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Chapter 74 - Chapter 74 The Opponent "Master of Tricks"

Communicating with the living is not quite the same as communicating with the dead. Even if a living person is in a state of mental confusion, they have not lost their basic logic.

Therefore, once inside the other person's "mental body", all of the other person's memories will appear around Klein's spirit body and flow continuously like water.

At this point, you must carefully search for the memories you need, otherwise you will cause confusion in the other person's logic and memories, turning them into a madman or an idiot.

However, communicating with the dead is not so troublesome. The other person's memories will be laid out before you like a stagnant pool, and you don't have to worry about causing harm to a dead person.

Klein used divination to obtain the memories he needed, a method that wouldn't harm the waiter: "Memories about Mr. Gar."

"Memories of Mr. Garr."

"..."

After repeating it seven times, the surging tide of memories receded, leaving only a portion of the memories before Klein.

To his surprise, the waiter didn't remember much about Mr. Gard.

Among these memories are instances from the early days of the "Nanmu Dance Hall," when other gangs came to cause trouble. Mr. Gal stepped in to deal with them and politely saw them off. The next day, he heard that the gang leader had died.

Some prominent guests were causing trouble, but Mr. Gard sternly drove them away and protected the ladies' safety.

But since about a year and a half ago, when the dance hall business gradually became more established, Mr. Gard has rarely appeared at the dance hall, and it is basically Ms. Mandy who manages the business here.

However, the waiters still occasionally heard rumors about Mr. Gar, such as that someone originally planned to cause trouble at the "Nanmu Ballroom," but was dealt with by Mr. Gar before they could even act.

For example, Mr. Gard is actually an earl who established the "Nanmu Ballroom" out of sympathy for the plight of the streetwalkers. Now that there is nothing for him to do at the ballroom, he has returned to the castle to enjoy life.

The only useful memory is that Mr. Garr often appeared in a room on the third floor of the ballroom, a room directly opposite the front desk on the third floor, and no one was allowed to enter.

After reviewing these memories one by one, Klein gained a deeper understanding of Mr. Garr: he was very resourceful and could still control the ballroom even when he wasn't there.

Then Klein began to divine: "The lifestyle of the women in the 'Nanmu Ballroom'."

The state of the girls in the "Nanmu Dance Hall".

"..."

Many memories flooded back, and Klein selected a few to look at. Some showed women dancing with guests, while others showed women returning to their dormitories in groups.

This waiter even witnessed a young woman's wedding to a ballroom chef, the ceremony taking place in the ballroom. Ms. Mandy sternly warned the chef not to look down on the young woman because of her past.

After getting married, the woman used her savings to open a dessert shop, while the chef continued working at the dance hall. Last month, their daughter was born.

After reviewing a few more memories, Klein exited the "psychic" state. At this point, he no longer doubted Mr. Garr's purpose in establishing the "Nanmu Ballroom".

Klein then moved the waiter back to the street where they had just walked, pretending to have fallen. When the waiter woke up, he would think that he had hit his head when he fell and was dizzy for a short while.

He retreated back into the shadows of the street and hid, intending to explore the third-floor room that night.

As usual, he performed a divination for the upcoming operation: "The next exploration will be safe."

"The next steps are safe."

"..."

Clang~

After silently repeating it seven times, he flicked the coin in his hand, and it landed in his palm.

It's the opposite!

It's unsafe.

Klein then took out the citrine pendant to perform a divination: "The upcoming exploration will be dangerous."

"The next exploration is dangerous."

"..."

After silently repeating the command seven times, the pendant will rotate clockwise at a moderate speed.

There is some danger!

Klein guessed that Mr. Gar had probably set up some extraordinary traps in that room.

So he followed his heart and cancelled the next part of the exploration.

...

On Sunday afternoon, Simon picked up Odis to go to a fighting match.

On the way to the competition, Odis saw several ragged beggars begging on the street through the car window. He suddenly said, "There are still many people in Backlund who do not have a place to live."

Simon didn't quite understand what Odis meant, so he didn't dare to reply.

Odis suddenly thought of the scene in the simulated match and could only sigh in his heart, "This is Backlund."

The longer he lived there, the more he felt that while the city did have a glamorous side, it wasn't as good as people said.

Arriving at 155 Kings Road, Odis once again encountered the middle-aged man dressed as a butler. Just like last time, the man first explained the rules: although weapons were not allowed in the arena, the props inside could be used to attack opponents.

Unlike last time, this time there was a body search.

Odis handed Simon his walking stick and holster, readily accepting a body search.

Not a single mistake, not a single poem, not a single post, not a single piece of content, not a single look!

Apart from the fact that his knightly attire was rather thick, the waiter found no weapons.

Just like last time, after sitting quietly for more than ten minutes, the match began. Odis entered the arena through the iron gate, and the street with roofless buildings on both sides appeared before his eyes again.

Although it was daytime, the lights inside were still on, making it impossible to see the audience seats.

However, Odis's spiritual senses indicated that there were many spectators above.

On the way here, Simon said that there are three rounds of matches here on Sundays: one in the afternoon, one at 7 p.m., and the last one at 9 p.m.

The afternoon matches are no-rules fighting, and the evening matches are also no-rules fighting, or fighting with melee weapons. As for the 9 PM match, Simon doesn't know what kind of match it is.

At this moment, Odis saw his opponent, a man of about thirty years old, very thin, and also dressed in a dark knight's outfit.

After the match began, neither of them rushed to attack, but instead walked towards each other step by step.

Odis realized that today's opponent was more difficult to deal with than the last one, not only because the opponent was of a higher rank, but also because the opponent was very confident and unhurried.

When the two were about seven or eight meters apart, Odis's opponent, Eden, suddenly smiled and said, "You have quite a presence; you don't seem like a newcomer."

Odis did not speak, but instead launched a sudden attack.

Eden suddenly raised his hand, and Odis felt his foot slip, immediately lost his balance, and fell to the ground.

Caught completely off guard, Odis fell so hard he grimaced and couldn't get up for a moment.

Applause immediately erupted from the audience. This was Eden's usual move. Although they had seen it many times, everyone still found it amazing and didn't understand how he did it.

The fighting arena explained it as a magical technique.

Taking advantage of the opportunity, Eden quickly stepped forward, laughing, "You're so impatient," and kicked Odis hard in the face.

Just then, Odis seemed to suddenly stop feeling pain. After dodging Eden's kick, he swept Eden's other leg with a kick.

He immediately kicked Eden down.

A small gasp escaped from the audience; everyone realized that Eden had been tricked.

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