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Chapter 367 - ## Road

## Road

In the lush forest, gentle rays of sunlight filtered through the gaps in the tender green leaves, falling upon the vibrant grassland. The occasional chirping and fluttering of Birds and Insects from the branches and leaves made the scene appear even more tranquil and peaceful.

Suddenly, a pair of small white dots appeared from the knee-high dense Grass, then slowly rose from between the Grass. Upon closer inspection, they turned out to be a pair of snow-white Rabbit Ears, followed by a second pair, a third pair... just like bamboo shoots after a rain, pairs of adorable, rabbit-like ears extended from the Grass. Counting carefully, there were at least a hundred pairs. After these hundreds of "small white flowers" dotted the uniformly Emerald Green Grass into a patch of flowers and Grass, the pair of ears that had risen first lifted higher again, revealing a snow-white kangaroo-like Brain, shrunk to the size of a Fist. Its alert small Eyes blinked continuously as its Brain turned around, while its long ears seemed to act as detectors, constantly twitching. After about a minute, this vigilant Small Animal finally let out a "meow meow" cry. In an instant, the hundred pairs of pink and white ears following behind, as if pulling up radishes, suddenly sprang up. One by one, adorable mini kangaroo Brains were revealed above the Grass. They glanced around, then hopped and scattered, beginning to forage in the nearby Grass.

If Hunters who had hunted around Kurast for years saw this scene, they would probably be ecstatic and pinch themselves hard. This is because these hundreds of adorable Small Animals are the Small Steh Beasts, known as the most alert creatures in the entire Primeval Forest and also one of Kurast's Three Great Delicacies. Just catching these delicacies would be enough for their families to live comfortably for several years. However, Shitaibeasts are not easy to catch. Even the most experienced Hunter wouldn't dare say they could catch them, because Shitaibeasts have extremely keen hearing, smell, and a strong sense of impending Danger. Being called the most alert Animal in the Forest is not for show; otherwise, with their weak Strength/Power, they would simply be unable to survive in this Forest where The Weak are Prey to the Strong. Wealthy families would also typically raise a few Shitaibeasts at Home, both for entertainment and to predict Danger.

Sure enough, before these adorable Shitaibeasts could be happy for long, the Leader suddenly stood up on two legs. As if it had discovered something, its ears stood straight up like antennas, and its small black Eyes darted around, revealing a look of alertness. Then, one by one, the Shitaibeasts also stopped foraging and playing. They all stood upright, just like their Leader. They twitched their ears, listening, and sniffed with their small, sensitive noses, all turning their Brains towards the same direction, staring blankly.

"Meow meow—"

The Shitaibeast Leader suddenly let out a somewhat sharp cry. The next moment, hundreds of Shitaibeasts of all sizes, like well-trained Soldiers, immediately hid their Bodies in the Grass at the Leader's warning. Then, the dense Grass began to ripple with hundreds of Waves. In a short while, these Shitaibeasts had completely run away, and even the Birds and Insects that were originally chasing and chirping on the Tree Branches disappeared, leaving this beautiful Forest Corner, like a Fairyland, revealing an eerily quiet Aura.

A few minutes after the Shitaibeasts left, on the quiet Forest Grassland, the tips of the Green Grass suddenly moved without Wind, trembling slightly. The trembling became more and more intense, and even the Earth began to emit a subtle vibration. Soon, the creators of this earthquake, a dense Team stretching for hundreds of meters, appeared at the Forest Edge/Rim. From a distance, they were estimated to number in the thousands, yet they emitted a Powerful and confident Presence that only a million-strong Army could possess. That Presence was like an unstoppable Spear; any Enemy standing in front would be crushed.

Leading the very front of the Team was a Super Giant Wolf standing two meters tall. The Powerful Presence emanating from its Body was like the sharp blade of the Spear, the sharpest and most Powerful part of the entire Team. What was intriguing was that there was a person riding on it. Behind it were four Ghost Wolves, slightly smaller than it but still undoubtedly deserving the title of "Giant." Behind the four Ghost Wolves was the dense crowd. Every person's Body shone with Blue Light, and occasionally Golden Light flashed past. Their sharp Weapons, raised high above their Heads in unison from time to time, pushed the Team's Presence to new Peaks. Without a doubt, this was an extremely Elite Adventurer Team. An Adventurer Team of such a large Quantity and Quality could probably sweep through the entire Primeval Forest without any problem.

This was the United Adventurer Team I led, participating in the plan to support the Elf Race. Nearly two thousand people marched out of the Kurast Door in a mighty procession, passed through the Swamp, and then advanced along a wide River. With such a Powerful Team in both Quantity and Quality, they were unstoppable along the way, killing Gods and slaughtering Demons. Some Swamp Dwellers and Thornwood Fiends who didn't know their place had just shown their Heads when they were covered by overwhelming Magic. The Sorceresses, who gained the most advantage, were all smiling happily, while the Melee Warriors, unsatisfied, were extremely frustrated, gnashing their teeth as they looked at the Sorceresses, wishing for thousands of Monsters to appear at once so they could have their fill of Battle. Unfortunately, the only creatures that might appear in the thousands, the Little People, were probably also gathered by the Dark Wanderer. Along the way, let alone large Little People Tribes numbering in the thousands, even wandering Little People guerrilla teams of a few dozen were rarely seen.

Thus, some Restless Adventurers suggested going directly through the Forest. With our side's two thousand Adventurers forming perhaps the most Powerful Adventure Team in Kurast's history, what was there to fear? Even Powerful Monsters like Emperor Crocodiles would be killed one by one, or two by two if they came in pairs, which would be a great feast for the brothers.

*Sigh*, we hadn't even traveled for half a day, and they were already getting Restless. Akara was indeed right; if these Adventurers weren't properly Intimidated and disciplined beforehand, they would absolutely not be law-abiding. It's fine here in Kurast; there shouldn't be any Powerful Creatures nearby, and even if there were, they would have been erased by the Senior long ago. But after leaving Kurast by a hundred miles, this possibility cannot be excluded. Do you think a Team of two thousand Tier 3 and Fourth Tier Rookie Adventurers is very powerful? Perhaps it's not even enough to get stuck between the teeth of a certain Creature.

Therefore, I sternly refused the suggestion of these bold Adventurers. Fortunately, most Adventurers were still Reason-able and did not follow these few Adventurers to Boo/Jeer. At this time, the intimidation work done beforehand immediately showed results. If I were just a character of ordinary Strength/Power, perhaps I could suppress these few people with the prestige of the Alliance, but over time, differences would arise. Now, I just needed to say "No" lightly, and they said nothing more, returning dejected to their Team.

This is the manifestation of Strength/Power. In Diablo, among Adventurers, the only thing that best reflects Status and relationships is Strength/Power, bar none. The Strongest Experts have privileges and are respected, while the weak, even if they are treated with Contempt, no one will sympathize.

Led by a familiar Adventurer, we quickly completed a day's journey along the River. The Elf Race's Territory is relatively far from us. Originally, teleporting directly to the Flayer Jungle would have been faster, but nearly two thousand Adventurers using the Waypoint is not a small matter. Moreover, I also hoped to spend more Time on the way to allow the Teams to undergo a process of Coordination. Therefore, after everyone's discussion, it was decided that the Team would Depart directly from Kurast. Although this would cost several more days of travel, allowing the various Teams to fully coordinate in the relatively safe Zone near Kurast would undoubtedly be of great Help to the next Action.

Night Sky descended. Thousands of Tents spread out along the Riverside like a Centipede. Hundreds of Campfires illuminated this section of the River, making it brightly lit. Adventurers who had always camped overnight in the Wilderness with just a few Teammates had never experienced such a lively scene. The warm, bright Campfires, the lonely, empty Night Sky, and the lively, noisy Adventurers beside them created a unique passion, and the red light on their faces looked somewhat overly excited. The men hooked shoulders and spat excitedly, while the women sat together whispering and occasionally laughing softly. Some with lower limits pulled their cheeks and sang loudly. Among them, the Barbarians were the most prominent; their broken throats even shocked the Fish in the River, flipping them out of the water. Wasteland. This was simply a barren land of art. Let the generation's God of Song, Wu Fan, transform into sweet dew to moisten this Land, and let you Experience what is Music, what is Art!

I took out the Magic Amplifier that I had conveniently taken from Thorn, coughed several times, and was about to give these "ignorant Humans" some literacy education. Unexpectedly, just as I stepped out of the Tent with my front foot, I was pulled back by Little Ghost from behind and pressed into the Tent. Then came the tying up, plus a rag gag, plus a Whip and candles. Everyone only saw a White Light flash and looked at each other, thinking that their Genius Druid Lord was using some innovative Skill.

The Adventurers' noise continued until deep night before ending. Fortunately, we were still within a hundred-mile range of Kurast, so we didn't have to worry about any Powerful Monsters being attracted. Another point is that although Adventurers are Arrogant, they are absolutely not arrogant. They also have their Principle. Even though I didn't explicitly forbid it, in such a lively occasion, they still followed the Adventurer Wilderness Survival Rules—strictly forbidding drinking during Wilderness Trial. Of course, a few who couldn't resist their greedy mouths secretly hid in their Tents and drank a few sips. As long as it didn't affect Battle, I would also close one eye.

Early the next morning, everyone quickly packed up their Camp and stepped back onto the Road. In the following days, we traveled very smoothly. Among the Powerful Combat Power composed of thousands of Adventurers, those scattered Monsters were all blasted until not even dregs were left. It can be said that except for some Powerful Creatures living in the Forest depths, we basically walked sideways. And in these few days, I also consciously stayed in place from time to time, and then let the Team hunt Monsters nearby as Squads. Although it had the suspicion of sharpening the spear before battle, seeing the cooperation between the various Adventure Teams within the Squads gradually becoming Tacit Understanding, my heart became more and more at ease.

Since I am the Representative for this Action, I must try my best to protect the Adventurers' Safety. Thinking of these cute Adventurers, thinking of these precious Life, a strong Sense of Responsibility naturally arose from the bottom of my heart, constantly whipping myself to deploy everything as thoroughly as possible.

As we gradually went deeper, the Team's Pressure also began to increase. Hundreds and thousands of Monsters appeared from time to time, making these Arrogant Adventurers truly Experience a time of flustered Battle. Many people do not necessarily mean they can exert their full Strength/Power. Adventurers who had always operated only as Squads had never experienced group Operation. On the contrary, those large groups of Monsters had relatively good cooperation, and if one wasn't careful, they would kill the Adventurers and leave them in a sorry state. Fortunately, there were no Casualties; otherwise, these Adventurers would not know how ashamed they would be—two thousand Adventurers being charged through by a mere few hundred Monsters within the Team and even getting people killed. If such a Situation really occurred, they would simply have no face to go back.

However, after experiencing the first few times of being flustered, the Adventurers also began to gradually Calm Down and began to reflect. In the subsequent few melee Battles, their cooperation gradually became proficient. Either they divided and annihilated the Monster group as Squads, or they operated as a collective, with Melee Warriors serving in the front row and Ranged Attackers fully displaying their abilities in the rear. Don't look at how easy it is to say; although the Method is simple, when using it at first, it was inevitably somewhat awkward. Often, Adventurers stood in the wrong position or did not know what to do. Only after more than ten times of Training did they begin to gradually adapt to their Post, and the Battle also became decent. In the end, basically, hundreds of Monsters couldn't even think about getting close to the Warriors in the front row.

And in this process, I always watched from the side with a cold eye and did not participate. Only when they reflected did I share some Experience learned from the Monster Attack at the Camp that time. Seeing the Team's collective cooperation gradually becoming proficient, my heart was also extremely happy. Perhaps this Action will not use collective cooperation, but what about later? Maybe sometime it can be used. Knowing a little more and learning a little more is always good. I really didn't expect that before the Action to support the Elf Race even began, there would be such an unexpected Gain.

Led by a familiar Adventurer, it only took half a month. We departed from the Spider Forest, directly skipped the Vast Wetland, and walked along the Edge/Rim of the Flayer Jungle for nearly four days. We finally passed through the Flayer Jungle and arrived at the Edge/Rim of the Elf Race's Territory. Perhaps someone will ask, after passing through the Flayer Jungle, according to the Game Map, isn't it the Kurast Ruins?

No, I said that those few places in the Game only accounted for less than one ten-thousandth of the entire Primeval Forest. This place is close to the Map in the Game but does not belong to any piece of the Game Map. The Elf Race lives in the Edge/Rim Zone of the area where we Humans are often active. They neither want to contact Humans but also cannot leave Human Resources.

During this section of the Journey, we also encountered a Little People troop gathered by the Dark Wanderer. Relying on our Strength/Power, we directly resisted the impact of a Quantity of Little People almost double ours and achieved a complete victory. As for the Dark Wanderer, for caution's sake, I sent two Squads, which is fourteen Adventurer Teams, to deal with them. The Strength/Power of seven Elite Level Blood Flesh Beasts around Level 40 truly gave the two thousand Adventurers a Shock. They began to positively evaluate the Enemy's Strength/Power and observe the Enemy's Attack Method, because in the near future, they would also have to deal with these disgusting and terrifying Monsters. However, when the seven Elites were killed, the Equipment Items that dropped truly made all the Adventurers drool, and the Battle Intent in their hearts became even more ardent.

Therefore, on the twenty-first day after departing from Kurast, I stood on the highest point of the Cliff. Behind me were the four Ghost Wolves, full of Presence, and 1994 Adventurers. Below us was the Sea of Trees covered by an endless Emerald Green. The majority of the Elf Race lives within this boundless green under our Eyes. After resting for three days, the Scout finally reported that our cute Guests—the cannon fodder Dark Wanderer—had also each led their black mass of Dwarf Army into this Sea of Trees.

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