In a Landlord game, unless you get a good hand, as the "Landlord," you need to resist the combined attacks of the "Peasants" to win, and the difficulty is greater compared to the Peasant camp.
Because of this, the Landlord's score is 3 points when scoring.
Regardless of the camp, whether suppressing opponents or cooperating with teammates, card memorization is an indispensable skill that can help you better control the situation.
In addition to remembering the cards you don't have, you also need to analyze what cards your opponent has, to determine whether your hand can suppress your opponent, to avoid being suppressed by the opponent or missing opportunities due to overthinking.
Meari's mathematical talent is excellent, something Ayanokoji Kiyotaka has praised. She is like a human scoreboard, calculating the situation with great accuracy, which always allows her to seize the initiative.
Besides memorizing cards, knowing when to discard is also very important.
In a Landlord game, the right to play cards lies with the "Landlord," but that doesn't mean the "Landlord" must always suppress the "Peasants." Blindly suppressing the "Peasants" without considering the hand situation can very likely lead to a complete collapse.
Giving up the right to play cards at the right time, and at the appropriate moment, giving up some already formed card patterns in your hand, choosing to break them up, forming other card patterns, or playing them as single cards, this is also an important strategy in the game.
At the beginning of the match, Meari had already decided on her goal—to try her best to secure the Landlord position and then win the game.
Generally speaking, not snatching the Landlord position and directly choosing the "Peasant" identity indicates that the hand received at the start was relatively poor.
Compared to the "Landlord," the "Peasants" do not have an advantage in terms of card face, but this does not mean the Peasants will lose, because compared to the "Landlord," the "Peasants" also have teammates, and the probability of winning is actually higher.
In such a large-scale competition, compared to taking risks by choosing the Landlord, choosing to be a Peasant and steadily earning two points might be a better choice.
But Meari didn't think that way. When in the "Peasant" camp, the most important thing is to find your position and learn to cooperate with teammates.
Compared to the "Landlord," the "Peasant" hand is already slightly inferior. If they fight alone again, it will be even harder to win. It can be said that in the Landlord game, the core of the "Peasant" is to fight a beautiful "cooperative battle."
The Peasant above the "Landlord" needs to be responsible for suppressing the "Landlord," preventing the "Landlord" from playing small cards, and trying to play card patterns that the "Landlord" does not have, creating an environment for teammates to play cards.
The Peasant below the "Landlord," on the other hand, needs to closely follow the "Landlord's" pace, play more small cards, and also cooperate with teammates to suppress the "Landlord."
It sounds like the Peasant side has an advantage, but the premise for the above conditions to be realized is that everyone wants to win.
The "Landlord" and the two "Peasants" happen to form a three-way standoff, just like Wei, Shu, and Wu in the Three Kingdoms period. The Landlord is the powerful Wei, and the other two Peasants are the united Shu and Wu.
Although the Peasants appear to be united, in this competition, everyone is an opponent, and you don't know if the person next to you will drag you down at a crucial moment.
They are united in appearance but divided in spirit; rather than entrusting "key cards" to teammates, it's better to fight alone.
To her delight, her luck with cards seemed to have truly been boosted by the Luck Rabbit Foot, improving a little.
Although she didn't get a bomb every time, she at least had a few large cards in her hand, so she wouldn't be unable to get the right to play.
In the five rounds of the preliminary competition, Meari won a total of four games. She won all three games where she was the Landlord, but lost one game when she was a Peasant.
The game she lost wasn't due to a bad hand; it was because her Peasant teammate played cards randomly. Even though she had a decent hand, she still regrettably lost that game.
Finally, her total score was 11 points, placing her 7th in this competition, and if nothing unexpected happened, promotion should not be a problem.
When she learned this news, she stood up happily and quickly turned her head, wanting to find Ayanokoji to tell him the good news.
Unfortunately, Ayanokoji was not in that corner; he had left at some unknown time.
At this moment, Hanatemari Kazura, after finishing recording the results of the area she was responsible for, came smiling to Meari and held her hand.
"Meari, that's great, you won! How about it, are you confident about the upcoming matches?"
Although Meari was a little disappointed, she still responded confidently with a smile to her best friend: "Of course, I will definitely achieve the final victory!"
...
Ayanokoji, whom Meari wanted to find, had not gone far; he was currently in the Cooking Room across the way.
Besides him, Miharu Taki Sakura and Yomotsuki Runa were also there.
After the third round of the competition ended, Ayanokoji saw that Yomotsuki Runa was impatient, her gaze constantly fixed on Captain Dragonfly, so he simply invited both of them to the Cooking Room.
Ayanokoji had converted this Cooking Room into a casual bar.
The original podium location was transformed into a bar counter filled with wine. The bar was made of mahogany, with a display cabinet full of wine behind it. A bright yellow coffee machine was placed in a corner, adding a soft color to the entire space.
The long tables that were originally in the room had been cleared out and replaced with club-style tables and chairs. The incandescent lights above the room were also replaced with pendant lights that fit the atmosphere.
At this moment, there were no other guests in the room. Only Yomotsuki Runa and Miharu Taki Sakura were sitting on chairs in front of the bar.
A glass of juice was placed in front of each of them.
Ayanokoji Kiyotaka stood behind the bar. He originally wanted to show off his bartending skills, and while Yomotsuki Runa was very interested, Miharu Taki Sakura, still mindful of her duties on the Student Council's Beautification Committee, did not allow Luna, an underage child, to drink alcohol.
Although Yomotsuki Runa had been here for a while, her gaze still curiously looked around, exclaiming in wonder, "Ayanokoji, you really are willing to spend money! You've only been at school for a few days, and you've already renovated this room."
The original owner of this Cooking Room had been here for a year and hadn't made a single change to it. Ayanokoji Kiyotaka had only had ownership of the casino for a few days when he began extensive renovations here.
"After all, there's a water source here. Wouldn't it be a waste not to use it?" Ayanokoji smiled and shrugged.
In this Club Building, there were only a few rooms with running water. When Ikishima Midari took him to see the casino, Ayanokoji thought of making full use of this place and turning it into a bar.
His execution was strong; he said he would change it, and he did. The Designer also lived up to expectations, designing an environment that satisfied him.
"How's this environment? Not bad, right?" Ayanokoji asked Yomotsuki Runa with a smile.
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