This includes VR, AR, and MR devices, as well as motion-sensing game equipment.
The concepts of VR, AR, and MR have been hyped by major companies for a long time now, and many related games and devices have been released, making it a relatively popular field in recent years.
However, Chen Ba is clearly more interested in motion-sensing games compared to AR, VR, and MR games.
He experienced a game that captures body movement trajectories through the TV/computer camera to perform dance moves.
He also tried a ping-pong game that simulates racket feedback through a controller to mimic real-time matches.
"The equipment is a bit pricey!"
Although the experience was quite good, after asking about the price, Chen Ba couldn't help but sigh, "If the prices don't come down, this type of equipment ultimately won't replace the mouse and keyboard or controllers."
Moreover, the games are really few.
