Cherreads

Chapter 353 - Chapter 353: Very Popular

"Fight me! Are you kidding! The king of Gulag Prison never loses face. Don't bother raising money to save me, save Zack!"

Ben's voice was loud as he parachuted back in after defeating his opponent in Gulag Prison.

"Heh, no need! I fought my way out too!" Zack said, indicating he had also won.

"Great, I've saved up 8,000. I'll call in an airdrop with fully loaded weapons for everyone, and a pack of armor plates too." Hannah, who was doing missions all over the map, said.

"Damn, isn't that box Zack's looting from that poor guy we killed before? You looted him for two minutes before he died, are you going back for more? There's only a white M13, a stun grenade, and some bullets in there, how many times do you need to loot it?" Ben saw Zack looting a glowing box and immediately went over to take a sniff.

Then, after seeing what was inside, Ben was speechless.

"You don't understand, this is my loot. I don't have to pick it up, but I have to savor it." Zack said matter-of-factly.

"Do you guys think we can win this round?" Hannah called in an airdrop and asked.

"Definitely!" Ben ran to the airdrop location, waiting for the supply box to fall.

Even though he had said this countless times in the past four hours.

"This game is really addictive! I calculated, I've only killed less than 20 people in over four hours, and that includes the people I killed in prison. But the more I play, the more I want to play." Zack said with emotion.

.........

It wasn't just Zack who felt this way; many players experiencing the war zone felt the same.

The amount of online content about the 'war zone' mode was also increasing.

Many players were discussing related topics.

"I feel like this new war zone mode is actually pretty fun!"

"Haha, I've been playing all afternoon, it's really interesting, even though I haven't gotten into the top ten once."

"Yeah, it's very different from regular FPS games."

"I don't think it should be called war zone, it should be called 'Call of Duty: My Brothers Cost 4500' or 'Call of Duty: My Brothers Cost 9000'."

"4500? 9000? What does that mean?"

"It means that if you die for the first time in the game, you can go to prison for a 1V1. If you win, you can come out. If you lose, as long as your teammates are still alive, they can spend 4500 to revive you. If there are two of you, it's 9000."

"Haha, this setting is too interesting. The living teammates are useless, but the dead teammates have their moment."

"Seriously, if this game wasn't about going to Gulag to fight, it would be meaningless."

Many players were discussing enthusiastically.

At first, many players didn't feel much about this new war zone mode.

Because it felt average and didn't have much of a special feature.

But once they actually started playing it, these players found that the game was really fun.

Vehicles, searching for weapons, all kinds of modern equipment, and parachuting.

Actually, these game settings aren't unseen in other FPS games.

But when everything is combined, especially with this battle royale gameplay style, it gives all the players a bit of an addiction.

It feels completely different from traditional FPS games, every round is full of novelty.

In traditional FPS games, there isn't much suspense.

You can pretty much tell which side will win this round.

Because the difference between the two sides is obvious.

Continuing to play is just a guaranteed loss, except some bad players can get some kills from ambushing people, which can be more fun than RTS games.

But 'war zone' gives players a different feeling.

The most obvious feeling is that there's always something to do.

Even though there is only one map named Verdansk so far, this map is huge.

Plus, each round you choose a different area, the flight path is different, the number of enemies you encounter is different, as well as the randomly spawned gas circles, and different weapons and resources in each house.

This brings players enough novelty.

Some players even specialize in finding clothes in the game.

These are also some different elements Lucas added from his past life.

Battle royale games in his past life went from popular to less popular, besides hacking, bad optimization, and other similar games taking players away, there was another important reason.

That is, there was no new stuff. For example, in the early days of PUBG, updates with new maps, weapons, and action systems like climbing didn't come until more than a year later, which was way too late.

This led to the game lacking new elements. In the end, the players who remained in PUBG were mostly those who liked this battle royale mode and the game's art style.

Of course, many were also those who were too lazy to try other battle royale games and didn't want to learn more.

On the other hand, Fortnite can be said to be the most creative battle royale game.

All kinds of crossovers, as long as it's popular, they'll add it in.

Plus, a small update every week, a big update every month.

Regardless of whether the content of the update is good or not, it does give players more new things to look forward to.

This allowed Fortnite to come from behind and become the most popular battle royale game.

For war zone, Lucas believed that it would definitely have an advantage in the early stages.

But this advantage obviously wouldn't last forever, what was needed next was to use all kinds of content to keep players feeling fresh about the game.

In terms of gameplay and creativity.

For example, in the currently available version, there are many easter eggs hidden in various scenes in the game.

Hospitals, mines, farms, airports, prisons, military bases, TV stations, etc., all have matching outfits and accessories. Players can find these skins that are not available in the store, and then put them on their characters to become the coolest kid in Verdansk.

In terms of content, this seems a bit unserious, but for the future of 'war zone', it can be said that it's moving in the direction of entertainment.

Of course, compared to Fortnite in his past life, considering the game's art style and theme, not every crossover can be added.

For example, Nebula Games' flagship titles 'Monster Hunter: World' and 'Dark Souls' would be difficult to collaborate with.

But as a realistic theme, maybe there could be a Cybertron Decepticon invasion event in the future.

But these are all future operation plans.

At least at this stage, with the launch of 'war zone' and players trying this battle royale mode for the first time.

Its popularity is no less than when the Modern Warfare trilogy was first released.

(End of this chapter)

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