1. Necromancy (Core Specialization)
Simon is a necromancer prodigy capable of summoning and controlling a vast variety of undead, both basic and ancient. His skill level is far beyond that of a typical student.
Skeleton Summoning – Basic undead troops.
Corrupted Death Knight – A stronger form of undead knight.
Bone Dragon – A legendary-level undead dragon under his control.
Undead Legion Command – He commands an entire legion, specifically the 7th Undead Legion, once led by his father, Richard Polentia.
Undead Merging – Can fuse with summoned undead for boosted stats and combat synergy (e.g., Pier as Bone Armor).
Independent Summon Creation – Creates and customizes unique undead (e.g., Velua).
2. Hemomancy (Blood Magic)
Simon has a rare SM-01 blood type, a perfect match for this high-risk, powerful form of magic. Only a few can even attempt it.
Cloud – An SM-01-exclusive spell that lets him spread his blood into a gaseous form for offense, defense, or support.
Blood Blade – Forms weapons using his own blood.
Blood Hardening – Creates armor or projectiles from hardened blood.
Blood Curse – Inflicts damage over time or weakens enemies via blood infection.
3. Combat Dark Magic
Used for close-combat situations. He mixes necromancy and dark magic for brutal efficiency.
Dark Claws / Dark Blade – Constructs melee weapons with dark energy.
Enhanced Reflexes – Combat-enhancing buffs through dark energy infusion.
Shadow Steps – Quick movement using shadows.
4. Poisonous Alchemy
Simon learns how to create and resist poisons and toxins. He becomes very skilled in:
Toxin Resistance – Through training, Simon can ingest and resist various poisons.
Poison Crafting – Can brew harmful potions and toxic gases.
Antidote Synthesis – Able to reverse-engineer antidotes from lethal poisons.
5. Jet-Black Elemental Magic (Limited Proficiency)
Though not his main field, Simon develops a basic understanding of elemental magic through exposure (especially through Meilyn):
Basic Fire/Ice Attacks – Learned via tutoring but not his core strength.
Darkened Flame – A hybrid spell mixing necromancy with fire.
6. Divinity (Inborn Talent from His Mother)
Through his mother, Anna Cross, Simon has innate divine energy potential, extremely rare for a necromancer.
Holy Resistance – High resistance to divine damage, unlike typical necromancers.
Divine Fusion – When combined with undead magic, gives Simon the potential to create "holy undead."
Purification Necromancy – Still developing, allows healing/cleansing through undead means.
7. Bone Merging & Undead Armory
Bone Armor – Merges with Pier or constructs armor from bone.
Bone Weapons – Custom weapons crafted from summoned undead parts.
Bone Fortress / Structures – Creates walls, spikes, or entire rooms using bones.
8. Unique Constitution: Hybrid Lineage
Richard Polentia's Necromancy + Anna Cross's Divinity – This hybrid legacy gives Simon a non-cursed, pure form of necromancy, allowing innovations other necromancers can't perform.
9. Summon Fusion / Combination Magic
Simon is a genius in fusion-type summonings, combining abilities of undead and imbuing them with hybrid powers (e.g., a death knight fused with poison).
10. Strategy & Mental Fortitude (Passive Strength)
Tactical Genius – Always uses psychological pressure, trickery, or battlefield adaptation to overcome opponents.
Mental Resistance – Can resist illusions, bloodlust, and magical mental manipulation.
Mana Efficiency – Uses fewer resources to perform higher-level spells due to excellent control.