Developing a match-3 mobile game is not a big project for Tianba Studio.
The most time-consuming part, instead, is art resource design. After all, in the game "Garbage Disposal Fun," dozens or even hundreds of chibi-style software icons are needed.
"This game is not fun!"
After spending an hour experiencing the demo of "Garbage Disposal Fun," Yang Dong expressed his skepticism.
"People who need garbage cleaning won't download the game, and those who want to play games won't care about the garbage cleaning feature..."
"You're right!"
Chen Ba didn't get angry, and there was no need to be.
Clearly, Yang Dong is not the target audience for match-3 mobile games. It's normal that he doesn't like them.
In fact, that's mainstream.
How many young people would like to play these traditional match-3 games?
There are so many rich mobile games nowadays, with new big titles frequently coming out, like "Honor of Kings," "PUBG," and "Railway Tycoon." There's a wide range to choose from.
