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Chapter 14 - Skill Awakening - adapt or die

The city didn't move when we stopped.

It waited.

That was the unsettling part. After everything I'd seen—the shifting streets, the lying map, the voids pretending to be ground—I expected motion, resistance, punishment. Instead, the Forsaken City settled into stillness, like a predator lowering itself into tall grass.

Reth ordered a temporary halt inside the shell of what had once been a market hall. Broken stalls formed crude barricades, and a collapsed roof let in a gray wash of daylight that felt more symbolic than useful.

People sat. Drank. Patched wounds.

No one relaxed.

Kael leaned against a stone pillar beside me. "You notice how everyone keeps checking the map?"

"I noticed how none of them trust it," I said.

The system hovered in my vision, quiet for once. No prompts. No recommendations. Just presence.

The Legacy Mark pulsed.

Harder than before.

A sharp pressure bloomed behind my eyes, followed by a sensation like static crawling across my skin. I staggered slightly, catching myself against the wall.

Kael noticed instantly. "Hey. That thing again?"

"Yeah," I said through clenched teeth. "But… different."

The world shifted.

Not visually—no dramatic flash or distortion—but conceptually. Like someone had turned down the noise while sharpening the signal.

I could feel the city now.

Not emotions. Not thoughts.

Patterns.

Stress points where structures were about to fail. Corridors where sound traveled too cleanly. Shadows that weren't aligned with any light source.

The system reacted late.

SKILL AWAKENING DETECTED

CONDITION: FORCED EVOLUTION

SOURCE: LEGACY INTERFERENCE / ENVIRONMENTAL PRESSURE

My vision blurred as text layered itself over the world.

NEW SKILL UNLOCKED

ADAPTIVE PERCEPTION (PASSIVE)

RANK: UNSTABLE

EFFECT:

– Detects environmental inconsistencies

– Highlights behavioral anomalies

– Improves reaction to non-system threats

WARNING:

– Continuous use increases mental strain

– System accuracy reduced while active

I sucked in a sharp breath.

"That doesn't sound safe," Kael said, reading my expression.

"No," I replied. "It sounds necessary."

The skill didn't toggle on and off cleanly. It bled into my awareness, like a second set of instincts overlaying the first. When I focused, the world responded—edges glowing faintly, invisible currents made subtly visible.

Reth approached, eyes narrowing. "You just changed."

"Didn't have much choice," I said.

The system chimed again, defensive.

SYSTEM NOTICE:

SKILL PARAMETERS OUTSIDE OPTIMAL DESIGN

RECOMMENDATION: RESTRAIN USE

I almost laughed.

"Now it tells me to be careful."

Reth studied me for a long moment. "What can you see?"

I hesitated. Trust again. Currency again.

"The city isn't random," I said finally. "It's reactive. And it doesn't play by the system's rules."

Reth exhaled. "That aligns with our losses."

Before he could say more, one of his scouts hurried over. "Movement. North side. Fast."

I focused instinctively.

The skill responded immediately.

The north wall of the market hall lit up in my perception—not with enemies, but with anticipation. The air there felt stretched, like a held breath.

"They're not charging," I said. "They're testing."

"Who?" Kael asked.

"Monsters," I replied. "But not the ones we fought last night."

A scraping sound echoed outside. Deliberate. Slow.

Something heavy brushed against stone.

Then stopped.

The system finally caught up.

WARNING

ENTITY TYPE: UNKNOWN

THREAT ANALYSIS: INSUFFICIENT DATA

Kael grimaced. "That's never a good sign."

The wall bulged inward slightly—not breaking, not cracking. Just… flexing.

I felt it then. Intelligence.

Not human. Not animal.

Strategic.

"They're probing defenses," I said. "Seeing what reacts."

Reth drew his blade. "Positions!"

People moved quickly, forming a loose perimeter. Weapons were raised. Sigils activated.

The wall flexed again.

Then withdrew.

Silence followed.

Minutes passed.

Nothing happened.

A few people laughed nervously. Someone muttered about false alarms.

I didn't relax.

"They learned something," I said quietly.

Kael nodded. "Us."

The system chimed faintly.

SYSTEM NOTE:

ENEMY ENGAGEMENT DEFERRED

PREDICTIVE MODEL: INCONCLUSIVE

Reth approached again, voice low. "You see patterns. I see risk. If you're wrong—"

"I know," I said. "But if I'm right, staying here gets people killed."

He stared at the wall, jaw tight. Finally, he nodded. "Where?"

I focused, letting the skill guide me. The city responded, highlighting a narrow passage behind the market hall—half-collapsed, ignored by the system map, but stable. Hidden.

"A service corridor," I said. "Old. Not important enough to watch."

Kael smirked. "Those are my favorite kinds."

We moved quickly, quietly, slipping away from the market hall just as a distant roar echoed through the streets behind us.

Not rage.

Coordination.

The corridor led downward, sloping gently, walls marked with utilitarian carvings rather than ceremonial sigils. This place hadn't been built to impress. It had been built to function.

The Legacy Mark thrummed approvingly.

The system sulked.

SKILL STRAIN DETECTED

MENTAL FATIGUE: INCREASING

Pain bloomed behind my eyes, sharp and insistent. I staggered slightly.

Kael caught me. "That's enough. Turn it off."

"I can't," I said. "Not completely."

The skill wasn't a switch.

It was an adaptation.

The system chimed again, colder.

SYSTEM WARNING:

UNAUTHORIZED EVOLUTION DETECTED

HOST STABILITY AT RISK

I leaned against the wall, breathing hard. "It's scared."

Kael blinked. "The system?"

"Yes," I said. "Because it didn't give me this."

Reth was silent for a long moment. "Then neither did the city."

"No," I agreed. "Pressure did."

We reached the end of the corridor—a sealed maintenance door reinforced with mechanisms that predated the system's overlays. Manual. Physical.

Kael grinned. "Finally. Something honest."

He and two others forced it open.

Beyond lay a narrow street untouched by recent fighting. No fires. No barricades. No bodies.

The city here felt… indifferent.

The system map lagged, then reluctantly updated.

NEW ROUTE DISCOVERED

STATUS: UNVERIFIED

As we stepped through, the pain in my head eased slightly. The skill dimmed, settling into something more manageable.

Kael glanced at me. "You okay?"

"I will be," I said. "But that was a line crossed."

"By you?"

"By the world," I replied.

The system hovered, silent again.

It wasn't guiding us anymore.

It was watching.

Because in this city, leveling up wasn't enough.

If you couldn't adapt—

You didn't just die.

You were replaced by something that could

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