The affection curve is something Chen Ba came up with after "Love Advisor Department" canceled the affection point system.
Simply put,
he didn't want to use specific values, like affection +10 points or -20 points, to reflect the affection status of a character. Instead, he used a value-free curve fluctuation graph.
This thing wasn't originally intended to be used by players; it wasn't designed for them.
But due to the chaotic game logic, this affection curve somehow became available for player use...
That's not the point!
The point is that not only is there a curve, but this curve also possesses certain "peculiar" traits, quite magical traits.
Chen Ba and Lu tested it many times.
But unfortunately, no matter how they tested, they couldn't reproduce the situation Zhang Pengfei described in his post, where after meeting certain affection conditions, interaction options like "holding hands," "confession," and "hugging" would appear.
"What's going on?"
