Cherreads

Chapter 213 - Chapter 213. A Breakdown of the Forbidden “Graceful Charity”! The Abyss Infinite Draw Combo Exposed!

Chapter 213. A Breakdown of the Forbidden "Graceful Charity"! The Abyss Infinite Draw Combo Exposed!

The speed-run mayhem of Tearlaments—every duelist across the Duel Worlds knows it well.

So when they saw the subsequent histories of deck systems that appeared afterward, their first reaction was to compare them with Tearlaments!

Next came Dragon Ruler, and finally Zoodiac!

As for Shaddoll's time in the sun—that was only just that.

And once Shaddoll lost Construct, the deck straight up became obsolete Shaddoll.

That left many duelists looking at each other in disbelief.

Sure enough.

Shaddoll's deck strength was only overwhelming in its own era.

In the current environment—

It's no longer top-tier!

It's even to the point that, in this meta, it's hard to see Shaddoll at all!

Just like seeing Red-Eyes Black Dragon in the environment—

It feels like a rare guest.

"Figures. A deck like this is still just the tears of time."

"Nothing to be done—card sharks, the times have changed."

"Still, we can say for sure that back in our day, Shaddoll definitely counted as a glorious strategy!"

"Uh, the 'our day' you guys are talking about probably isn't mine, right?"

In the chat group, duelists bantered idly,

feeling a twinge of pity for Shaddoll.

In the short video,

the Shaddoll player began the final wrap-up.

Shaddoll Player: "Last of all, we still have to talk about the reinforcement card Shaddoll later received."

Shaddoll Player: "That is the Continuous Trap 'Shaddoll Schism.'"

"This card's effect: During your Main Phase or your opponent's, you can banish the Fusion Materials listed on a 'Shaddoll' Fusion Monster from your field or Graveyard to Fusion Summon that monster from your Extra Deck."

"After that, you can send 1 monster your opponent controls to the Graveyard if it has the same Attribute as the monster Special Summoned by this effect."

"As a restriction, the monster Special Summoned by this effect can't attack directly."

"Although in today's Shaddoll deck, thanks to the Continuous Trap 'Shaddoll Schism,' it can still shine," "it's like I said: it just can't return to its former peak!"

"That's all for this episode!"

"Thanks for watching—see you next time."

"...."

That last-mentioned effect of Shaddoll Schism

left quite a few veteran duelists staring at one another.

This Trap is indeed strong!

It helps you Fusion, and it helps you break boards!

LIGHT and DARK are both popular Attributes!

With a Trap like this to back it up,

and it still can't bring Shaddoll back to the summit?

The old guard mulled it over, exchanging looks.

As the video ended, they began sighing and discussing.

In the main world—

After Sei Yuki finished watching that video,

he started searching for the next short video topic.

After a bit of digging,

something interesting popped up.

He saw a short clip related to the Spell Card "Graceful Charity"!

The title was: "A Breakdown of the Forbidden 'Graceful Charity'! Three Trips In and Out Exposed!"

The moment he saw that title,

Sei Yuki's expression turned odd.

Huh?

Do we have all kinds of content creators now?

Even a single card like Graceful Charity is worth a full breakdown?

Isn't it just draw 3, discard 2?

With an effect like that,

is it really worth ten-plus minutes?

Is this creator just padding for watch time?

With that thought,

Sei Yuki's interest was piqued.

He clicked in,

and the title simultaneously appeared across the Duel Worlds!

When the old guard saw a title tied to Graceful Charity,

they all froze!

Yugi Muto's expression stiffened.

Jaden Yuki looked conflicted.

Yusei Fudo furrowed his brows.

In their Duel Worlds, Graceful Charity had no restrictions.

So they could run it freely.

After all, with the decks they'd been given, there wasn't much fancy stuff to do.

But once they saw a short video focusing on Graceful Charity,

the veterans couldn't help but sit up straight!

This card! They understood some of the reasons it was forbidden.

What they didn't know was

why Graceful Charity

ended up getting forbidden, and even had three separate stints.

With their doubts in tow,

the short video began to play!

Yu-Gi-Oh! Forbidden-List Explainer: "Alright, thanks for clicking today's short!"

Yu-Gi-Oh! Forbidden-List Explainer: "Today we're covering the forbidden history of the card 'Graceful Charity.'"

Yu-Gi-Oh! Forbidden-List Explainer: "I won't harp on the single-card power."

"If you're a card shark—heck, even if you're an outsider—you probably know what this card does."

"So I'm sure many of you who clicked are wondering—"

"Is Graceful Charity really worth explaining?"

"My answer is: yes."

"People only know this card is extremely strong and would warp the meta if released."

"But do you know why Graceful Charity was actually forbidden back then?"

"Why it's the card with the most ins and outs of the Forbidden/Limited List—and the only one to do it three times?"

"As we all know, once a card hits the list,"

"KONAMI rarely lets it out again—twice is already rare!"

"But Graceful Charity is a three-time offender!"

"What's the reason?"

"I bet most of you don't know, right?"

"That's the point of this video!"

"Before the breakdown, let's analyze Graceful Charity itself!"

"'Graceful Charity': draw then discard."

"Single-card power: massive!"

"'Draw first, then discard'—with a 5-card opening, that's effectively 8 cards seen, then you discard 3 including the Charity."

"In probability terms (40-card Deck; assuming 3 copies of a key card): the chance to see at least one in your opening 5 is about 33.8%; if your effective open becomes 8 cards, it jumps to about 49.8%."

"A shift from roughly one-third to one-half!"

"That showcases the card's value."

"It boils down to two points!"

"Point 1: Drastically—multiplicatively—increases the chance of seeing key combo pieces."

"Point 2: Triggers Graveyard effects."

"Looking only at 'draw 3, discard 2' might seem simple."

"But in light of those two points, the strength becomes obvious."

"Of course, some might say—"

"'This card would just collect dust now!'"

"But flip it around."

"'Graceful Charity' becomes a card that baits 'Ash Blossom & Joyous Spring'—"

"—rather than thinking 'Ash Blossom' can negate 'Graceful Charity'!"

"Change your perspective, and 'Graceful Charity'—"

"—is practically a pseudo-Called by the Grave on Ash."

"At worst, it's a 1-for-1."

"So I can guarantee: if they ever put it to 3—"

"Every single deck—remember!"

"Every deck would max it out."

"Oh, and Superheavy Samurai players, please step out of the chat—maybe you wouldn't run it."

After the familiar explainer's deeper dive on why the forbidden "Graceful Charity" is so scary,

every Duel World fell silent.

In the DM world,

Yugi Muto looked complicated, even a bit stunned.

A single card—

after that analysis in the video—

could make you viscerally feel just how terrifyingly powerful it is!

It was only then

that the old guard realized—

their dueling worldview had shattered.

If not for that video,

to them,

Graceful Charity was just "go +1," right?

But now—

they understood.

It's not only about going plus—what matters is the massively increased success rate of your combo!

That—that is the value of Graceful Charity!

Yu-Gi-Oh! Forbidden-List Explainer: "Next, let's look at how Graceful Charity performed in its historical meta."

Yu-Gi-Oh! Forbidden-List Explainer: "We're going back a ways; many younger players were just born or only a few years old!"

Yu-Gi-Oh! Forbidden-List Explainer: "Released in 1999—it was top-tier power then."

"Some players even felt it was stronger than Pot of Greed!"

"Around Graceful Charity, tons of interesting builds cropped up!"

"For example, revival-centric lists that discarded 'Perfectly Ultimate Great Moth'!"

"Then used revival to bring out that 3500-ATK ace!"

"At the time, there were no revival restrictions."

"So 'Perfectly Ultimate Great Moth' that hadn't been properly Summoned could still be revived."

"That's certainly not allowed now."

"Later on!"

"Graceful Charity combined with Exodia."

"Thus the famous 'Last Will Exodia' deck!"

"The whole build was quite simple!"

"Two sets of Exodia limbs—back then the limbs weren't Limited to 1!"

"So you could run two copies of each limb!"

"Then 'Thunder Dragon,' 'Witch of the Black Forest,' 'Sangan,' 'Graceful Charity,' 'Pot of Greed,' 'Last Will,' and so on!"

"With those combos, that 'Last Will Exodia'—"

"—was pure bliss!"

"It could assemble the pieces easily to trigger Exodia's special win!"

"Crucially, even today, 'Last Will' remains forbidden!"

"Its effect is simple!"

"'If a monster(s) on your side of the field is sent to your Graveyard this turn, Special Summon 1 monster with 1500 or less ATK from your Deck.'"

"Read it and it looks modest, right?"

"But its power level was terrifying!"

"Under the rule of 'Last Will Exodia'—"

"—that environment was very dark."

"Fortunately, in April 2000, the Forbidden/Limited List dropped!"

"Exodia's whole family to Limited 1, Pot of Greed to Limited 1, Graceful Charity to Semi-Limited!"

"That deck finally got phased out!"

"Since today's star is 'Graceful Charity,' 'Last Will' can be its own episode later."

"After that, Graceful Charity cruised along fine."

"Until January 2003, when it became Limited 1!"

"Doesn't that feel a bit slow to hit Limited 1?"

That question in the short

left duelists across worlds dumbfounded!

Slow?

Wait!

It does seem—

kind of slow!

Spanning multiple eras, it was nearly three full years.

Only after that long did it go from Semi-Limited to Limited 1!

Which means, during that period,

folks were happily spamming Graceful Charity!

Yugi Muto: "Indeed—tolerable in our world, but in the higher worlds, that seems a bit slow."

Professor Crowler: "Mamma mia! Perhaps because the card didn't make waves in those years?"

Yusei Fudo: "Maybe because KONAMI favored it?"

Yusaku Fujiki: "...Mr. Fudo, I think you're onto something—perhaps special favor? Or just the meta at the time."

The chat immediately dove deep on how slowly Graceful Charity hit Limited 1.

Meanwhile, the short continued!

Yu-Gi-Oh! Forbidden-List Explainer: "That 'slow' is relative!"

Yu-Gi-Oh! Forbidden-List Explainer: "On the May 2002 List,"

Yu-Gi-Oh! Forbidden-List Explainer: "'Upstart Goblin' was Limited 1."

"But Graceful Charity was Semi-Limited!"

"I mean—surely 'Graceful Charity' is stronger than 'Upstart Goblin,' right?"

"Hahaha—anyway, back to topic!"

"So, when did Graceful Charity become forbidden?"

"Answer: September 2004!"

"Why did a card that had been Semi-Limited suddenly get forbidden?"

"That brings us to our first key combo shell today!"

"The 'Abyss Infinite Draw' combo!"

"This involves two cards!"

"Card 1: 'Night Assailant!'"

"It has an effect: when this card is sent from the hand to the Graveyard, target 1 Flip monster in your Graveyard, except 'Night Assailant'; add it to your hand."

"Card 2: 'Magical Stone Excavation!'"

"Its effect: Discard 2 cards; then target 1 Spell in your Graveyard; add it to your hand."

"Okay—now the combo comes together."

"You might still be wondering—how do these two pair with Graceful Charity?"

"Let me demo a line!"

"I activate the Spell Card 'Graceful Charity!'"

"I draw 3, then discard 2 copies of 'Night Assailant!'"

"Night Assailant #1 triggers; I add Night Assailant #2 back!"

"Night Assailant #2 triggers; I add Night Assailant #1 back!"

"Great—no card disadvantage."

"I activate the Spell Card 'Magical Stone Excavation!'"

"I discard 2 'Night Assailant' to add 'Graceful Charity' back from the Graveyard!"

"Night Assailant #1 triggers; I add Night Assailant #2 back!"

"Night Assailant #2 triggers; I add Night Assailant #1 back!"

"Then I activate 'Graceful Charity' again!"

"I draw 3, discard 2 'Night Assailant!'"

"Night Assailant #1 triggers; I add Night Assailant #2 back!"

"Night Assailant #2 triggers; I add Night Assailant #1 back!"

"Yup—that's how you play it!"

"And here's where the infinite loop happens!"

"'Magical Stone Excavation' #1 discards two Assailants, recovers two Assailants and copy #2 of 'Magical Stone Excavation!'"

"'Magical Stone Excavation' #2 discards two Assailants, recovers two Assailants and copy #1!"

"Then back to 'Magical Stone Excavation' #1!"

"Once you assemble 'Royal Magical Library'—"

"—every Spell adds a counter; at 3 counters you draw 1!"

"That forms an infinite loop: infinite draws!"

"Paired with 'Graceful Charity,' the cycling speed—"

"I don't even dare imagine it."

"So fast you can't imagine—got it?"

Stunned!

Everyone was stunned!

After hearing that combo,

duelists across the worlds were slack-jawed and dumbfounded!

Many even suspected they'd misheard or misread it!

Assailant? Excavation? Infinite loop?

Draws? Graceful Charity? Cycling?

What the heck?!

What is this?

Tell me—what on earth is this?!

One copy of Graceful Charity—

and it can do something this outrageous with a few cards!!!

In that moment—

Yugi Muto, Seto Kaiba, and the DM-world duelists were deeply shaken!

They looked at one another in disbelief,

unable to accept what they'd just heard and the combo they'd just seen!

How is this still a duel? It's like clenching your entire deck in your fist and then dueling you!

What's the opponent even supposed to play with?—

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