The one thing never lacking on the battlefield is people; players don't even need to worry about hitting someone, only how many they can hit at once, and how many they can kill.
Killing a level 40 monster isn't worth much, but if they can take out a Cultivator over level 50 with a ten-level gap, their battlefield contributions soar.
There's no need to consider those who only get severely injured but not killed. That's because, on the battlefield, Abyss Cultivators wounded by other players to the point they can't move for a short while are numerous.
Can't kill a complete one? Can we not kill a severely injured one then?
Thus, during times when the Abyss Army hadn't found a way to counter the Abnormal People, the battlefield was a happy point-scoring place for players who relished their role as point gatherers every day.
