Scene 1: The Call
Night blankets a vast shipping port. Cargo cranes loom like giants over rows of containers. A group of armed men stand near black luxury cars. At their center is the Mafia Boss, speaking on his phone.
Mafia Boss:
"…Say it again."
The voice on the other end is tense.
Voice:
"They've been found. Two gorks. One marked in green, the other in red."
The boss's eyes narrow.
Mafia Boss:
"The red one… Are you sure?"
A short pause.
Voice:
"Yes. The forbidden gork."
The call abruptly cuts.
The boss's phone vibrates again—an image message. On the screen are two ancient stone artifacts carved with strange symbols. One glows faintly green. The other bears deep red markings that feel… wrong.
Below the image, a location is pinned.
The boss smiles coldly.
Mafia Boss:
"Prepare the cars."
Scene 2: On the Move
Several black cars roar out of the port, slicing through the darkness. Armed men sit silently, checking weapons.
Mafia Boss (calmly):
"A monastery… How ironic."
Scene 3: The Hilltop Monastery
The cars stop beside a lonely road. Above them, on a hill, stands an ancient monastery, faintly lit by lanterns.
The mafia members step out and begin walking uphill. Wind rustles prayer flags as they reach the main entrance.
Scene 4: Blood in the Courtyard
Inside the monastery courtyard, monks gather, alarmed by the armed strangers.
Young Monk:
"Stop! You cannot enter without the Elder Monk's permission!"
The mafia boss steps forward, unimpressed.
Mafia Boss:
"Move aside."
The monks stand firm.
Senior Monk:
"This is sacred ground. Leave now."
The boss sighs.
Mafia Boss:
"We're not here to pray."
He points his gun toward the inner halls.
Mafia Boss:
"Hand over the gorks. Both of them. Now."
The monks exchange shocked glances.
Senior Monk:
"We do not know what you are talking about. Leave this place."
Mafia Boss:
"You're lying."
He raises his hand.
Mafia Boss:
"Last chance. Where are the gorks?"
The monks remain silent.
Mafia Boss (calmly):
"Shoot."
Gunfire tears through the courtyard.
Monks run in terror. Some attempt to fight. Others fall instantly.
A young disciple is shot but survives, crawling behind a pillar—he heard everything.
Scene 5: The Last Warning (Revised)
From inside the monastery, the Elder Monk hears the chaos. The wounded disciple staggers inside, bleeding heavily.
Wounded Disciple (gasping):
"Master… they came for the gorks…"
The Elder Monk stiffens.
Elder Monk:
"The gorks…?"
Wounded Disciple:
"They demanded them… both of them…"
The disciple collapses, lifeless.
Now the threat is undeniable.
The Elder Monk immediately leads his last trusted disciple (who was inside the monastery with the elder monk) into the hidden basement.
He places the green and red gorks into the disciple's trembling hands.
Elder Monk:
"They will stop at nothing. You must protect these—even if it costs your life."
Disciple:
"I will not fail you, Master."
The secret passage opens.
Elder Monk:
"Go. Before it's too late."
The disciple escapes through the secret passage.
Scene 6: Buying Time
The Elder Monk returns to the courtyard, facing the mafia boss.
Mafia Boss:
"Where are the gorks?"
The Elder Monk calmly folds his hands.
Elder Monk:
"You walk the path of destruction. What you seek will only bring suffering."
The boss laughs.
Mafia Boss:
"Wrong speech. Try again."
Scene 7: Flight to the River
The disciple runs through the forest, clutching an oil lamp and the gorks. Rain begins to fall lightly.
Ahead, the sound of a river grows louder.
Scene 8: Silence
Back at the monastery, the Elder Monk is beaten and tortured.
Mafia Boss (angrily):
"Where are they?!"
The monk looks up, bloodied—but smiling.
Elder Monk:
"They are safe… far beyond your reach."
The boss snaps.
A gunshot echoes.
The Elder Monk collapses—lifeless.
Scene 9: The Running Flame
The disciple reaches the riverbank. The oil lamp flickers violently in the wind.
Scene 10: The Hidden Truth
Realization hits the mafia boss.
Mafia Boss:
"…I made a mistake."
He stomps the floor. The sound is hollow.
He removes a carpet—revealing a trapdoor.
They open it and enter the basement.
The stone holders are empty.
A secret exit door stands open.
The boss looks outside and spots a small light moving along the river.
Mafia Boss:
"That lamp… Follow the river!"
Mafia members along with the boss rush toward their cars.
Scene 11: Loyalty
The disciple reaches a small boat, but headlights appear behind him.
He turns back—cars are closing in fast.
Tears stream down his face.
Disciple (praying):
"Buddha… please… let the gorks reach a worthy soul."
He throws the red gork deep into the river and try to do same thing with the green grok.
A gunshot.
His right hand shatters in pain. Another shot—his right leg.
He collapses but grabs the green gork with his left hand and struggles forward.
Another shot—his left hand. Then his left leg.
He falls, still clutching the gork.
The mafia surrounds him, laughing.
Mafia Boss:
"Where's the red one?"
The disciple laughs weakly.
Disciple:
"Did my master tell you… where they were?"
The boss's smile fades.
He shoots the disciple and takes the green gork.
A sniper steps forward.
Sniper:
"Boss… I saw him throw something into the river. Probably the red gork."
The boss goes silent.
Mafia Boss (thoughtfully):
"He chose death… over betrayal."
After a moment—
Mafia Boss:
"Finding it now is impossible. Someone else will find it first."
The red gork have covered a long distance away from mafias hands.
A member try to convince his boss to search for the red gork "we are given orders to get them both", but the boss shoot him too.
Mafia Boss:
"I'll handle it."
Scene 12: Storm of Fate
Thunder roars. Heavy rain crashes down.
Mafia Boss:
"We should leave, finding something like that stuff in this weather is nearly impossible."
Two men drag the disciple's body and throw it into the river.
The mafia cars disappear into the storm.
The river flows endlessly—carrying fate with it.
