Cherreads

Chapter 4 - Power System: The Divine Glyph Ranking System (DGRS)

"Ascend, or be forgotten."

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1. Core Components

Each student in Sol Celestial Academy is ranked by three key attributes, which define their current power, growth potential, and danger level.

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A. Divine Signature

 

(Your Origin)

The essence inherited from an ancient god or celestial being. It defines your core identity, personality traits, and starting glyph affinities.

Example Signatures:

Anubis → Death, Shadows, Rage Ma'at → Balance, Order, Gravity Ra → Light, Solar Fire, Leadership Unknown/Glitched Entity → Code, Time Distortion, Reality Hacks

Each Signature unlocks passive traits and resonant glyphs (spells/skills).

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B. Glyph Rank

 

(Your Level)

The official rank of your magical capability, calculated by control, glyph mastery, and celestial resonance.

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Glyph Ranks (Lowest to Highest):

Rank

Title

Symbol

Trait

E-Rank

Initiate

Gray

Basic glyph access, unstable resonance

D-Rank

Channeler

Blue

Can cast glyphs of one element

C-Rank

Imprint

Green

Gains passive divine traits, minor aura

B-Rank

Bearer

Gold

Glyph combinations unlocked, basic Resonance

A-Rank

Ascendant

Red

Stable Resonance with deity, full aura

S-Rank

Divine Vessel

Violet

Near-complete fusion with Signature deity

X-Rank

Unknown/Glitched

Black/White

Unstable, god-fracture potential, anomaly

Most students never pass C-Rank.

S-Ranks are myth.

X-Ranks are feared.

C. Resonance Tier

 

(Your Connection to Divinity)

Measures how in-sync you are with your divine origin. Unlike Rank, it fluctuates.

Tier 0 – Disconnected (Dormant Signature) Tier 1 – Spark (Initial resonance; glyphs activate) Tier 2 – Pulse (Abilities stabilize) Tier 3 – Echo (Can hear divine whispers/guidance) Tier 4 – Merge (Partial fusion, temporary boons) Tier 5 – Ascendant Sync (Full resonance; rare, dangerous, godlike)

⚠️ Above Tier 3, users may experience:

Hallucinations Personality drift Voice possession Body mutation

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Bonus Metrics

 

(Used for Rankings/Leaderboards)

Stat

Description

SP (Soul Pressure)

Measures aura strength / intimidation

GP (Glyph Potential)

Measures capacity to unlock new glyphs

CR (Combat Rating)

Based on trial performance, kills, survivals

Sync Rate

% match with Divine Signature (unlocks lore)

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