The world would end in three years.
Not with an explosion.
Not with a nuclear war.
But with a fusion.
The VRMMORPG Aethernal would merge with reality, turning the planet into a battlefield where only the strongest would survive.
I knew it.
Because I had already died once.
My name is Arter Shadowborn.
In my previous life, I was an ordinary player.
Talented, sure. But no legendary class. No rare gift.
When the fusion happened, monsters invaded cities, dungeons opened beneath skyscrapers, and people without power… died.
I died on the second day.
But when I opened my eyes again…
It was the global launch day of Aethernal.
Three years before the end.
This time, I would not fail.
The Aethernal System
Upon character creation, every player receives:
1. Class
2. Talent
And finally stats
The four fundamental stats are:
Agility
(Attack speed
Movement speed
Evasion
Perception
Critical chance)
Strength
(Physical attack
Scaling for physical skills)
Spirit
(Total mana
Enhances magical abilities)
Constitution
(Every 1 point = +10 HP
Every 2 points = +1 Physical and Magical Defense)
Leveling System
Levels 1 – 10 (ALL CLASSES)
Each level grants:
+2 to ALL stats
+5 free attribute points
At level 10, the First Class Advancement occurs.
Growth After Level 10
Normal Classes
Each level grants:
+4 to main stat
+2 to all other stats
+5 free attribute points
Arter Shadowborn (Shadow Class)
Each level grants:
+8 Agility
+5 to all other stats
+10 free attribute points
When the system assigned my class… I immediately knew my fate was different this time.
Class Obtained
Unique Class: Heir of the Primordial Shadow
Rarity: SSS
It was not a simple Shadow class.
It was something far older.
SSS Talent
Primordial Shadow (upgradable)
Effect:
Allows fusion with shadows, increasing stealth and Agility passively.
Fuse with shadows for 5 seconds
Invisible and intangible during fusion
+20% passive Agility
MC SKILLS
Active Skill:
Shadow Blade
Damage: 160% Agility
Backstab bonus: +50% damage
Cooldown: 15s
Passive 1:
Null Presence
Until Arter attacks, monsters of equal or lower level cannot detect him
Passive 2:
Invisible Pulse
Reduces the chance bosses detect Arter by 30%
Passive 3 (Unique Class):
Law of Eternal Speed
Every 10 Agility → +1 point in all stats
All skills in the game deal percentage-based damage:
"Quick Strike" → 120% Strength
"Spiritual Blade" → 150% Spirit
"Shadow Assault" → 180% Agility + 50% Spirit
Additional Stealth Skills
Null Presence (Passive)
Until attacking, monsters cannot detect Arter.
Invisible Pulse (Passive)
Reduces detection chance by bosses by 30%.
Creeping Shadow (Passive)
Standing in shadow for 3 seconds → enters Advanced Stealth:
+50% evasion
First attack deals +70% damage
