[All Environment Theme Content is Real Gameplay]
Looking at a message that popped up, Zack didn't react for a long time. Then, after thinking carefully, he realized what it meant.
"Crap! Does that mean this theme is actually part of the game content?" Zack said his guess to Ben in the voice chat.
"If we both understood correctly, that should be what it means." Ben replied in the voice chat, sounding a little confused.
"But, the graphics in this scene are awesome! They're no worse than the previous 'Call of Duty: Modern Warfare'." Zack was amazed by the environment in the theme.
In the distance was a small town, and you could see many horses and fenced-in sheep, but they were a little far away and a bit blurry.
Zack wanted to get closer to take a look, but he was soon blocked by an invisible wall.
After running around the invisible wall, Zack had a rough idea of his range of movement.
As for the distance, the official game will probably have a town where players can go.
But right now, he obviously couldn't go there, since it was just a theme environment.
The area wasn't as big as he thought, about the size of one and a half basketball courts.
Unlike the green grass outside, this area where he was had a lot of weeds, as for the houses.
Looking in the direction of the town, although it was very blurry, he could vaguely see what the farmhouses of the residents in the town looked like.
And his side?
A few small wooden shacks built with wood. If he hadn't seen a bed in one, Zack would have really thought they were public toilets on the street.
Besides, in this Wild West era, there probably weren't any public toilets in the remote mountain villages. Everyone just went wherever they were.
"Wow, this theme environment is actually a farming game!"
While Zack was observing his surroundings, Ben's voice rang out in the voice chat.
"Ben, what do you mean?" Zack asked, puzzled.
"Go into that little shack. There's a small notebook on the bed. Pick it up, and you'll know," Ben said.
Following Ben's instructions, Zack walked into the small shack and immediately saw the notebook Ben had mentioned on the bed.
After opening the notebook, the game interface was displayed on it.
It described some basic operations and other content, but what surprised Zack.
Was that this theme environment actually had a built-in mini-game, just like the theme's name 'Farm Life', taking care of your own farm.
And a starting fund of $500.
Of course, in the real Wild West era, $500 was obviously a huge sum, but this was a game, so Zack didn't think too much about it.
He was more interested in what kind of gameplay this theme scene had.
"I can decorate my house, buy decorations, manage crops and livestock on the farm, and even expand the farm?" Seeing some of the introductions in the manual, Zack became interested.
In fact, this 'Farm Life' theme wasn't in the previous life's "Red Dead Redemption," and the content was mainly to prepare for the online mode later.
Compared to the three musketeers, the previous life's "Red Dead Redemption" multiplayer mode didn't really have many unique features.
After reaching the maximum level in a profession, the only joy was arguing.
At the same time, compared to flying planes and driving sports cars, most of the time in the online "Red Dead Redemption" was spent riding horses.
And the ways to spend money weren't as plentiful as in the three musketeers: mansions, sports cars, planes, various businesses. It could be said that it created a good cycle for players: lacking money and then going to rob in groups.
But the online "Red Dead Redemption" didn't have much to strive for.
So Lucas was also preparing to add some content that players could play in the multiplayer aspect.
It doesn't matter.
In the online mode, you can raise pigs in Valentine, grow crops in Rhodes, and open taverns and casinos in Saint Denis.
Who can resist the joy of farming?
Of course, this is a later plan. Currently, in the VR environment theme, it's more about testing player feedback.
At the same time, this theme can be updated gradually, adding some new gameplay.
And maybe in the future, there will be a chance to create the Oasis from the movies?
A Nebula Games universe, where each game world is an independent space, and players will then have their own independent space.
Some special rewards obtained from playing in different games can be brought back to your space to decorate it.
Of course, this is a wild ambition. The "Red Dead Redemption" environment theme can only be said to be a preliminary preparation for this.
...
Obviously, no one but Lucas knows these deep core things.
But at least many players are now farming in the "Red Dead Redemption" environment theme.
Actually, the farm in this environment theme isn't complete yet.
Compared to some similar simulation management games, it still has some shortcomings.
But it also has its own unique advantages.
First of all, the graphics are definitely top-notch, bringing players a very immersive experience.
Not many people are willing to do farming in real life, because it's too tiring.
But it's different in the game. Many people are very interested in farming gameplay, because it's ingrained in their genes.
Secondly, this is just a theme environment.
Just like how players like to discuss the philosophy of life in adult games, but also like to see the underwear of female characters in normal games.
Similarly, feeling the farming gameplay in a VR environment theme also surprised many players.
"Plant vegetables here, raise pigs here, and there's a small piece of land here that can be used to build a chicken farm. I can't afford cows, horses, and sheep right now!"
After clearing the weeds on the farm, Zack excitedly studied the available building space.
"But why isn't there a friend function?"
"That way, I could let my pigs breed with Ben's pigs."
After planning his farm, Zack felt some regret.
At this time, he had completely forgotten that this was actually a Western game's environment theme.
As the 'Farm Life' environment theme was launched, many players discussed it with great interest.
Although it's just a temporary novelty, the playable content is currently mainly about managing the farm and then expanding the scale.
And many players have also discovered that this thing doesn't require you to keep playing all the time.
Just go online every other day to deal with weeds and manure, and you can treat it as a simple harvest game.
But this is just a glimpse of things to come. After all, this is an extension game theme of "Red Dead Redemption," not just a simple environment theme.
From this 'Farm Life', some players and game industry designers are also guessing some content about "Red Dead Redemption."
(End of this chapter)
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