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Chapter 539 - Chapter 120: Taking Over Dog Town_5

At that time, he will continue to serve as the chief commander, but I hope none of you will entertain any improper thoughts because I've assumed this position in a time of crisis. I believe even when Colonel Hansen recovers, he would support my current decision.

Dismiss, everyone return to your posts. The details of personnel changes will be sent to your personal terminals once they are finalized. Additionally, Gago, I know you've met many people following Hansen.

Go tell our clients about the attack on Colonel Hansen, and ask them to patiently wait for him to recover from critical condition, and everything will return to normal."

After Mercer finished, Gago looked distressed and cautiously asked: "If Colonel Hansen's condition doesn't improve... I can't guarantee our business will remain as usual."

Gago is very worried that Hansen might already be dead—though Hansen valued Gago as a strategist in the business domain, Gago was ultimately just an assistant, and Hansen also guarded against him.

He can't fully take over Hansen's personal network and business collaborations right now.

"It will improve; even if the situation becomes the worst-case scenario, Colonel Hansen will ensure a smooth transition to keep Dog Town sustainable.

Alright, I have assumed command in this crisis, truth be told, there are many things that need arranging. You should try your best with these matters for now."

Mercer sighed: "Dismiss, those who receive my message later, go upstairs for a meeting."

Mercer sent messages to the personnel among the Netherworld Dog he was relatively familiar with, then led the mid-to-upper management and grassroots leaders among them to Gem Cyan's meeting room for a brief meeting.

The content of the meeting wasn't much to discuss, merely about personnel arrangements afterward, calming people's minds, promoting some individuals, and admonishing some others.

Anyone with discerning eyes could see that Hansen's staunch loyalists abruptly died in 'Arasaka's attack', and those gathered in Gem Cyan now weren't Hansen's staunch loyalists.

Even Leon, whose legs were just broken by Mercer, truthfully also had thoughts he shouldn't have had—he perceived that Mercer might be staging a coup, and openly questioned his legitimate leadership of the Netherworld Dog, merely for his ambition.

Some people dared to dream of being the boss of Dog Town themselves...What a joke, wanting to fight for power and position? Creating internal strife, playing this game with Mercer?

But with Mercer's decisive actions revealing his stance, the rest of the Netherworld Dog well understood that Mercer wouldn't show leniency to any attempts to stir chaos now.

Even if there was dissatisfaction or personal agendas, they all temporarily accepted Mercer's arrangements, complied with his personnel scheduling, and acknowledged his 'interim command'.

The meeting concluded in about an hour, and Mercer wasted no time; after dismissing the meeting, he promptly sent Jack, Mann, and others to the stadium to first change the standard tank personal armor.

Simultaneously, Mercer opened the warehouse, distributing some heavy weapons reserved by the Netherworld Dog to soldiers he still deemed reliable.

After reallocating the existing heavy equipment, Mercer proceeded to inventory the deployable armed forces at hand.

It must be said, the good things within the Netherworld Dog were indeed plenty.

One mobile missile launcher vehicle, equipped with advanced radar for both air defense and long-range ground bombardment. The vehicle carries four small missile launch units, each capable of deploying 12 missiles.

Moreover, the four launch units can simultaneously target different objectives, with each unit capable of firing two missiles per second. In Night City, possessing such weapons isn't trivial.

One Demon Lizard armored hovercar, an old friend that needs no further introduction.

One Chimera Tank, a hexapod main battle tank resembling a mechanical creature, equipped with an extremely comprehensive weapon system.

Missiles, heavy machine guns, artillery, laser weapons, close-range poison gas attacks...

Super thick armor, formidable firepower, it can even be operated autonomously, seen as a large bionic robotic equipment, nearly 'invincible' in Night City where heavy firepower is restricted.

Only masters like V and Adam's Hammer, leveraging highly skilled personnel equipment and expertise, could possibly handle such monsters, while even organized regular contract soldiers, even numbering several tens or hundreds, wouldn't withstand a single laser sweep from the Chimera.

Eight Minotaur Robots in total, Mercer's own production of combat robots capable of mounting Octopus Arm, combined with regular combat robots totaling forty-two, the ordinary ones will also undergo modification by Mercer.

Robots capable of mounting Octopus Arm, aside from remote firepower, most crucially, the two Octopus Arms provide tremendous mobility and strength boosts, freeing them from the identity of 'cannon fodder' to becoming fearsome close combat killing machines.

Six large combat drones, forty-two medium drones, with a swarm drone inventory shockingly numbering 2190.

The rest of the guns, armored vehicles, single-man missile launchers, mines, grenade launchers, etc., aren't even counted, and there are surprisingly two large-caliber self-propelled artillery vehicles.

A blimp floating above Dog Town around the clock, serving as a billboard and aerial deterrence. This antique holds more symbolic deterrent significance than practical use, but it's equipped with multiple missile launchers and heavy machine guns.

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