The first mobile game should ideally be simple. Even if it fails, it's okay, we'll treat it as practice.
With this premise, Chen Ba felt that everyone was a bit too excited, talking about making stuff like Identity V and Honor of Kings right off the bat, which just sounds terrifying.
Come on!
This is our first time making a mobile game. Can we be a bit more realistic and not think too far ahead?
"Simpler?"
Hearing Ba's words, everyone looked at each other in dismay.
"That's right!"
Chen Ba straightforwardly said, "Even though we've had some success on PC, it doesn't change the fact that we're a blank slate in the mobile market."
Newbies should keep a low profile.
Whoever heard of a new player in the industry going all-in right from the start? Do you have the capital to go all-in?
