At this time, after several days of construction, the temporary camp now has the size of a castle. The camp's perimeter is surrounded by a three-meter-high wall built by the trolls using huge logs.
With such a wall, there's no need to worry about attacks from ordinary monsters, making it a safe resting and supply point.
It not only has designated dormitory, living, and storage areas, but even basic blacksmiths and furnaces have been constructed.
Gerd of the Bear School, probably by analogy, is not only a skilled fighter but also a decent blacksmith.
Although his technique is not superb, it's more than sufficient for repairing ordinary equipment and weapons.
Guilliman shared the news of his impending acceptance of a formal disciple with the people in the camp, primarily the three Witchers of the Bear School, inviting them to attend the apprenticeship ceremony in a week, and immediately received their congratulations.
Members of the Bear School rarely refuse any opportunity to drink.
Not only them, but even the Witchers of the Wolf School also received invitations.
After all, his current status is that of a Witcher Master, and formally accepting a chief disciple would appear more official if witnessed by his peers.
After leaving the camp, Guilliman went directly to the location of the Evil God's Lair.
With the [Soul Contract] skill, he suddenly had a good idea—an idea for exploring the Evil God's Lair.
Although the entire Merfolk tribe had retreated into the pitch-black Evil God's Lair, with strict defenses and numerous traps set up.
However, the Witcher at this time had become a stealth master with bizarre skills, completely fearless.
He first went to the outskirts of the Evil God's Lair, activated the Water Spirit Gem, and captured a bewildered small Merfolk in the water.
Then, he directly used the [Soul Contract] ability to turn this weak Merfolk into his slave.
Subsequently, he used this Merfolk to entice and trick one of its companions, another Merfolk, into a secluded corner. Following the same method, he acquired another slave.
And then, a third slave.
It must be said that the power of [Soul Contract] is truly too strong, especially against weak monsters like Merfolk, whose soul rank is even inferior to ordinary humans. It's an overwhelming advantage, leaving them no room to resist.
When the fourth Merfolk was lured over, it was no longer greeted by [Soul Contract], but by being directly cut in half, turning it into a corpse.
In this way, spending nearly half an hour, all the Merfolk scouts on the outskirts of the Evil God's Lair inexplicably turned into corpses, piled up in a corner of the riverbank, slowly drying into fish jerky.
Having completed this step, Guilliman was still not satisfied. He directly controlled his three slaves, ordering them to return to the Evil God's Lair, continue to lure Merfolk from inside the lair, draw them out, and then hunt them down.
Fortunately, Merfolk are a group of low-intelligence monsters; they never considered that their own kind would betray them. Most Merfolk, once lured, would immediately fall for it, and then all would be turned into corpses by the Witcher hiding in the shadows.
After about two hours of this, Guilliman had secretly hunted over a hundred Merfolk using this method. Even the water surface was stained red with blood, and all the corpses were put into his storage space.
The twenty-seven cubic meters of storage space was enough to hold several hundred Merfolk corpses, which could provide some fresh fish dishes for the trolls.
Unfortunately, at this point, even if the Merfolk were foolish, they sensed that something was amiss. No matter how much he tried to trick them, the Merfolk in the cave no longer ran out to be assassinated by him.
However, assassinating Merfolk was not Guilliman's primary goal.
Since he could no longer trick the Merfolk, he directly ordered the three Merfolk to explore inside the Evil God's Lair and report back to him at regular intervals, allowing him to draw a map of the Evil God's Lair based on their descriptions.
The interior of the Evil God's Lair was quite complex, with many routes, and many areas were submerged by lake water, making it impossible for normal humans to traverse.
Guilliman needed to understand the internal structure of the lair to defeat the Evil God's altar within.
This was why he had to control the Merfolk to draw the map.
He operated this way all day, until dusk, by which time he had roughly drawn about one-tenth of the cave map.
The Witcher chuckled, directly ordering the three Merfolk to continue lurking in the lake, awaiting his command to continue their mission the next day.
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