Once Fenrir had successfully dropped off the five hamsters and handed them over to Nedrax with firm instructions—"Don't eat them, even if they annoy you"—he reopened a portal inside his dungeon and stepped through.
The swirling light flickered for a moment before spitting him back out into the same musty storage room from earlier.
As always, the dungeon's core rule remained absolute: You exit where you enter.
Fenrir landed on his feet, eyes sweeping the area.
He rolled his shoulders and took a deep breath of the dusty, stale air that filled the warehouse.
The silence was thick, broken only by the occasional creak of old metal containers shifting slightly as the building settled.
With the hamsters dealt with, Fenrir figured he might as well see if there was anything worth taking as compensation for the inconvenience—and, more importantly, the audacity—of these people kidnapping him.