Cherreads

Heir of Cronos

Pluto_Endless
7
chs / week
The average realized release rate over the past 30 days is 7 chs / week.
--
NOT RATINGS
63
Views
Synopsis
Cursed. Ill-fated. Forgotten by the gods. Orien has always believed himself to be the problem—the shadow that brings ruin to every light, the misfortune tied to every tragedy. No prayer has ever been answered, no god has ever reached out a hand. To the world, he is nothing but another nameless captive of fate. But in the depths of despair, a question takes root: What if I was the strongest? What if this curse was not my end, but the key to rewriting my destiny? Thrust into a world governed by systems, bloodline inheritances, and powers beyond imagination, Orien discovers that strength is not simply given—it is carved, fought for, and stolen. As secrets of the gods and ancient beings unravel, his path diverges from mere survival into something greater: rebellion against the very heavens that abandoned him. If fate has cursed him, he will curse fate in return. If the gods have turned their backs, he will rise without them. And if the world dares to call him cursed—then it will tremble when he awakens. “Heir of Cronos” is a dark fantasy tale of defiance, power, and destiny—where one broken soul will challenge gods, rewrite fate, and decide whether to protect the world… or burn it.
VIEW MORE

Chapter 1 - Glossary

Core Concepts of the World

This chapter may contain major spoilers, as it will serve as a reference point and reveal the deeper mechanics that govern the growth of characters in the novel.

The System

The System is the core mechanic that governs the growth, evolution, and abilities of both the main character and certain side characters. It acts as an unseen force that tracks progress, unlocks potential, and guides growth.

The System includes the following features:

Status Window: Displays the following information—

Name

Level

HP (Health Points) & MP (Mana Points)

Stats (Strength, Agility, Intelligence, Endurance, etc.)

Skills & Abilities

Achievements & Titles

System Ranks:

Progression through the system is marked by ranks:

Novice

Awakened

Advanced

Master

Champion

Skyborne Avatar

Origin Traits

A unique feature of the system lies in Origin Traits.

These are hidden powers bound to a person's very soul.

Origin Traits awaken rarely, often under extreme emotional pressure or life-threatening situations.

They grow alongside the user, sometimes mutating into powers that surpass conventional skills.

Example: Someone born with the "Shadow Vein" trait may initially only see in darkness—but with growth, they might eventually step into shadows and travel through them.

Aura

Aura is the manifestation of life energy.

Only those capable of gathering and accumulating aura may wield it.

However, aura has a major limitation: without an Inner World, aura cannot reach its true potential.

Inner World

The Inner World is not tied to the system, but to the soul and mind of the individual.

It is a subspace born from a person's deepest emotions and memories.

As it expands, so does the user's power.

The Inner World allows connections to ancient beings—such as gods, mythical beasts, or primordial entities.

At higher stages, the user can project their Inner World into reality, creating a personal subspace they can manipulate.

Possibilities of the Inner World:

Growth is nearly infinite, depending on creativity, willpower, and emotional depth.

Expansion grants unique abilities, divine insights, and even pacts with higher beings.

Inner World Ranks (independent from the system):

Mortal

Adept

Expert

Highlord / Warlord / Archmage

Legendary

Ascendant

Inherit

Inherit refers to ancestral powers passed down through pure bloodlines.

Only those of true lineage can fully unlock inherited powers.

These powers often manifest as two or more Transcended Abilities.

Example: A warrior with an ancestral Inherit might find that while they excel with the sword, their true inheritance lies in destructive storm magic.

Transcended Abilities

These are the pinnacle of an individual's unique gifts—powers that defy natural law.

Transcended Abilities are deeply personal and tied to one's essence.

They grow stronger as the individual themselves evolves.

Examples:

Control over fire, shadows, or time

The ability to manipulate causality or fate

Summoning ancient beings tied to the user's Inner World

Resonance Events:

Sometimes, the system and Inner World resonate.

This creates a "Resonance Breakthrough," where the user's Origin Trait evolves or their Inner World rapidly expands.

Soul Marks:

Gods or mythical beings can brand a soul with a mark.

A Soul Mark grants special powers, but the character risks being influenced—or controlled—by the being that branded them.

Corruption Path:

Growth is not always pure. Exposure to forbidden powers (ancient curses, abyssal entities, or unstable aura) can mutate a person into something monstrous.

The strongest champions sometimes fall because their path twisted into corruption.

Fated Duel Law:

When two beings of similar growth clash, fate enforces a "Duel Law," amplifying their powers to ensure a decisive battle. These duels leave scars on the world itself.