With this, her attraction to players would increase exponentially, evolving into the Bai Fu: Charming Demon Fu Pro Max version.
She could turn her opponents into [villains] through the main task, rallying all players to confront them.
Of course, with her current power, those worthy of being her opponents were existences that not even a multitude of players could overwhelm.
But from the beginning, she didn't expect the players to actually kill off her opponent; she just wanted to use this method to elevate herself and demean them.
Bai Fu = Justice Goddess.
Bai Fu's opponent = a major villain opposing justice.
As everyone knows, in most games, villains are meant to be beaten by the righteous.
Once Bai Fu led players to this understanding through the main task, she wouldn't even need to try hard to win them over; players would naturally lean more towards her.
This leaning was infinitely beneficial to her, who grew stronger by voraciously absorbing players' experience.
