This is the power system of Flux, by the way.
Fluxers evolve through six known stages of Awakening, each unlocking deeper control, power, and identity alignment with their Flux. The Seventh Stage exists only in rumors. No one's confirmed it, but whispers say it's where mortals break their limits or transcend altogether.
God-Touched Fluxers: Extremely rare cases where a being is awakened by a god. Their origin may be divine, but they still follow the standard Awakening structure. Permonelle is one such anomaly.
Types of Flux
Flux abilities are sorted into five main categories. Each defines a Fluxer's nature, power behavior, and potential weaknesses.
Alteration Flux
Reality-warping. Users can modify or create properties, forms, or states of objects, environments, and sometimes even living beings.
Psyche Flux
Mind manipulation. Includes memory tampering, telepathy, emotion control, perception warping, and even dreams. Any ability using the mind skills is included in this.
Combat Flux
Physical mastery. Enhances speed, strength, reflexes or weapon-related powers that transform a body into a battlefield.
Elemental Flux
Harnesses natural forces. Fire, water, ice, earth, lightning, etc. Often tied to geography, emotion, or lineage.
Concept Flux
The rarest and most dangerous. Manipulates abstract ideas like "time," "truth," "luck," or "death." Can break rules other Fluxes obey.
Greek numbers (Ena to Déka) are used to rank the strength or intensity of a person's Flux.
Ena, Dio, Tria, Tessera, Pente, Exi, Epta, Októ, Ennéa and Déka.