For most players, the third tier of talents marks the critical turning point—the moment where specializations truly begin to diverge. And for Retribution Paladins, that turning point comes with one defining skill.
Weapon Enchantment – Command: All melee attacks deal bonus holy damage that scales with attack power. Using Judgment while this enchantment is active deals massive holy damage. If the target is stunned, the attack is guaranteed to critically strike. Using Judgment does not consume the enchantment.
Judgment is the backbone of every Paladin's arsenal, no matter their build. No Paladin in their right mind would abandon it. And for Retribution Paladins, Weapon Enchantment – Command is the only enchantment available. Once learned, it stays with them for life.