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Chapter 124 - Description of Arthur's Ultimate Skills

Ultimate Skill

[Lord of Domination – Gilgamesh]

Type: Ultimate Skill

System: Absolute Authority / Conceptual Dominion

A supreme ability that manifests the concept of absolute sovereignty over power, will, and authority.

Everything that exists under the heavens can be understood, accumulated, and dominated.

Nothing escapes the gaze of a king.

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Sub-Skills

1. King's Treasury

Allows the user to register, analyze, and store any existing form of power, including:

Magic

Techniques

Unique or Extra Skills

As long as the user observes a power at least once, they can fully comprehend it.

After analysis, the user can reproduce or freely adapt the ability, using it as if it were originally their own.

With sufficient time and processing, superior or optimized versions of those abilities can also be created.

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2. Appropriation

When an enemy is defeated or killed directly by the user, their ability can be extracted and permanently incorporated into the king's arsenal.

It can then be used, modified, or combined with other abilities.

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3. King's Dominion

Allows the user to impose their will upon those they recognize as targets.

Depending on the difference in power or mental strength:

Weaker individuals are dominated instantly.

Strong individuals suffer overwhelming mental pressure.

This ability may cause:

Paralysis

Submission

Forced obedience

The collapse of one's will

This manifests the presence of a true sovereign, before whom the weak instinctively kneel.

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4. Absolute Throne

The user becomes a fixed point of conceptual authority.

Grants extreme resistance against manipulation of:

Time

Space

Mind

Fate

Death

Dimensional interference

The reason is simple:

The existence of a king cannot be easily altered by external forces.

As long as their will remains firm, reality itself tends to recognize them as the dominant authority.

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Ultimate Skill

[Lord of Laws – Hammurabi]

Type: Ultimate Skill

System: Absolute Legal Authority / Law Dominion

A supreme ability that materializes the concept of legislative authority over reality.

Lord of Laws – Hammurabi governs the rules that define how the world functions.

The one who possesses this ability becomes the supreme arbiter of universal order, capable of declaring laws, judging transgressions, and altering the principles that sustain abilities, magic, and phenomena.

Before this authority, the world becomes a courtroom, and the user becomes the judge, jury, and absolute executor.

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Sub-Skills

1. Absolute Decree

Allows the user to declare laws that begin governing everything within their sphere of influence.

These laws can:

Limit the use of abilities

Alter the properties of energy or magic

Define restrictions on movement or action

Establish specific combat rules

While the decree remains active, reality itself is forced to obey.

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2. Law Rewriting

Allows the user to modify or nullify existing rules.

This includes:

Canceling enemy abilities

Altering the functioning of techniques

Reconfiguring natural energy properties

Interfering with the rules that sustain other abilities

In essence, the user can edit the structure that allows an ability to exist.

A devastating flame spell could simply become a harmless lighter flame if the law allowing its manifestation is altered.

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3. King's Judgment

All individuals within the ability's domain are automatically evaluated by the user's legal system.

Those who violate the imposed decrees are immediately punished.

The greater the violation of the law, the harsher the sentence.

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4. Legal Domain

Creates an area where the laws defined by the user possess absolute priority over any other rules.

Within this domain:

External abilities suffer heavy interference

Techniques may fail or be altered

Complex spells become unstable

Reality within this space functions as territory governed by the user's laws.

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5. Absolute Code

Grants the user elevated immunity against manipulation that violates their own laws.

Includes resistance against:

Reality manipulation

Conceptual alteration

Mental control

Skill rewriting

This occurs because the user is the very source of the laws within their domain.

Attempting to alter them would be equivalent to trying to alter the judge while he presides over the court.

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6. Particular Law

Allows the user to designate a specific individual, group, or situation as the target of an exclusive law, imposing rules that apply only to that target without affecting the surrounding environment.

Unlike general decrees that alter the rules of an entire space, Particular Law creates an individual jurisdiction where only the designated target is forced to obey the defined rules.

This allows the user to impose extremely precise restrictions without interfering with the overall flow of reality around them.

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Ultimate Skill

[Lord of Space – Akasha]

Type: Ultimate Skill

System: Absolute Spatial Dominion

A supreme ability that grants the user complete authority over space.

Akasha governs the very structure of space that sustains the world.

For the bearer of this ability, distance, position, direction, and dimension cease to be natural limitations.

Space itself becomes a malleable territory that can be compressed, expanded, separated, or reconstructed according to the user's will.

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Sub-Skills

1. Absolute Spatial Dominion

Grants complete control over any space within the ability's range (the range depends on the user).

The user can:

Expand or compress distances

Distort attack trajectories

Instantly reposition objects

Alter the orientation of the surrounding space

Attacks directed at the user can simply have their trajectory redirected by space itself, making the user extremely difficult to hit.

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2. Spatial Translocation

Allows the user to move themselves—or any object—through space instantly, ignoring distance and obstacles.

Unlike normal teleportation, this ability does not move the user through space.

It redefines their position within it.

This allows:

Instant teleportation without preparation

Summoning objects stored at distant points

Instant relocation of allies or enemies

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3. Spatial Compression

Allows the user to condense enormous volumes of space into extremely small areas, creating extreme spatial density.

Applications include:

Trapping enemies in infinitely compressed space

Creating artificial gravitational fields

Sealing targets within micro-dimensions

A target captured by spatial compression may feel as if they are trapped within a crushing dimension.

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4. Dimensional Cut

Allows the user to separate space itself, creating slashes that ignore matter, energy, and physical defenses.

These cuts divide the space in which the target exists, causing everything within that area to be separated instantly.

Even extremely powerful barriers may fail, because the ability does not cut the target—it cuts the space that contains them.

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5. Spatial Domain Creation

Allows the user to create independent subspaces fully controlled by their will.

Within these spaces, the user can:

Manipulate gravity

Alter the distance between points

Imprison enemies

Store objects or energy

These domains function as isolated spatial realities where the user possesses near-absolute control.

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6. Out-of-Dimensional Body

The user can partially shift their existence into an adjacent dimensional layer.

This allows them to:

Ignore physical attacks

Avoid direct interference

Become intangible for short periods

While in this state, the user exists between layers of space, making direct attacks extremely difficult.

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A/N: If anything is missing or unclear, let me know.

One important point: Arthur still does not know that he can move through dimensions using this ability.

He will only discover this later when creating a portal to connect the world of Tensura with the world of NieR: Automata—and, shortly afterward, with the Marvel universe.

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