Cherreads

ADVENTURER RANK SYSTEM.

1. Copper

New adventurers

Escorting caravans, gathering, pest monsters

No combat reputation

Altair starts here

2. Iron

Reliable fighters

Small monster groups

Minor dungeon outskirts (not core)

Town-level recognition

3. Steel

Veterans

Lead teams

Known within regions

Can handle serious threats

4. Silver

Famous in provinces

Strong combatants

Often contracted by nobles

Can influence small conflicts

5. Gold

National-level adventurers

Rare

Requested by kingdoms

Capable of changing battles

6. Platinum

Living legends

Feared and respected

One person can shift wars

Records kept by guild headquarters

7. Mythic

Barely documented

Their actions alter history

Often confused with divine beings

Many think they don't exist

More Chapters