Here's your translation to English, keeping the original sense, tone, and style — with the dialogue preserved using em dashes and spacing between lines as you requested.
🌀 SUPREME BARD 🌀
• Level: 2
• Strength: 5
• Endurance: 3
• Speed: 4
• Dexterity: 1
• Mana: 22
• Magic: ∞
• Available points: 10
🎵 Music: While singing what you feel, a temporary buff is activated for those who hear it. The buff is random, but always of Supreme level.
⚠️ No Second Chance: No buff can be repeated or stacked. Ever.
— Well, I want you to take note: at the end of the scroll there should be a tab for available points. Unfortunately, just like with bound items, we evaluators can't see the exact amount. But… — Zomeia began rummaging through a pile of papers — I think I have a chart around here somewhere.
She quickly returned, bringing something very different from anything I had ever seen:
Race S A B C D E F
Humans 6 5 4 3 2 2 1
Beastfolk 8 7 6 5 4 3 2
Dwarves 6 5 4 3 2 2 1
Point-Ears N/A N/A N/A N/A N/A N/A N/A
Moloks N/A N/A N/A N/A N/A N/A N/A
Giants 10 8 6 4 2 1 1
Goblins 6 5 4 3 2 2 1
Orcs 6 5 4 3 2 2 1
Merfolk N/A N/A N/A N/A N/A N/A N/A
— Well, with this chart you can get an idea of how lucky you are. It's not exact, but we usually use these numbers to assess your quality as an adventurer and, most importantly, in relation to your race. Unfortunately, since we can't see the real number, this chart only serves to give the adventurer a notion of their ranking. It's not often used as a criterion for securing a spot in prestigious positions, like the Omegas. In the end, what matters are the contributions. Anyway, you don't have to tell me… but if you want, I can help you distribute the points using another chart I have.
I looked at the numbers and swallowed hard: according to the chart, I had far more points than an "S-ranked Human." That meant I'd been… very lucky.
The problem was I had no idea how to distribute those points. Zomeia offered help, but her other chart only listed primary classes: Mage, Fighter, Martial Artist… nothing for Bard.
— Well… — I began. — According to how a Mage distributes points, they put most into mana. Is there a reason?
Zomeia smiled like someone receiving an easy question:
— That one's simple. Mages depend on mana as a catalyst for their spells. Many times, there's a minimum value required to cast a spell. If you don't reach it, you can still cast it, but you risk poisoning yourself with your own energy.
I knew exactly what she was talking about. When I summoned the Card Soldiers, my body went limp, dizziness knocked me over, and pain tore through me from the inside. I could summon them thanks to my high magic, but the backlash was brutal — all because I didn't have enough mana.
— I see… but how do I figure out the mana needed for each summon? I don't want to waste points.
— Simple: cast the spell and see the cost. — she replied. — If you cast it and nothing happened, it means you can use it. However, the stronger the side effects, the farther you are from the acceptable range. In the worst cases, that probably means the difference is around 4 to 6 points. At least that's what I've learned. More than that, and you probably would have died.
The answer was simple and grim, but in the end, I'd only need to use the skill and check how much mana I spent. The problem was I didn't have the money to pay for a full evaluation every time. So my most viable option was to take a risk: maybe I should put 5 points into mana and see what happens. I'd still have another 5 left to distribute.
According to Zomeia, mages usually invest in mana and magic, but recently they'd also been putting points into dexterity. From what I understood from her explanation, some recent studies showed that the more dexterity you had, the greater the indirect gain in intelligence, which expanded knowledge and, consequently, magical power.
My magic didn't seem to have a concrete number. Maybe it couldn't be raised any further. With that in mind, I chose to invest some in dexterity, since it would also improve my efficiency with weapons like the bolo and the bagh nakh.
— Alright then, I think I know what I want to increase. Now what?
— Great. Give me your hand and imagine the points going where you want them.
When I touched Zomeia's hands, it was as if an invisible door had opened, giving me direct access to my status. Each attribute projected itself before me, vivid, almost tangible. I began moving them, point by point, exactly where I wanted. Since I didn't invest anything in strength, endurance, or agility, I didn't feel any immediate physical changes. If I had to say something had changed… it would be my perception of the environment. Everything seemed sharper, more detailed, as if the world had gained a new layer of clarity.
🌀 SUPREME BARD 🌀
• Level: 2
• Strength: 5
• Endurance: 3
• Speed: 4
• Dexterity: 1 → 6
• Mana: 22 → 27
• Magic: ∞
• Available points: 0
When I opened my eyes, I saw that Zomeia was shocked. She quickly hid it.
— Sorry, did I take too long?
— No… it's just that… I felt… ah, forget it. — she looked away. — How about taking a look at your item's scroll? Maybe something has changed.
King of Hearts Glove (Unique Mystic) — Deactivated
1 — Card Soldiers: ✔️ — 25M
2 — The Court Awakens: Awakens a member of the Royal Court of Cards — the Queen, the Jack, or the Knight — to carry out judgment on the field. — 30M
3 — Locked — 50M
— Damn… — I muttered.
I couldn't hold it in and ended up blurting it out too loudly.
I was irritated. I mean… Zomeia had really been right about the mana needed to activate the Card Soldiers. But I hadn't stopped to think that the other abilities would be so much more expensive. Thinking about it now, it made sense. So yes… I'd been stupid.
But is a member of the Court really that strong? Damn.
— Are you okay? — she asked.
— I'm fine… Sorry. It's just that you were right. I unlocked the second ability, but it still costs more mana than the first. Wait… How can I see the mana cost now?
— Well, that makes sense. — said Zomeia, crossing her arms. — If you increased dexterity, it influences intelligence and, consequently, allows you to see certain additional information on items. To tell you the truth, in my profession almost all of my stats are in dexterity. After all, an appraiser needs a lot of precision to identify things correctly.
— I see. That makes sense. I'd never thought about it that way.
— Don't worry, you'll have time to get used to it. Besides, if the mana difference is small, you can compensate by using an item.
— Really? Does Malaca have any item that increases my mana?
Zomeia looked at me with pity.
— Unfortunately, no. She herself has no use for that kind of thing. But… if I'm not mistaken, Lunara might have some. Just know that these items are extremely rare and expensive. Honestly, if you don't find them in a dungeon, it's not worth paying the asking price. The cost should be around a thousand gold coins for each point of mana.
The price was frightening, but it made sense. For someone like me, 1 point of mana wouldn't make much difference. But for a high-level veteran, who has extreme difficulty raising that attribute, it could mean the difference between life and death. Even so, to get just 5 points, I'd have to spend an amount I'd never seen in my life.
Now what Zomeia said about it being better to take the risk and find the item from monsters made sense.
— Do you have a book with the monsters that drop this kind of item?
— Lucky you. One of the few that drops it happens to be one we have in this city… the Black Knight.
The Princess's Amulet
Night had already fallen, and I was still hunched over the book Zomeia had given me. I was grateful Bromia had left dinner at the door — that way I didn't have to move even for a moment away from the book in question.
The volume listed items sold at auctions and the stories behind each one. Among them, one caught my attention: the Black Knight wore an amulet that, on the rare occasions he was defeated, he tended to drop. It was, without a doubt, the best item he could leave behind.
Apparently, there was a story behind the amulet, but no one knew for sure what it was. The fact was that it was a passive, rank A item that granted +5 mana points to its user. One of the few known passive items — and ranked so highly precisely because it granted so much mana all at once.
— What are the odds they'd give me something like that? — I murmured to myself.
I had to be realistic. The likelihood of getting an item of that level was practically zero. I wasn't a battle mage, nor someone important.
Besides, even if it dropped, I'd still have to compete with my own party for possession. Best not to get my hopes up.
Unfortunately, today I didn't test the new summon. Partly because I wanted to understand more about points, skills, and items. It was an area where I was still very green… but one that was becoming essential for my survival.
— Alright then… Tomorrow's the day I have to protect the dungeon. I hope nothing goes wrong.
I was so immersed in the drop books that I lost track of time. There were absurd items in this world. So powerful they could spark wars between entire nations. In fact, the last hundred-year war had also started because of a single artifact:
— The Crown of the Fallen God… — I read aloud. — What an… exotic name.
The book claimed it was an extremely powerful item, but didn't explain what it did. Maybe that was for the best.
