Ben controlled Ezio, carefully mingling in the crowd, moving little by little with the surrounding people, towards the Santa Croce Basilica.

The soldiers standing at the door were not too vigilant and showed a very relaxed attitude, obviously not thinking that anyone would come here to cause trouble.

In "Assassin's Creed", compared to some of the levels and gameplay in the previous life.

Lucas has strengthened and modified some of them, the first is the AI of the game.

Actually, there was this in the original version, for example, the trick of throwing money. Ordinary guards would run to pick it up when they saw ten dollars on the ground, but some elite soldiers wouldn't even look at it.

At the same time, the performance of the guards in the game was also enhanced. For example, ordinary guards don't have very good observation skills.

High-level guards, on the other hand, have much better observation skills and will look around in all directions.

And in addition to the guards at the door, they are not all standing still like wooden poles, but will patrol around.

Of course, this is mainly to consider the performance in the game, enhance the player's immersion, and at the same time give the player a reason for a successful assassination that others did not notice.

This is also an essential feature of stealth gameplay.

After all, if the character doesn't move, there will be a very awkward situation.

That is, two enemies have their backs to the player, and then the player assassinates one of them, but the other one is still stupid and doesn't notice anything.

You killed your companion right in front of you, and you still don't know anything?

But it's not good to make the enemies too smart either.

You just finished assassinating here, and they found out in a blink of an eye. How can you assassinate anything?

If it's too stupid, players will feel it's not real enough, and if it's too smart, players will lose the fun of the game.

So, in general, this type of game will specifically find corresponding reasons for the players.

For example, players have super-tech equipment or superpowers, or, most simply, the enemies will patrol and have blind spots in their vision. At this time, if you step forward and assassinate them, naturally it won't trigger others.

And in "Assassin's Creed", Lucas also made some optimizations.

The Santa Croce Basilica in the original version, although it was built, actually only had a small room with an open space.

To put it in a nutshell, it's about the size of your hand.

Including this assassination level, there are a total of two guards at the door plus two guards on the roof beams.

Either climb the wall to get in, or hire prostitutes for 150 dollars to divert the guards' attention and sneak in.

But the real Santa Croce Basilica is not that small.

The entire interior of the church is divided into three aisles, with a length of 114 meters in reality, and has an altar and ten chapels.

At the same time, Lucas also made settings for the game's mission requirements.

In the game, players do not have to follow specific conditions, such as failing the mission and losing synchronization if they are discovered, and then having to start over.

Ben did not approach the basilica immediately, but watched for a while next to the mission location.

He found the right time to sneak into the square while no guards were looking.

In the square, there were people attending the art exhibition. From their conversations, everyone was saying bad things about the dead Auditore family and Ezio's father.

Looking at the vast crowd, Ben turned on Eagle Vision according to the prompts to find this time's target, Uberto, and approached him little by little.

At this time, he was a little excited, this feeling was like a hunter hidden in the darkness.

Even the enemy doesn't know that disaster is imminent.

One hit kill, and then disappear into the darkness.

Looking at Uberto in front of him, Ben in the game controlled Ezio to take a shortcut little by little, and at the same time, he had already imagined the next scene in his mind.

After approaching, Ben saw that the assassination interaction button was triggered on his screen.

He decisively pressed the interaction button, and Ben saw Ezio in the game rush forward and stabbed Uberto in the chest five times with the hidden blade repaired by Da Vinci.

At this time, time seemed to freeze, and the surrounding space turned into a white, code-like space.

The dying Uberto looked at Ezio somewhat blankly and said his last words.

"You will do this too, to save the ones you love."

But faced with Uberto's so-called last words, Ezio just scoffed and replied coldly.

"Yes! I would, and I already have."

Obviously, this is a kind of spiritual exchange between the two people.

Ben was slightly taken aback by this setting.

This is... a spiritual connection!?

As the white, code-like animus space disappeared, the surrounding people screamed in horror.

And looking at the people around him who had previously slandered his family and his father, Ezio just shouted loudly, letting them know that the bloodline of the Auditore family had not been cut off.

'The Auditore family has not died out!'

'I am still here, I! Ezio! Ezio Auditore!'

As Ezio announced loudly, the guards outside swarmed in, but at this time Ben had already controlled Ezio to climb onto the roof and run away.

Feeling his pounding heart, Ben was still savoring his assassination performance just now.

"This is really a perfect assassination!" Looking at the completed mission, Ben exclaimed.

At this moment, his good friend Zack was also playing the game.

Although the current weapon is only a hidden blade, although he has not yet learned various assassin skills, including the kill streak system, the air assassination system, etc. have not been unlocked.

But so what? Having a hidden blade and parrying is enough.

As an old player of Soul-like games, the parry judgment in "Assassin's Creed" is not difficult, and enemies can be directly executed after parrying.

So, after killing Uberto, seeing the swarm of guards pouring in, he didn't leave immediately, but set up a position in the corner of the wall at the gate and killed all the guards who came to support.

"What a perfect assassination!" Zack looked at the corpses on the ground, and he also gave the same exclamation.

(End of this chapter)

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