Cherreads

Chapter 7 - Path of embers

The world no longer feared fire. Now, it sought it.Lumen's gift to the Kindled had been memory.Now, he gave them methods — A map carved in will, not ink. A path lit not by sun or star, but by inner flame.He called them the Ember Paths — nine sacred roads of cultivation that reached beyond mortality, beyond thought, even beyond divinity.And the final path… was a return.They were not steps on a ladder, but mirrors. Each path led outward — and inward. Each came with a cost. But Lumen did not warn them away.

 > "Flame does not ask permission," he told them.

 >"It simply burns."

—-

1. The Chrono Ember – Time

Master the echoes of the past, fold the present, glimpse futures yet unborn.

Stop aging

Interact with potential timelines

Evade fate — briefly

Risk: Collapse of personal identity across timelines

—-

2. The Veil Ember – Space

Fold the world like cloth. Step between places. Collapse distance and form.

Teleportation, dimensional slicing

Reality folding, spatial concealment

Domain manipulation

Risk: Getting lost between layers of existence

—-

3. The Verdant Ember – Nature

Unite with the song of earth, root, and beast. Become storm, stone, or tree.

Beast transformation

Elemental symbiosis

Natural regeneration

Risk: Losing individuality to the will of nature

—-

4. The Mirror Ember – Humanity

Explore the soul's depths. Rewrite the self. Weaponize memory and emotion.

Empathic resonance

Emotional manipulation

Mirror-soul avatars

Risk: Fragmentation of psyche

— -

5. The Celestial Ember – Heaven

Harness divine laws. Use the enemy's rules as weapons.

Law invocation

Divine flame wielding

Cosmic correction ritualsRisk:

Becoming subject to divine judgment

—-

6. The Hollow Ember – Death

Embrace the void. Borrow from endings. Become ghost, gate, or grave.

Necrotic rebirth

Death-walking

Communion with ancestors

Risk: Emotional detachment, soul decay

—-

7. The Crimson Ember – Rebellion

Defy all boundaries. Shatter law, logic, and legacy through sheer will.

Break heavenly restrictions

Evolve through battle

Consume other paths to ascend.

Risk:Becoming consumed by rage and chaos

—-

8. The Abyss Ember – The Evil One

Born from the flicker before creation. Unmake all things.

Void manifestation

Annihilation of matter and concept

Presence-erasure

Risk: Total loss of humanity and reality connection

—-

And then…

9. The Pale Ember – Omnipotence

The final path. Not walked, but become.

Lumen did not teach it.

He whispered it.

A secret for those who had tasted every flame, died every death, and denied every god — even themselves.

> "Before the god, there was the flicker.

The origin.

The breath with no thought."

Those who walked the Pale Ember ceased to be individuals.

They became force.

Not rulers of reality — but its rhythm.

More Chapters