Meanwhile, for Cecilia, it had been a long time since she played a game for hours like this.
It was surprisingly fun.
She was running fast.
She could feel the wind against her skin and catch the refreshing scent of the trees.
It was light and natural, not overwhelming, and didn't interrupt her gameplay at all. The background music continued to play smoothly, enhancing the experience
She silently thanked the game developer Tierra, she thought for creating such a good game.
Just running in it felt satisfying. She closed her eyes for a moment and opened them when she sensed something in front of her.
There was an object blocking the path.
She rolled toward it, positioned herself near the center, then sprinted forward. As the train was moving, she jumped to the right side and kept running.
She couldn't focus on the comments right now. She didn't know if her viewers were dropping off or not, but it was fine — she was having fun playing this game.
She looked ahead and saw that the next train she needed to jump onto was on the right side. She jumped, ran forward, then jumped again toward the center. She landed smoothly, since it was the last train and a lot of coins were gathered there.
Her running pace was currently being tracked by the system. As she played and learned more about it, she realized that the longer she survived, the faster her speed became.
The trains she passed by were starting to blur, but even so, she could still see everything clearly.
That was thanks to the enhanced physical abilities humans gained after evolving years ago.
To a passerby, they might look like ordinary humans at first glance, but they were actually aquatic species, or creatures with multiple eyes and legs.
ong ago, humans and other species had come together and evolved, forming a new kind of unity.
Felix was aware of the world's history, how humans had evolved and merged with other species over time. But he didn't care much about all that. What truly fascinated him was the gameplay and the virtual reality experience.
He was too focused on the world in front of him to dwell on background details
What truly shocked him, though, was that he had become a man.
In his previous life, he had been a woman.
A full genderbender.
At first, the shock hit hard.
What? How did this even happen in this life? She was a she.
She didn't know how to be he at all. She was shocked and numb when she realized she had become a man.
Seeing how humans had evolved in this world only added to the feeling.
She just stood there, overwhelmed.
The system, the genderbender thing she, or rather he, didn't care about it anymore.
There was no point in questioning it.
He would just keep going, playing in this virtual reality holographic world.
Besides, fantasy wasn't new to him. After everything he had seen, read, and experienced so far, even something like this no longer felt unbelievable
Cecilia was running, and when she couldn't keep up with the speed anymore, the words "Game Over" flashed across her screen again.
She curled her lips in frustration.
She wanted to curse both the developers and the game itself.
At the same time, she didn't understand why she was so addicted to it.
Back at the game menu, she finally noticed the comments from her viewers.
When she looked at the viewer count, she was stunned, there were way more people watching than she expected.
[Cecily, you finally read the comments. Everyone's been dying to hear your thoughts on the new game!]
Cecilia was actually known for being good at judging games, which was why her fans often asked for her opinion before trying them themselves.
She was known for her straightforward and honest reviews, and it was also well known that she never accepted sponsorships or advertising for the games she played.
Maybe that was why she didn't have many viewers, she had likely offended a few game designers along the way.
But she didn't care. She only live streamed as a hobby
Cecilia looked thoughtful for a moment. "It might not seem fun if you're only watching the gameplay and judging it from that. I recommend playing it yourself, since the game is free and available anytime, anywhere."
She had checked the game bio earlier and saw that it supported VR play.
Most people used VR headsets since they were cheaper than the more advanced option, the immersion capsule, also known as the holographic world VR entry pod.
However, some games didn't support VR at all because their graphics and interactive systems were too complex.
These high demand features required the full capabilities of a holographic setup.
Still, most game designers didn't worry about that too much, since immersion capsules were standard household items on almost every planet.
She was shocked to find out that the game designers behind this title had made it accessible on all types of devices. "The game is available on every VR system too, whether it's the latest model or an older one," she said with surprise.
It would make sense if this was the work of a first time E-level game designer, since they usually didn't have much exposure among capsule players.
But once those designers gained popularity and a large player base, they often started releasing games that could only be played using high end holographic equipment.
Most of those developers wouldn't even respond to complaints about it.
But this developer — Terrie — stood out.
Despite being an E-level designer, and despite already producing high quality games, they still made sure their titles were accessible across all VR compatible devices, rather than focusing only on immersion capsules.
Cecilia was certain that this game designer was going to become famous among capsule users.
The game's quality was top notch, and although she didn't understand why the developer continued supporting older tech, she wasn't about to complain. In fact, she already had a lot of respect for them.
"The game is already high quality," she added. "Based on the data it provides, even the oldest VR headsets can run it. You might not get full immersion like you would with a holographic pod, but it still does a great job."
