Cherreads

THE SCALE OF MIGHT – LOOKISM EDITION 2.0

Ⅰ. IRON CLASS – "The Fragile Beginning"

Rank: F–E

Theme: Survival & Raw Instinct

Physical Traits:

Average human physique.

Weak reflexes, stamina, and endurance.

Small injuries can quickly incapacitate them.

Fighting Style:

Wild, instinct-driven brawling.

Relies on anger, desperation, or brute force rather than technique.

Moves are unrefined and telegraphed.

Aura: Weak gray; unstable and fear-driven.

Mindset:

Ego or survival-focused.

Often self-doubting mid-fight; panic under sustained pressure.

Feats:

Can barely defeat untrained civilians or other fragile opponents.

Collapses quickly under sustained combat.

Weakness: Fear, low endurance, poor instinct, minimal technique.

> 🩸 "Every punch hurts — them more than it hurts you."

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Ⅱ. STEEL CLASS – "The Foundation of Strength"

Rank: D–C

Theme: Training, Awareness, and Discipline

Physical Traits:

Fit, stronger bones, improved muscle control.

Reflexes faster than average humans.

Can sustain longer fights without immediate exhaustion.

Fighting Style:

Learns martial arts basics (boxing, taekwondo, street combat).

Moves more deliberate; telegraphs some attacks.

Can chain attacks, block, and counter at a basic level.

Aura: Stable silver; calm when focused, but wavers under high stress.

Mindset:

Confidence forming, but fragile.

Begins to understand fear and timing as part of combat strategy.

Feats:

Can defeat multiple Iron-tier opponents reliably.

Survives street-level fights and minor gang conflicts.

Can start to exploit opponent mistakes.

Weakness:

Overconfidence, predictable rhythm.

Limited endurance and still vulnerable to tactical fighters.

> ⚔️ "Not dangerous yet — but capable of learning fast."

Ⅴ. B-CLASS — "Street Warrior"

Rank: B–

Theme: Raw Instinct, Survival Combat

Traits:

Stronger than untrained fighters; relies on aggression and reflexes.

Can defeat small gangs or unskilled opponents.

Stamina and pain tolerance slightly above average.

Still lacks tactical understanding; fights are straightforward.

> 💢 "They fight to survive — and sometimes, that's enough."

B — "Trained Street Fighter"

Theme: Basic Technique Meets Will

Traits:

Basic combat training: footwork, guard, counters.

Can handle multiple B– fighters at once.

Beginning to sense timing and openings in opponents.

Movement still partially reactive; heavily reliant on intuition.

> 💢 "Every strike is learned — but instinct still drives the fight."

B+ — "Refined Fighter"

Theme: Tactical Awareness Emerging

Traits:

Reads basic opponent intent; can adjust mid-fight.

Can control small groups in skirmishes.

Precision and efficiency improving; fewer wasted movements.

Beginning to sense aura and pressure subconsciously.

> 💢 "They no longer just react — they start dictating the flow."

Ⅳ. A-CLASS — "Elite Trainee"

A– — "Disciplined Combatant"

Theme: Skill and Control

Traits:

Moves with purpose; stamina and recovery optimized.

Can dominate B+ fighters reliably.

Uses footwork, guard, and striking in combination.

Awareness of timing and rhythm improving; fights feel methodical.

> ⚔ "They fight with logic — not just strength."

A — "Professional Fighter"

Theme: Experience and Strategy

Traits:

Can defeat most B+ and A– fighters comfortably.

Combines timing, spacing, and psychological tactics.

Can control tempo and bait opponents.

Awareness and perception continue to sharpen; reflexes faster.

> ⚔ "Every fight is a puzzle — and they solve it with violence."

A+ — "Elite Specialist"

Theme: Battle-Hardened and Efficient

Traits:

Peak technique within human training limits.

Can dominate small groups of A-tier fighters.

Moves efficiently, minimizing exposure to counters.

Subtle aura emerges; confidence alone can intimidate lesser fighters.

> ⚔ "They fight without hesitation — every motion has a purpose."

Ⅲ. S-CLASS — "Rising Threats"

S– — "Advanced Specialist"

Theme: Refined Power and Control

Traits:

Can fight evenly with A+ and occasionally overpower them.

Combines speed, strength, and awareness; rarely caught off-guard.

Reflexes and rhythm nearly human-peak.

Can maintain dominance for short multi-opponent engagements.

> ⚡ "They are feared by anyone below their level."

S — "Top-Tier Human"

Theme: Dominance Through Combat Mastery

Traits:

Can manipulate tempo and distance at will.

Can fight multiple A+ opponents while staying largely unharmed.

Aura: confident and intimidating; opponents hesitate subconsciously.

Execution and perception refined — mistakes rare.

> ⚡ "They do not stumble — they force others to falter."

S+ — "Peak Human"

Theme: Border of SS-tier Power

Traits:

Maxed human potential without breaking into SS tier.

Can briefly contend with lower-tier SS fighters in short bursts.

Perfected combination of technique, perception, and combat rhythm.

Presence alone exerts pressure — others feel slowed or uneasy.

> "They are one step from becoming true weapons."

Ⅴ. OBSIDIAN CLASS – "The Living Weapons"

Rank: SS– → SS+

Theme: Power and Control

SS– (Dark Precision)

> Humans who have mastered both violence and composure.

Traits

Easily defeat Diamond-tier fighters and trained gang enforcers.

Body coordination, stance discipline, and timing almost flawless.

Aura: deep violet-black — heavy, suffocating to lower tiers.

Reads rhythm and intent rather than motion.

Known Figures

Early-stage Gun & Goo, elite mercenaries, top-crew captains.

Lore Fit

This tier represents fighters who dominate the organized underworld.

They're still human, but every action shows clinical precision — the beginning of true killing efficiency.

> 💀 "They move like clockwork — precise, merciless, inevitable."

SS (Weaponized Control)

> Every motion serves purpose; emotion no longer interferes.

Traits

Can outmaneuver multiple Diamond-tier opponents at once.

Aura: darker, more condensed — causes hesitation and instinctive fear.

Movements are controlled, exact, and almost mechanical.

Fighting rhythm suppresses opponents' reactions.

Known Figures

Gun & Goo (mid-SS), Li, Jace Park, elite Hostel or Big Deal leaders.

Lore Fit

They embody professional lethality — calm, cold, and systematic.

A single one can clear an entire squad of trained combatants.

> 💀 "Every strike is a decision; every decision ends something."

SS+ (Living Weapon)

> The peak of disciplined destruction.

Traits

Speed and precision near the upper limit of human performance.

Aura: pitch-black with faint violet edge — oppressive silence.

Can trade evenly or outplay lower SSS-tier fighters in certain conditions.

Heart rate, breath, and muscle tension operate in perfect sync.

Lore Fit

They are the monsters that ordinary fighters whisper about.

Nothing flashy — only terrifying efficiency.

Their movements are so refined they feel inhuman, yet remain within realism.

Weakness

Pushing this level for long periods overloads nerves and joints; control becomes pain.

> "They don't fight. They erase."

POWER HIERARCHY — THE PATH BEYOND HUMANITY

Ⅵ. SSS CLASS – "The Apex Predator"

Rank: SSS–, SSS, SSS+

Theme: Absolute Lethality — The Human Peak

SSS– (Predatory Mastery)

> Humans who weaponized their entire existence.

Traits:

Absolute control over physical performance and pain threshold.

Peak human conditioning; fatigue nearly irrelevant in battle.

Instinct-driven combat — adapts to any style within seconds.

Eyes read rhythm, not motion; every movement calculated.

Known Figures:

Advanced elite fighters, veteran crew leaders, post-training prodigies.

Lore Fit:

These fighters dominate the streets — ruthless, precise, and calm under pressure. They've erased fear from their system, relying purely on training and adaptability.

> ⚡ "Not gifted — just perfected."

SSS (True Apex)

> When control and intent become one.

Traits:

Can dominate entire groups alone; aura disrupts weaker fighters' composure.

Reaction, movement, and thought occur simultaneously.

Perfect control of tempo — can lead or break rhythm at will.

Can suppress killing intent to disguise movement.

Known Figures:

Fully trained Daniel Park, Jace Park, Vasco, Eli, or Zack in their matured forms.

Lore Fit:

This is the level where talent meets purpose. Their discipline and awareness make them untouchable among mortals. Even top-tier mercenaries hesitate before them.

> ⚡ "Every move is a choice — every choice is lethal."

SSS+ (Apex Legend)

> The embodiment of combat instinct.

Traits:

Time appears to slow for them — their eyes see "frames" others miss.

Moves flow seamlessly between offense and defense.

Aura dominates entire battlefields; lesser fighters freeze unconsciously.

Fights with no wasted effort — a battle ends before the opponent understands why.

Known Figures:

Goo (Peak), Gun (near peak), Prime 1st Generation Kings, EOS Daniel (emerging)

Lore Fit:

These are the "final humans." Every aspect of combat — technique, instinct, awareness — is complete.

But beyond this point, progress stops being physical… and becomes something else.

> ⚡ "They are not the strongest humans — they are the end of humanity's path."

Transition: The Breaking Point

At SSS+, the body has no further room to evolve.

The next step isn't about training — it's about awakening the mind beyond human rhythm.

Only those who confront death, loss, and truth can cross the wall separating man from myth.

This evolution births the Myth Class.

Ⅶ. MYTH CLASS – "The Ones Beyond Flesh"

Rank: Z–, Z, Z+

Theme: Fear, Legend, and Perception Beyond Instinct

Z– (Demi-Myth)

> Humans who broke the rhythm of reality.

Traits:

Reflexes surpass conscious thought — they "move before awareness."

Aura disrupts the opponent's rhythm; others feel disoriented just standing near.

Their body moves in perfect harmony — mind, breath, and muscle fused.

Perception sharpens to the point of predicting the flow of intention.

Known Figures:

EOS Daniel (post-perfection),Prime Manager Kim.

Lore Fit:

These fighters are urban myths. Their movements defy logic — efficient to the point of being unnatural.

They have crossed the line where emotion and fear are silent, existing only for combat.

> ⚫ "Their presence feels wrong — as if the world itself lags behind them."

Z (True Myth)

> The line between man and story disappears.

Traits:

They fight through instinct, not thought — every motion feels predestined.

Perception of battle exists beyond linear time.

The air bends around them; their aura feels like gravity.

Others feel dread even before they strike — the fight is lost before it starts.

Known Figures:

James Lee, Current Gun (fully awakened), Kitae Kim, Elite Gen 0 Fighters.

Lore Fit:

These are the legends spoken about in fear — men whose combat transcended understanding.

To face them isn't to fight — it's to endure the weight of existence itself.

> ⚫ "They became stories that reality can barely remember correctly."

Z+ (Absolute Myth)

> The living concept of perfection.

Traits:

Their awareness extends beyond the visible — every motion is absolute.

Body, soul, and killing intent are one continuous flow.

The fight ends before it begins — not through speed, but inevitability.

Their aura doesn't burn — it pressures, like an atmosphere of inevitability.

Known Figures:

Gapryong Kim, Samdak, Shingen (prime).

Lore Fit:

They exist at the limit of human reality. Facing them feels like standing before a force of nature — you can't react, you only experience their dominance.

They are the final reflection of humanity's myth.

> ⚫ "They are the myths gods envy."

Transition: Beyond Perception

To move past Myth, one must detach completely from identity.

Strength, ego, emotion — all must vanish.

The fighter becomes a reflection of balance, not desire.

This is the Transcendent Class.

Ⅷ. TRANSCENDENT CLASS – "The End of Evolution"

Rank: Ω

Theme: Ascension Beyond Human Nature

Ω (Transcendent Being)

> When mastery becomes silence.

Traits:

Movements cannot be read; existence itself becomes unpredictable.

Every motion flows with universal rhythm — no style, no pattern.

Aura turns transparent — oppressive yet tranquil.

Reactions occur without thought; instinct merges with awareness.

Mindset:

No emotion, ego, or fear.

Fights to preserve balance, not victory.

Perceives time as one — acts in perfect sync with outcome.

Known Figures (Theoretical):

None confirmed. Possibly Samdak's rumored final state, or the "original martial source."

Lore Fit:

The Transcendent doesn't seek to win.

They fight without purpose — pure, flawless motion.

Their strength isn't power — it's inevitability itself.

> "He transcended strength. He became stillness — the truth of combat itself."

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