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Chapter 64 - Chapter 64: Mysterious Potion

"Hey, you okay, Sean?"

Justin's voice came from beside him.

In truth, Sean wasn't great—he already felt what was about to happen.

He quietly shifted seats, and then the whispers started:

"What's Seamus doing, Ron?"

"He's trying to turn water into wine in his goblet. The other day he managed weak tea, but after that…"

"After that?"

Abruptly, a billow of scalding black smoke whooshed up and swallowed Seamus whole.

Shards of glass and drops of water sprayed everywhere; the nearby students yelped and ducked.

Hermione stumbled back, eyes wide.

As the smoke thinned, Seamus came into view—

face black as soot as if he'd crawled out of a chimney, hair blown straight up and still wisping smoke. He hacked and coughed, stunned senseless by the blast.

For a heartbeat the table fell silent—then roared with laughter.

Ron thumped the table, spilling pumpkin juice; Harry snorted and hurried to hide his grin.

Only Justin rushed in, handing over a handkerchief. "You okay, Seamus?"

Just then the owls swept into the Hall as usual, blotting out the ceiling and delivering post—handily stealing everyone's attention.

Only Hermione eyed Sean, who had oh-so-timely moved away, and asked, suspicious: "You felt that magic surge, didn't you?"

Ever since Professor Snape gave Sean that curious potion, bottles kept turning up on Sean after he left the dungeon—one or sometimes two at a time. The labels sometimes read: Drink; sometimes nothing at all.

Bring one of those phials to class, though, and Snape's sarcasm would rattle off like a machine gun.

Progress on Swelling Solution came fast; Sean had it unlocked in under two days. At the same time, Snape taught him the deflating antidote as well, because:

"With your troll-like technique, you'll be needing it."

Whatever the tone, it was another potion learned. His panel now read:

[Title]: Potions Novice

[Scalp Tonic]: Apprentice (220/300)

[Swelling Solution]: Apprentice (1/300)

[Deflating Draught]: Locked (1/30)

[Advance]: Brew 3 Novice potions to unlock Novice title

Compared with potions' steady grind, DADA and Charms were flying.

Tuesday.

Defence Against the Dark Arts classroom.

"Wh-wh-who can t-t-tell me the three types of tr-tr-trolls?" Professor Quirrell stammered, eyes skittering across Slytherins and Ravenclaws until Anthony stood.

"Mountain trolls, river trolls, and forest/sea trolls," he answered. "Mountain trolls are the largest, light gray, bald, with skin rougher than a rhino's and the strength of ten men. Their brains are about the size of a pea, so they're easily confused."

"V-very good, thank you."

While Quirrell fished for answers, Michael was thumbing through Sean's DADA notes.

"Classification of Dark Creatures—by region, by alphabet… matched counter-curses and defensive charms…" He cradled it like a grimoire. "Sean, how did you even think of this?!"

Comparing it with The Dark Forces: A Guide to Self-Protection, he found Sean's spell entries more detailed than the book. "You didn't just use the course text… Merlin, this is as brilliant as that History of Magic notebook!"

Sean didn't respond; his desk was spread with Basics of Defensive Magic, Defence Against the Dark Arts: An Introduction, and more. Quirrell's teaching was so thin that Sean had rebuilt the framework himself.

He'd come in with a question from his previous life: Dark Arts and Charms both use incantations and wands—so why are they so sharply divided?

After digesting a stack of books, he had his answer. Dark Arts and Charms are fundamentally different; the Dark Arts split three ways:

Jinxes: lowest negativity—annoying but often whimsical. (e.g., Knockback Jinx, Babbling Curse variants, Disarming-adjacent jinxes)

Hexes: middling harm—real pain or impairment. (e.g., Bat-Bogey Hex, Knee-Reversal Hex, Toenail Growth Hex)

Curses: highest harm—severe or irreversible suffering. (e.g., Cruciatus, Imperius, Killing Curse)

What Professor Flitwick teaches is another category entirely: Charms.

With that, it all made sense: talent in the Dark Arts and talent in Charms don't necessarily translate.

When class ended, Michael clutched Sean's notebook while Terry and the others stared.

"Ahem—want a look? You can—"

Even Anthony raised a brow.

"—for a fee!"

Michael bolted, leaving a pack of indignant first-years chasing him. He muttered to himself, "These are Sean's Galleons. He doesn't care, but I can't cheapen it. I'll market it for him—heh, working nicely…"

He spun and rapped Terry on the head. "Honestly, Terry—didn't I say Sean let me share with you and Anthony? Forgot already?!"

Noon, Quidditch pitch.

After Charms practice, Sean swung onto his broom. Once off the ground, he wasn't the wobbly, breathless wizard anymore.

The old Comet 260 leapt like a silver fish; wind put color in his pale cheeks. He lay flat along the handle, a vine finding its trellis.

Dive, turn, pull up—

He followed Madam Hooch's drill to the letter.

Proficiency ticked up:

[You practiced flying to Expert standard. Proficiency +50]

[You practiced flying to Expert standard. Proficiency +50]

His frail body traced crisp, graceful arcs that lifted the corners of Madam Hooch's mouth. She said to a tall witch who'd just arrived:

"Mr. Green is a born Quidditch star—anyone can see it. Those old brooms—outdated and retired—are fine for the flailing lot. He's content enough, but you can see it: they don't deserve him."

The tall witch watched the little wizard tasting freedom again, and something gentler softened her eyes.

~~~

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