[Emperor of Elements]
Effect: You will be immune to all elemental damage of the same tier, and when you use elemental damage-based skills, there will be no cooldown. Additionally, the damage dealt by your elemental skills is multiplied by 10.
Upon seeing this God Rank Skill, Daniel was momentarily stunned.
I have to admit, [Emperor of Elements] is an incredibly powerful skill! Immunity to damage, doubling of damage, and no cooldown—these are essentially overpowered mechanics!
But there's a problem…
These effects conflict with what I already have!
The only one that's still useful is the immunity to elemental damage, which I don't currently possess.
So, despite the overall power of [Emperor of Elements], Daniel couldn't help but feel it would only be useful for defense. The rest of the effects didn't bring anything additional to his power, and the damage couldn't be stacked further.
