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Epilogue — A Record of the Veiled World

(This text is written for those who finished the story… and for those who are brave enough to look ahead.)

 

- The World at a Glance 

The world of this story is ruled by Domains, Empires, and Laws older than kings. 

Power does not come from crowns alone. 

It comes from what you rule, what you protect, and what reality must bend to accept. 

Some call them gods. 

Some call them Domain Owners. 

Most simply kneel. 

- The Veiled Sovereign 

Nerisya Val'Ethra 

(Later known by her true name: Nerisya Val'Morveth) 

• Titles: 

Child of Life and Death, Keeper of the Golden Abyss, Mountain Sovereign, Veiled Deity 

• Powers: 

Life, Death, Music, Time, Illusion, Abyssal Gates 

• Domain: 

The Golden Abyss 

• Appearance: 

Veiled hood, white hair, six great wings sealed most of the time 

• Truth: 

She was never abandoned because she was weak— 

She was cast out because she could not be understood. 

Parents: 

• Morveth Val'Morveth — Deity of Death 

• Aurelion Val'Morveth — Deity of Life 

They are among the oldest beings in existence, bound by balance and law. 

- The Princess of Sand and Sun 

Amunet Saqqarah 

• Title: Princess of the Saqqarah Dominion 

• Powers: 

Sand manipulation, light shaping, truth command 

• Culture: 

Ancient, sun-bound, and honest to the bone 

• Pet: 

Bastet, a winged golden serpent 

She becomes Nerisya's chosen partner, her equal, her anchor, and later—her wife. 

Together, their union reshapes politics, faith, and history. 

 

- The Disciples of the Golden Abyss 

Chosen over time, not all at once. 

Each disciple carries: 

• A physical sigil 

• A soul-bound mark 

They are protected by Domain Law. 

Known Disciples: 

• Kairos — Gold touch 

• Eliara — Decay and death 

• Vyrn — Fire and sound 

• Seliah — Dreams and illusion 

• Talon — Blood and shadow 

Each disciple rules a palace shaped by their soul. 

Each carries trauma, loyalty, and choice. 

- Domains and Divine Rank 

Not all gods are equal. 

• Primordial Absolutes: Life, Death, Time, Void 

• Greater Domain Owners: Concepts that shape reality 

• High Domain Owners: Wealth, Sun, War, Darkness 

• Lesser Domain Owners: Regional laws and forces 

• Bound Gods: Sustained by worship 

• False Gods: Ascended mortals 

Power is ranked by how much reality resists you. 

 

- Empires and Allegiances 

• Saqqarah Dominion — Tier I 

Worships Sun, Sand, Truth 

• Velcarion Empire — Tier II 

Ancestral blood worship (the empire that cast Nerisya out) 

• Aurelios Concord — Tier I 

Wealth and contracts 

• Umbrael Domain Territories 

Darkness and silence 

• Forbidden Kingdoms 

Exist outside official records, some worshipping Nerisya or her allies 

Faith can elevate a kingdom. 

Obsession can destroy it. 

- Servants, Maids, and Authority 

Service is not a weakness. 

It is power with discipline. 

All servants bear ranked sigils: 

• Lowest ranks serve halls and gates 

• Higher ranks serve disciples 

• The highest serves Domain Owners directly 

Maids and butlers are trained in: 

• Combat 

• Poison resistance 

• Etiquette 

• Ward-cleaning 

• Loyalty law 

Betrayal is not punished quietly. 

It is erased. 

- The Academies 

Servants and guards are trained in hidden institutions: 

• Elite maid academies 

• Butler and contract schools 

• Shadow intelligence schools 

• Guard bastions 

• Healing conservatories 

Graduates live better than most nobles. 

Failure is remembered. 

- Trials and Conflict 

Domains do not wage wars lightly. 

Instead, they: 

• Hold trials 

• Test disciples 

• Fight while teaching 

• Compete through influence, not slaughter 

Love between disciples can be allowed… 

or forbidden… 

or deadly. 

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