Power System Class 101 —For Toddlers by your very own friendly neighborhood protagonist, Rael
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Before we start the class officially, here is something to make the author suffer.
Power Stones & GT Goals (a.k.a. My Author's Suffering Plan)
Hey.
This is Rael. Yeah, the guy risking his life every chapter while the author sits in their chair sipping tea and typing my trauma into a Word doc.
Well, I'm sick of it. So now you get to bully the author with numbers.
Here's how:
For every 300 Power Stones ➝ 1 Extra Chapter.
For every 100 Golden Tickets ➝ 1 Extra Chapter.
(Max Limit → 6 Per week.)
"But isn't that expensive?"
Yes. Yes, it is.
Because we believe in high risk, high reward—and maximum author pain.
So go ahead. Vote. Bully. Dominate the rankings. And remember:
Every Power Stone is a slap.
Every Golden Ticket is a punch.
Every extra chapter is justice.
– Rael, Professional Victim.
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Hello.
This is Rael—your charming protagonist and welcome to Power System Class 101 for Toddlers.
If you're here, it probably means you're new to this messed-up world. Or maybe you just hit your head and forgot everything.
Either way, sit your adorable butt down and try to follow along.
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Let's start with Ranks. Everyone loves Ranks. In this world, we rate people like we rate fast food—by letters.
F to SSS
Each rank has three baby steps:
F-, F, and F+.
Yes, the plus matters. It's the difference between "barely didn't die" and "slightly less likely to die."
Now, when you awaken power, don't go screaming about how cool you are.
Awakening just means you can maybe become something. You don't even have a core yet. That has to be formed.
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There are three types of cores.
Let me dumb it down for you:
The energy in all three cores is same just the location is in a different part of your body:
Mana Core – In your heart. Lets you conjure spells outside your body.
Aura Core – In the Dantian. Enhances your own body.
Aether Core – In your solar plexus which is apparently the connection point between the body and soul. (Don't ask me how that shit works. 😓). It can do both: cast spells and reinforce your body.
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Core Colors — AKA the "How Screwed Are You" Chart
Your core glows a color depending on its rank. So you can literally see how doomed you are when someone pulls out their aura.
F Rank → Bronze
E Rank → Iron
D Rank → Steel
C Rank → Silver
B Rank → Gold
A Rank → Crimson [A/N: No Fable]
S Rank → Obsidian
SS Rank → White
SSS Rank → Prism (Colorful Death)
If someone has a Prism core, don't fight them. Don't talk. Don't blink. Just run. That's not even a joke. That's your survival instinct trying to scream through your dumb curiosity.
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Now let's talk about Nexus. Your "class."You don't just get a Nexus. You earn it by undergoing a Class Trial, which can be anything from:
→A dance battle with a gorilla
→A staring contest with a dragon
→Solving a riddle where the riddle forgot its own answer
→Cooking breakfast for a god who hates eggs
Totally random. Totally unfair. Welcome to life.
When you pass the trial, you awaken your Nexus—your class.
It could be something basic, like "Fire Swordsman." Or something spicy, like "Starborn Echomancer." Or something cursed, like me. :)
Also, there's a teeny tiny chance your Nexus connects to your bloodline. Legendary ancestor? Royal family? Cursed sword lover? Could happen. Probably won't. But hey, dream big.
Nexus ranks go from F to SSS, but sometimes, the world says "screw the rules," and someone awakens a Unique Nexus.
These don't fit in the system. They're stronger, weirder and usually cursed. Like I said… cursed is kind of a theme here.
Important note:
Nexus rank doesn't cap your core rank but it does cap your efficiency. So yeah, you can brute-force your way to higher power but someone with a high-rank Nexus will always burn be stronger. Life's unfair. Cope
Also, every Nexus comes with a flaw.
Maybe it's physical. Maybe mental. Maybe it turns your tears into acid. You'll find out. Hopefully not at your wedding. 😂
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Potions—NOT candy. Here's how potions work:
Common – Blue
Uncommon – Green
Rare – Yellow
Epic – Red
Legendary – Purple
Mythic – Black
Only use potions at or below recommended rank.
Take one that's too strong? Say goodbye to your internal organs. There's no refund for exploding.
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Martial Techniques — Fancy Fighting 101.
Martial techniques are what turn a regular punch into a world-ending move or at least make you look damn cool while swinging a stick.
They're ranked in five levels, from trash to terrifying:
Drifter Rank – Basic beginner stuff. Punches. Kicks. Maybe you trip someone if you're lucky.
Breaker Rank – Techniques with form and power. You can actually damage things now. Trees, bones and even egos.
Reaver Rank – Fluid, deadly and personalized. These moves don't just work—they hurt. People will remember you after this.
Throne Rank – Rare, powerful and often tied to a lineage, style or forgotten art. Only real monsters learn these.
Eclipse Rank – The kind of technique that clears armies or carves canyons. Some say they can't be fully mastered. Others say they were never meant to be.
Each technique can also be mastered and mastery matters.
There are five stages of mastery:
Initial – You know how to do it… kind of.
Glimpse – You're starting to understand how it flows.
Rooted – It's part of your style now. It works under pressure.
Resonant – You and the technique move as one.
Ascended – The technique becomes more than it was. It evolves with you.
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Class Quests — Destiny With a Side of Pain.
The world throws a curveball wrapped in a scroll to some select few. That's a Class Quest—a rare soul-bound mission tied directly to your Nexus.
It's not something you find. It finds you.
These quests are personal, one-of-a-kind, and often ridiculous. Succeeding might unlock:
A new skill unique to your class
A powerful ability tied to your core
Or, on the rarest of rare occasions… an evolution of your entire Nexus
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Final Words from Your Favorite Disaster.
Class dismissed.
If you need a refresher, I'll be in the back, drinking questionable potions and flirting with death. Again.
– Rael (Probably regretting his life choices. Still cooler.)