Close combat, whether for the mecha warriors or the mechas themselves, is merely auxiliary! Auxiliary skills, auxiliary functions!
However, no one expected that in just three or five years, the combat mode of mechas has been changed.
With the continuous improvement of energy shields and armored systems, and as mechas of the sixth generation and beyond became faster, more agile, with more adequate energy loads and stronger power, battles between long-range firepower started to become awkward.
In armored group confrontations, firing thousands of Energy Cannons only hits a few dozen accurately, and even these few dozen might not destroy a single mecha. Unless five or six energy bullets continuously hit the same mecha, the energy shield can recover as long as the enemy dodges the final fatal blow.
