Character info
Kurai Kai
Born to the Kurai clan a branch family of the kamo clan . Only known for their sensory abilities and tracking and intelligence gathering .
Age:21(30)
Hair. Raven black long shoulder length
Eyes. Light crimson fully awakened double irises dark bright crimson.
Very pale skin almost like sicklybut yet the contrast makes him look handsome .
Height:7ft5
Ranking status:
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Grade4
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Semi Grade3
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Grade3
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Semi Grade 2
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Grade2
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Semi Grade1
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Grade1
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Semi Special Grade
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Temporary Special Grade
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Special Grade
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Special Grade 1
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Special Grade 2
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Special Grade 3
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Special Grade 4
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Special Grade 5
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Special Grade 6
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Special Grade 7
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Special Grade 8
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Special Grade 9
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Special Grade 10
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Mythic Grade
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Each special grade is equivalent to sukuna fingers ,so special grade 1 is 2 finger and special grade 2 is 4 fingers and special grade 10 is 20fingers and anything beyond this is Mythic Grade .
Time Line:
2004 : Kai age 6 [height 5ft]
2005 : Kai age 7 [height 5ft1]
2006 : Kai age 8[ height 5ft3]
2007: Kai age 9 [height 5ft4]
Age 10 [height 5ft5]
2009 : Kai age 11 [height 5ft6]
Age 12[ height 5ft7]
2011 : Kai age 13 [height 5ft9]
2012 : Kai age 14 [height 5ft11]
2013:Kai age 15 First Year Student[ height 6ft]
Age 16 [height 6ft1]
2015 : Kai age 17[ height 6ft2]
2016:Kai age 18 Second Year Student [height 6ft3]
2017: Kai age 19 Third Year Student[ height 6ft4]
2018 : Kai age 20 Forth Year Student [ height 6ft5 ]
These are all the major events with Arcs and with some time skips or mini arcs in between.
Big major spoliers
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CURSE TOOLS~
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1. Archer of Distance
Grade: Special Grade (Technique-Responsive Weapon)
Form: Saber
Core Effect
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The saber reads and traces the spatial "path" left by an opponent's cursed technique and counterattacks along that exact pathway.
The faster the incoming technique traveled
The more refined the technique
→ The faster and more lethal the counterstrike becomes
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This includes:
Projectile CTs
Linear domain techniques
High-speed movement techniques
Certain teleport-style CTs if they leave a spatial trace
How It Works
Every cursed technique disturbs space and cursed energy flow
Archer of Distance records the trajectory
The saber then collapses space backward, striking through the same vector
Think of it as space being "rewound" only along the technique's path.
Scaling Rules
The weapon does not generate power on its own.
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Damage & speed depend on:
User's cursed energy output
User's physical body
User's perception and reaction speed
A weak sorcerer can't abuse it.
Strengths
Perfect against speedsters
Punishes reckless CT spam
Extremely effective in duels
Can bypass defenses by following a "known path"
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Limitations (Very Important)
Cannot activate without a detected technique
Ineffective against purely physical attacks
Cannot work on a domain sure-hit effects
If the user can't react in time, the tool is useless
Special Technique (Optional)
"Reverse Trajectory Severance"
A single-use swing that cuts the spatial path itself, temporarily damaging the opponent's technique accuracy .
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2. Time Sacrifice
Grade: High Special Grade
Form: Dagger
Core Effect
The user sacrifices lifespan to force the body back to a prior "healthy state."
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Healing speed depends on life sacrificed
The user chooses how much time to give up
Healing ignores:
Soul damage
Organ destruction
Nervous system failure
Poison
Curse corrosion
If the body ever existed in a functional state → it can be restored.
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What Makes It Special Grade
This is not RCT.
Temporal self-reversion
The body is "rolled back" using cursed energy bound to time
Costs & Restrictions
Lifespan is irreversible
Excessive use causes:
Aging acceleration
Curse energy lag
Reduced regeneration efficiency over time
A sorcerer who abuses it may look young but die decades early.
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Limits:
You cannot heal past your birth
You cannot restore lost lifespan
If lifespan reaches zero → instant death
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3. Will of Samsara
Form: Pendant
Origin: unknown special grade Curse object ,Dropped after defeating a Semi Grade 2 Spider Curse
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Classification: Dormant Evolutionary Curse Object
This is the most dangerous one long-term.
Known Properties
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Responds to:
Prolonged cursed energy exposure
Blood
Near-death experiences
Gradually adapts to the user
Alters itself based on the user curse technique and on what nearly kills the user.
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Hidden Ability: Forced Evolution
The pendant:
Records trauma
Records technique exposure
Records physical limits
Then mutates itself or the user to prevent future failure.
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Examples of Evolution Paths
If the user almost dies to fire → heat resistance
If the user loses to speed → neural acceleration
If poisoned → internal curse filtration
If overwhelmed → cursed energy efficiency increase
But all within the limits of the users body and curse technique.
The evolution is not guaranteed to be beneficial.
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Risk Factor
The pendant may:
Rewrite instincts
Alter cursed energy nature
Slowly overwrite the user's original fighting style.
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CURSE TECHNIQUES
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Lapse SHRINE~
Cleave: Chapter 2
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Cleave Reentry:Chapter 4
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Dismantle:Chapter 6
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Reversal SHRINE~
Mend:
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Bind:
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Heian-eyes ~
Blood Control:
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Blood bullet:
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Bullet storm:
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Crimson Arrow storm:
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Nova:
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Dragon Scale:
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True Dragon:
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Blood God:
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Intent Manipulation:
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Maximum Techniques~
World Collapsing Slash:
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Undying SuperNova:
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Rct~
Purifying Blood:
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Incomplete domain expansion ~
Cradle of Origin:
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Complete domain expansion~
Malevolent Shrine:
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Upgraded domain expansion~
Malevolent Sacred Shrine:
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Binding vows ~
Self restriction: Chapter 1
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Time and Fate:
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Total rejection of defense:
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Self exposure:
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Irreversible Domain Law:
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Loss of healing inside the domain:
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Velocity Oath:chapter 5
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Rewind of the vessel:
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Incomplete domain:
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Senses By a Fated Soul:
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Sword and shield as one:
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Bladless Sword:
