Cherreads

Chapter 7 - power system

I. The Elements

The elements in this world are divided into four primary classifications, totaling over twenty distinct essences:

1. Basic Elements (The Innate Current):

(Fire, Water, Wind, Earth, Lightning, Ice, Metal, Sand).

2. Derived and Rare Elements (Special Manifestations):

(Lava, Wood, Sound, Mist, Poison, Gravity, etc.).

3. High Elements (Primordial Forces):

(Light, Soul, Void, Shadow).

4. Forbidden Elements (The Dark Covenant)

(Darkness, Time).

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II. Manifestation Styles (Combat Application)

Users are granted absolute freedom to shape their element based on their mastery and imagination:

1-Physical Materialization: Manifesting mana into solid forms, such as weapons, armor, or raw physical masses.

2-Mystic Manuscripts: Imprinting and storing power within symbols and scrolls to be unleashed at a later time.

3-Verbal Incantations: Releasing concentrated power through the Ancient Tongue of Mana to wreak widespread destruction.

4-Spiritual Armament: Infusing an element into a physical blade, exponentially enhancing its strength and lethality.

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III. Tiers of Sovereignty (The Ranks)

Each rank is subdivided into three stages: (Novice, Intermediate, and Advanced). A user cannot ascend to the next rank without fully mastering all three stages.

1-[The Wanderer]: Represents the common populace; those who have awakened their mana but possess relatively weak energy.

2-[The Blood-Baptized]: Those who have tempered their skills in the heat of battle, forging a body capable of enduring lethal mana pressure. Together with Wanderers, they constitute the majority of the world's population.

3-[The Sovereign]: Those who have imposed absolute dominance over their element. This marks the final stage of the Introductory Ranks.

4-[The Ancient]: The first threshold of ascension toward the higher planes of power.

5-[The Demi-God]: Those who have transcended the limitations of mortal flesh and approached elemental perfection.

6-[The God]: The Ultimate Rank; a state of total unification where the user merges with the element, becoming both the source and the element itself.

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IV. Classifications of Mystic Circuits

Every type of circuit listed below consists of five power levels (Level 1 through Level 5). The ultimate effectiveness of the array depends entirely on the rank and experience of the practitioner.

1-[The Singular Circuit]:

A streamlined path for rapid energy concentration, forming relatively simple arrays. Its function is limited; it is either purely offensive or purely defensive, lacking the capacity to integrate both.

2-[The Triple Circuit]:

Composed of three interlocking rings, this circuit is characterized by high output and superior efficiency. It is the most renowned in warfare due to its longevity; these are Temporal Arrays that do not vanish after a single strike but remain active until their designated duration expires.

3-[Circuits of Doom]:

Grim, pitch-black circles that manifest only when invoking Forbidden Elements. Their primary function is to tear fissures in the fabric of reality, summoning entities from dark dimensions to serve the user.

4-[The Cosmic Circuits]:

Geometric engravings of extreme complexity that grant the power to distort the very laws of nature. Execution is near-impossible; they are attempted only by those with a resolve and spirit that transcend human limits, given their immense difficulty and the existential threat they pose to reality

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V. Classification of Incantations (Incantation Ranks)

An incantation is not merely a collection of words; it is a sonic cipher that compels the surrounding mana to submit and obey.

1-[The Whisper]:

Short incantations consisting of only one or two words. They are activated instantaneously and are primarily used in close-quarters combat.

2-[The Chant]:

A full magical sentence delivered in a single breath. This is the most common rank utilized by warriors of the [Sovereign] tier.

Effect: Triggering explosions, forming spherical shields, or summoning elemental forces from nature.

3-[The Requiem]:

Long, intricate texts that require significant time to recite, necessitating protection from allies during the casting process.

Effect: Large-scale devastation covering an entire battlefield or causing radical shifts in the local geography.

4-[The Primordial Tongue]:

Incantations spoken in an ancient language that human vocal cords can sometimes barely endure, often causing the caster to bleed. Recitation can take a long time, sometimes up to an entire week.

Effect: Summoning powers from the "Dimension of Annihilation." Its destructive force is capable of wiping out an entire nation; it cannot be wielded by anyone below the rank of [Demi-God].

note\\\

[The Tongue's Tax]

Verbal Slip (Linguistic Backlash): Any error in pronouncing even a single syllable within the incantation leads to a "Mana Implosion" inside the user's body rather than its release. This results in catastrophic, often fatal, internal injuries.

Consumption: Incantations drain mana from both the caster and the surrounding atmosphere. Excessive use without caution can lead to devastating physical and spiritual ruin.

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VI. Bestiary and Beast Tiers

Beasts are classified based on their "Depth of Consciousness" and the "Mana Corruption" within their core. They are ranked from weakest to strongest:

1-[The Awakened]:

Creatures in which mana has begun to flow for the first time, awakening them from simple animal instinct into a combat-oriented consciousness.

Description: Fast and ferocious, yet still lacking in high intelligence or complex elemental abilities.

2-[The Fallen Beast]:

Beings rejected by nature or mutated by corrupted mana, turning them into masses of pure muscle and restless fury.

Description: Possess immense physical strength; their hides are fortified against weak Singular Circuits.

3-[The Domain Guardian]:

Beasts that rule over vast geographical territories, considering themselves the "Sovereign" of that land and drawing strength from its environment.

Sub-Tiers: (Guardian, Tyrant, Imperial Beast).

Description: Capable of using Singular Circuits innately; they can alter the surrounding terrain to suit their combat style.

4-[The Ancient Beast]:

Entities that have lived for millennia until their very bones are saturated with mana. They possess intelligence that rivals or even surpasses that of humans.

Sub-Tiers: (Eternal, Great).

Description: Masters of Triple Circuits and capable of speaking ancient tongues. They are often worshipped as gods by primitive tribes.

5-[The Blood-Enlightened]:

The pinnacle of physical horror. These creatures have reached an evolution where they consume the blood of mana users to refine their power. They are rare, and most have been slumbering for centuries.

Sub-Tiers: (The Baptized, The Transcendent).

Description: Possess perfect physical forms and a terrifying aura that forces those of the [Sovereign] rank to their knees by presence alone.

6-[Guardian of the Void]:

The legendary and forbidden rank. These are the beasts that guard the fissures between dimensions or dwell in the depths of "Nothingness."

Sub-Tiers: (Calamity).

Description: Their existence signals the end of days. They do not kill for sustenance, but rather erase existence itself. Their power transcends the boundaries of human logic.

Note: Slaying a beast of the [Blood-Enlightened] or [Guardian of the Void] rank grants the user a "Core." This core can instantly elevate a person's rank by two full tiers. However, it carries a grave risk: if the user is incompatible, the core may kill them or permanently mutate them into a mindless beast.

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