Crack!
Immediately after, the crystal floor started cracking under the weight of the Rifters, forcing everyone to swiftly bolt in the direction of the walls.
The bottom of the pit had a radius of one hundred meters, which was massive compared to the rim's radius of three meters at most.
As mentioned in the game's description, the pit got narrower the closer to the rim, which made the Rifters understand one thing.
Speed was king!
They had to swiftly climb to the top ahead of everyone else, so they wouldn't be forced into a chaotic fight on the platforms near the rim.
Levi knew the same, but unlike them, he didn't sprint to the nearest wall. He had already chosen the best route for his strategy to succeed.
The first hurdle...He had to survive the cracking crystal floor...However, because he was placed in the center, he was already at a disadvantage.
Boom! Crack!...
