Cherreads

Chapter 204 - Realm of Valdyrheim

Chapter 204

Daniel, Melgil, and his parents left the Rothchester mansion at dawn, their noble titles and privileges folded behind them like a discarded cloak. The streets of the city, still quiet under the soft haze of morning, seemed to shift beneath their feet, not with the opulence of the Rothchester estate, but with the raw, untamed pulse of a world where strength and cunning dictated survival. Today, they would walk a rougher path, one where violence and discipline were law and the weak were left behind, and Daniel could not help but wonder what limits his powers would encounter here, on the second floor of the Tower.

The first floor, the so-called tutorial area, had been a continent alive with multiple races and cultures, from the berserkers of the Skald-born, whom he had met through academy classmates of lesser lineage, to smaller, less formidable clans. He had felt their strength then and wondered now if the true Skald-born were a force beyond imagination, their raw might dwarfing anything he had seen.

As they passed through the massive gates of the Rothchester estate, stepping into the broader world, the sight that met them was both familiar and chaotic: dozens of merchant guilds lined the main thoroughfare, vying for Rothchester approval to enter the second realm. These merchants paid no heed to the subtle warnings that floated among the whispers of nobles, though the High Strategy Guild had already begun negotiating with the food traders under Mary Kaye Lazarus's guidance.

Daniel noted the glaring absence of farmers, the land, while verdant and rich with edible fauna and flora, seemed almost eerily tame, with very few savage monsters to threaten life. For many merchants, the realm of Valdyrheim appeared to be a haven, a new world overflowing with resources and opportunity, yet the maps they carried, stitched together from fifteen days of exploration and information gathering by the Empire of Graves participants, were incomplete at best. Beyond the merchant crowds, the southern mountains loomed, jagged and impossibly tall, where the Ouroboros Cave, the Tower's ultimate reward, nested like a wound in the world.

Known as Ormheim, the "Home of the Serpent," this stretch of land sprawled across ten thousand acres, with mountains rising twenty kilometers wide and fifteen thousand feet high, their peaks wreathed in clouds and shadow.

The cave itself yawned twenty meters tall and twenty-five meters wide, a dark portal to a place no Valdyrheimr dared tread, shrouded in dread and superstition, for it was said to house a curse that even the gods of war had abandoned.

Around the base of the mountains, the land was barren, a harsh, wind-lashed plain signaling that the Battle Gods had forsaken this graveyard of serpents; yet farther south, dense forests clung to the slopes, giving way to the sacred ancient Eldstruna Tree, the Tree of Life, where no blood was allowed to touch its hallowed ground. Rivers, brooks, and small lakes threaded through the valleys and foothills, their waters crystal clear, teeming with freshwater fish and edged by marshy reeds, while in the open plains herds of grazing beasts, some familiar, some exotic moved cautiously, wary of unseen predators.

The geography itself seemed to demand respect: jagged cliffs that could split armies, winding rivers that could drown the unwary, and forested corridors that concealed deadly ambushes. As they moved toward the Cathedral Magic Tower, which served as the portal nexus for those who had completed the Empire of Graves quest, Daniel's thoughts returned to his powers and the systems of the first floor. He could summon a transfer gate at will, yet he held back; he wanted to see, with his own eyes, how the world had changed in the merchants' kingdom, to understand the lay of the land before bending it to his will.

Every sight, every smell, every distant echo of movement told him something about the realm: that it was rich, dangerous, and unpredictable. Here, the line between life and death was drawn not in maps or contracts but in steel, magic, and sheer will, and Daniel felt a thrill he hadn't known in weeks. Ahead lay the unknown, the cathedral tower, the forests and plains of Valdyrheim, the barren foreboding base of Ormheim, and the mysteries hidden within the Ouroboros Cave itself. And with every step, the air seemed to hum with anticipation, whispering promises of power, conflict, and history yet to be written in blood and legend.

The wagon wheels creaked over the cobblestones as Daniel, Melgil, and his parents made their slow, cautious way through the merchant district. The streets of Solnara Cererindu were crowded, filled with merchants shouting prices, scribes noting transactions, and apprentices running errands. From inside their partially covered wagon, the four could hear the murmurs of the people, their voices carrying hints of both hope and fear.

A pair of merchants leaned against a stall stacked high with spices, their heads close together, speaking in low tones:

"Have you seen the latest report from the southern border?" one asked, glancing around nervously. "The noble clans are still at each other's throats. Even with the Empire's oversight, it's a constant cycle of skirmishes. Makes you wonder if trade will ever stabilize."

The other nodded, wiping sweat from his brow. "Aye. But there's opportunity in chaos. The caravans that survive make fortunes. Solnara Cererindu thrives because we understand the event and flow, who holds the passes, who pays the tolls, who can supply arms or provisions. Even war has its price, and we merchants are clever enough to claim it."

A nearby street vendor, stacking baskets of exotic fruits, muttered under his breath to a colleague:"Don't let anyone know I said this, but the White Devil and High Strategy Guild is pushing a new tax on caravans heading to the second floor, They say it's to fund 'protection against marauders,' but it's really just lining the pockets of the guildmasters. Word spreads fast, though. If the wrong ears hear, trouble will follow."

From the wagon's cover, Daniel could see heads turning occasionally, merchants craning their necks to whisper to one another as the vehicle passed.

"Look at them," Melgil murmured quietly, "all concerned with profit, yet blind to the real dangers. They know the second floor access is a prize, but none dare speak its true cost. Survival here isn't guaranteed by gold alone."

The first merchant, sensing something amiss, leaned closer. "I tell you, Cererindu, and the other Empire ever fails to control Valdyrheim, all this trade everything we've built, will collapse. Yet even with the noble control over numerous guilds, there's unrest. Fighters, mercenaries, clans moving like tides. One misstep, and your wagon doesn't reach the second floor gate at all."

His companion nodded gravely. "True. And that's why we hide our shipments, conceal identities, and send word in whispers. Solnara Cererindu survives on discretion as much as on coin."

The wagon slipped past, their faces veiled, and the murmuring continued behind them, a mix of fear, calculation, and hope. Every word Daniel overheard painted the picture of a realm where economics and war were inseparable, where the merchants' skill in reading danger and opportunity could decide the fate of many kingdoms, and where every misstep could be fatal.

As they left the merchant district behind, the clang of distant forges and the murmur of negotiation faded into the hum of the approaching the other establishments . Yet Daniel felt the weight of the city's whispers linger, a reminder that power and profit were never free, and that the second floor of the Tower would demand more than skill or strength; it would demand cunning.

The wagon rumbled on through the winding streets of Solnara Cererindu, its covered frame veiling the small group within. Outside, the noise of trade echoed like a living heartbeat , merchants bargaining, messengers shouting orders, and the metallic clink of coins striking counters. To any observer, it was simply another merchant wagon on its way to the Cathedral Magic Tower. But inside, the air was heavy with silence and thought.

Daniel sat beside Melgil, the faint warmth of her hand resting against his gloved one. Across from them sat Duke Aereth Rothchester and Duchess Elleena Laeanna Rothchester, their once-regal finery replaced by the sturdy, military-grade uniforms that Siglorr had forged and tailored himself.

The craftsmanship spoke of purpose , sleek reinforced plating beneath woven fiber, runic inlays at the seams , every detail refined by Daniel's own design. They no longer looked like nobles of leisure, but seasoned warriors bound by resolve and quiet defiance.

Outside, the chatter of the people reached them through the thin fabric of the wagon's drapes:

"Did you hear?" a young trader whispered to his companion. "The Empire of Graves has fallen quiet not a single echo from that cursed land. They say the High Strategy Guild has released a new report."

"What report?" another voice demanded.

"That the place isn't sacred after all. Just a battlefield of false gods and shifting mana storms. Those who claimed they purged the Empire… it was all smoke and illusion. Whatever sacrifices were made there, they've already been forgotten."

A harsh laugh followed. "Forgotten? You mean dismissed. People don't care who bled for the Empire's cleansing. All they want is trade routes and coin. That's how Cererindu thrives , not on memory, but on movement."

Daniel's fingers tightened slightly. The memories of the Empire of Graves, its haunting silence, the screams, the countless dead, rose like ghosts behind his eyes. They had given everything to clear that accursed realm, and now it was reduced to rumor and speculation, its truth buried beneath merchant gossip.

" those that were trap under the capital of karion gave their allegiance to the Rothchester as they were also connected to the war forge, they never intended to join hands with any guilds, a noble is still a noble,"

" the fact that Daniel Rothchester is a Netherborn , those people from karion held their ground and saw what they needed to do,"

" the three major guilds that participated the clearing of their cursed land might have gain high rewards and increase of status, but it still doesn't compare to what a noble can do" 

" the fact Our young lord can crush a infernal like in was made of coal was a deal breaker."

" I am glad the the Rothchester clan are truly noble , unlike the rest,"

" that is why we need to be in good terms with them, entering the second floor will make us rich and powerful beyond our wildest dreams,"

Melgil's gaze flicked toward him. She could sense his unease, the slight tension in his posture. "Let them talk," she murmured softly, her voice calm but edged with quiet sorrow. "The world forgets easily. But we remember. And that's what sets us apart."

Across from them, Aereth exhaled through his nose, eyes fixed on the shifting light through the wagon curtain. "It doesn't matter whether they remember us," he said in a low, steady voice. "Our deeds were for the Tower , not for praise. The guilds can twist history all they want; truth will reveal itself when the Tower opens again."

Elleena gave a faint nod, her silver eyes catching the dim morning light. "Still," she said, her voice softer, "it's hard to hear them mock what we endured. They treat it as a story to trade over wine and ink. They have no idea what was lost there."

Outside, the crowd noise swelled again as they passed a plaza filled with merchant banners fluttering in the wind , bright colors masking darker motives.

A merchant shouted from a nearby stall: "Invest now, for Valdyrheim's gates are open! The second floor promises fortune to those bold enough to risk it!"

Another replied with a sneer: "Fortune? You mean slaughter. Half the caravans don't come back. Even the guilds are losing men. The Tower's realms aren't built for merchants , they're built for monsters and madmen."

Daniel's eyes lifted slightly at that. Monsters and madmen… perhaps that's what we've become, he thought.

The wagon turned down a quieter street leading toward the Cathedral Magic Tower, the noise fading behind them like the echo of a forgotten age. The city of Solnara Cererindu stretched wide and golden under the morning light , a realm built on trade, greed, and clever tongues. Yet beneath its glittering surface, Daniel could feel the shifting pulse of fear and ambition, the same forces that had driven empires to ruin.

As they approached the towering spire of the Cathedral, the air grew colder, filled with the faint hum of mana and distant chanting. Melgil leaned closer, her hand brushing his. "They'll forget today," she whispered, "but when the Tower calls again, when the next war begins—they'll remember who we are."

Daniel gave a faint, knowing smile beneath his hood. "Then let them keep their illusions," he said quietly. "We'll show them the truth soon enough."

And as the wagon rolled onward toward the Cathedral Tower's looming gates, the murmurs of the merchant kingdom faded behind them , leaving only the low hum of magic, and the promise of new trials waiting beyond the threshold.

The Cathedral Magic Tower rose above the horizon like a spear of glass and stone, its crystalline spires catching the early light and scattering it into a thousand shifting colors. As Daniel's wagon approached the outer gates, the air thickened with mana, raw, ancient, and disciplined. The chatter of merchants faded behind them, replaced by the low resonance of chanting clerics and the rhythmic toll of bells echoing through the high arches.

Guards in white-silver plate stood at the entryway, each bearing the sigil of the Holy Capital of Elarindral, a sun crossed by a broken halo. They bowed slightly as the wagon halted, recognizing the seal carried by Duke Aereth. After a brief exchange of coded phrases, the gates opened, revealing the cathedral's inner courtyard: a vast marble plaza surrounded by towering sanctums and arcane obelisks that pulsed with faint blue light.

Daniel stepped down first, the scent of incense and sanctified oil meeting him. Melgil followed, her eyes scanning the intricate runes carved into the walls, while Aereth and Elleena emerged behind them, their new armor glinting faintly beneath the sacred glow.

At the far end of the courtyard stood a tall elf in ceremonial half-plate, his silver hair braided with threads of gold, eyes sharp and pale as morning frost. He carried himself with the calm precision of one who had endured both loss and duty. When he turned toward them, his presence commanded the silence of the courtyard.

The Cathedral Tower loomed like a monument of silver and sanctity, its stained glass windows spilling radiant hues of crimson and azure across the marble floor. As Daniel stepped down from the wagon, the cold wind carried the faint scent of incense and metal , the scent of sanctified battlefields.

Sir Maurel Favian of Álfheim, dressed in ceremonial silver-and-white armor, strode forward from the grand entrance. His hair, once golden, had dulled with the burden of years and loss, yet his eyes still gleamed with unbroken resolve.

He placed his right hand over his chest and bowed deeply."Welcome, travelers of Rothchester," he declared, his voice steady yet lined with reverence. "I am Sir Maurel Favian of Álfheim, newly appointed head of this branch by decree of the Holy Capital. By order of Her Holiness, the Holy Maiden herself, I have awaited your arrival."

The wind shifted as Duke Aereth Rothchester stepped beside Daniel, his cloak brushing lightly against the marble steps. He returned the salute with equal grace."Sir Maurel," Aereth said, his tone respectful yet weighted with memory, "it has been far too long since we fought side by side — since those grim days against the demon infestations beyond the Veil. Much has changed, and yet… the scent of war lingers."

Maurel's lips curved into a faint, nostalgic smile. "Aye, my lord. The scent of battle never truly fades it clings to the soul. Then, his gaze softened as it fell upon Daniel.

For a long moment, the knight seemed lost for words. His gloved hand trembled slightly before he stepped forward and clasped Daniel's arm with both hands. "By the Light… Daniel Rothchester," he said, his voice cracking with emotion. "To see you alive , to see you standing before me once more it feels like witnessing a miracle itself."

Daniel blinked, caught off guard by the older man's sincerity. "Sir Maurel… it's good to see you again. I didn't expect to find you here , or to hear the Maiden herself had assigned you to this post."

Maurel chuckled softly, though his eyes shimmered with unshed tears. "You saved many of my kin that day at the foating garrison, Over three hundred souls , even my own sister among them. The songs of your valor have spread through the Empire of Álfheim like wildfire. Even the Holy Maiden herself has spoken your name with honor."

Daniel shifted slightly, uncomfortable with the praise. "I only did what anyone would have done in that situation."

"Don't belittle your deeds, master Daniel, or should i call you Netherborn ," Maurel said, gripping his shoulder with firm affection.

"The others fought , yes , but you stood when all others fled. You faced the demon lord's spawn alone. There are few who could have survived that, let alone prevailed."

Duke Aereth smiled faintly. "He's still not fond of recognition. His mother says he hides behind his modesty like a knight behind his shield."

Daniel exhaled and rubbed the back of his neck.

"Maybe shields aren't such a bad thing, Father. They keep things quiet."

Maurel laughed , a deep, hearty sound that filled the hall and echoed off the cathedral walls. "Spoken like a man who's seen too much and says too little. You remind me of the old heroes of the First Crusade , the kind who let their deeds speak for them."

Then his expression sobered, his voice lowering. "But I must confess, Daniel… it wasn't only joy that filled my heart when I felt your mana, The tragedy that befell our branch , the massacre at the lower sanctum , still weighs heavily upon us. I lost good knights. Brothers and sisters of faith. The Holy Maiden herself wept when she learned of it."

Melgil, who had been quietly observing, tilted her head and said softly, "And yet she sent you here to lead again. That means she still believes this place can be redeemed."

Maurel looked at her with gratitude, then turned back to Daniel. "Aye. And perhaps it was fate that brought you back to us , to reclaim the honor we lost."

Daniel nodded slowly, his gaze lifting toward the towering spire above them, where the light of the holy flame glimmered faintly through stained glass.

"Then we'll see it done," he said firmly. "For those who fell, and for the faith that still endures."

Maurel bowed his head deeply, a gesture of both respect and renewed allegiance.

"Then may the flame guide us, Daniel Rothchester , as it once did before the darkness fell."

The light of the portal receded behind them like a dying sun, and the world beyond the gate unfolded in breathtaking scale. The air was sharp and cold, carrying the metallic scent of ancient stone and dormant magic.

They stood upon a jagged plain that stretched fifty meters from the mouth of the Ouroboros Cave, whose black, spiraling maw inhaled the mist around it like a living creature. The land was scarred and weary, deep trenches cut through the earth, shattered weapons half-buried beneath frost, and the faint shimmer of lost mana drifting like ghosts.

And there, dominating the horizon, stood the impossible, a creation both magnificent and terrifying in equal measure. The Bouldergrove Moving Garrison, forged from dwarven steel and bound runes, towered like a mechanical mountain, its silhouette vast against the horizon. Three colossal decks rose from its rectangular hull, thirty meters long and twelve meters wide, and ten meters tall, each of three layered floors pulsing faintly with runic light.

 Daniel recalls the Devine turtle that he freed from the gore, but made of enchanted steel and monster materials, these material came from all those monster Daniel eliminated, as the void armor automatically harvest the raw materials and transport them direct toward the Bouldergrove storage twin sack that was now part of Daniel storage space.

The lower deck was the beating heart of motion: six enormous treaded wheels made of molten brass and obsidian crushed the frozen plain beneath them, glowing vents along the sides releasing steady bursts of azure steam. The second deck formed a wall of war, rows of cannon turrets, repeating ballistae, and mana projectors bristled along its flanks, their engravings glowing faintly as mana flowed like blood through the structure's veins.

The uppermost level, enclosed in transparent arcanium glass, was a citadel of light, a full command bridge alive with rotating runic maps, hovering crystals, and spectrums of mana-light that shifted like constellations in motion.

When its grav-lift pylons awakened, four titanic crystals at each corner erupted in radiant blue, and the entire fortress began to rise, the rumble of its engines shaking the ground like a living heartbeat.

As Daniel and his companions approached, the forward ramp extended with a low, metallic hiss, runes lighting one by one beneath their feet. Standing proudly at its crest was Siglorr Ironbeard Bouldergrove himself, his long braided beard whipping in the wind, hammer Auralmir crackling faintly with divine lightning. His eyes burned with pride and fatigue, and when he raised his hand toward the floating colossus, his voice thundered across the plain.

"Aye, ye're lookin' at her!" Siglorr bellowed, his grin wide beneath his soot-streaked beard. "The greatest forge-work ever born of our clan's hands! Built to cross land, sea, and sky alike, strong enough to face the gods themselves if need be!"

He slammed the head of broken Auralmir against the ramp, and the entire garrison answered with a deep, resonant growl. The mana lines flared brighter, the pylons expanded, and the massive structure rose another few meters into the air, steady as a mountain suspended in time.

Siglorr's voice lowered now, deep and reverent. "We call her Leviathan, for she was born to wake the depths of heaven and hell alike. A living fortress, forged from the will o' dwarves and the fire o' creation itself!"

The others stared in stunned silence. Even the wind seemed to quiet, as though the name itself commanded respect.

Melgil stepped forward, her silken cloak brushing against the runed floor. "Leviathan," she whispered, her voice soft, awed. "A fitting name… for something that breathes like a god."

Siglorr laughed, the sound booming like a forge bell. "Aye, lass! She's more than steel and rune she's got a heart. Soulsteel veins and a core bound by mana spirits. She'll carry ye all to the very gates of the gods, if that's what destiny demands!"

As Daniel looked upon the colossal fortress, its blue light reflecting in his eyes, he felt its presence like a heartbeat echoing through the land. Leviathan was not just a machine, it was defiance made manifest, the unyielding spirit of creation standing against the endless dark.

And as the winds from the Ouroboros Cave howled across the plain, stirring the banners of the Bouldergrove Clan, Daniel knew that the next chapter of their journey had begun, not merely toward the cave, but into legend itself.

The ramp vibrated beneath their boots as Daniel and his companions ascended into Leviathan. The moment they crossed the threshold, a low hum surrounded them, a steady, rhythmic pulse that seemed to echo through the metal bones of the fortress. It was not the cold mechanical drone of an engine, but something deeper, more organic, like the slow heartbeat of a colossal creature awakening from slumber. The air shimmered faintly with mana, and even the walls seemed alive with movement, etched runes glowing in pulse with each beat.

Inside, the scale of Leviathan's design revealed Siglorr's unmatched genius. The interior corridors were wide and sloped with gentle curves, lined with pipes of molten copper and crystal conduits that carried liquid mana like veins of light. The scent of heated oil, steel, and dwarven mead lingered faintly, carried on gusts from the forge decks below. Servitors, half-automaton constructs of dwarven make, moved in perfect rhythm along the hallways, their arms clanking as they tightened bolts, replaced rune-plates, and fed mana crystals into small charging altars inset into the walls.

The lower floor was a labyrinth of motion, the Rune Deck, as Siglorr proudly called it. Great gear columns rotated in sequence, powered by a thrumming crystal heart buried deep within the hull. Transparent mana conduits traced through the floor like glowing veins, each step revealing a faint shimmer of blue light beneath their boots. Massive stabilizer arms extended outward from the hull, able to dig into sheer rock or lift the entire fortress several meters off the ground. It was here that Leviathan's greatest secret lay, its ability to anchor itself into cliffsides or mountain walls, transforming from fortress to nest.

"This here," Siglorr said, thumping the side of a reinforced bulkhead as they passed, "be the Grav-Latch System. Took me a entire years o' dreamin' and ten days o' failin' to make it and work properly, These claws can dig into stone thicker than a mountain god's skull. Once locked, she becomes one with the land, immovable, impregnable. Perfect for holdin' a pass or guardin' a gate."

" just in case, Daniel here wanted to stay in a safe solid place."

Melgil's violet eyes gleamed in the dim light. She brushed her fingertips along the glowing etchings as though tracing a divine script. "To nest within the cliffs… like a spider weaving her web into the bones of the earth," she murmured, smiling faintly. "It's beautiful, Siglorr. Strategic, elegant… alive."

The dwarf's chest puffed with pride, his beard twitching in satisfaction. "Aye, lass, ye've got the eye for it! She can climb, too. Don't look it from the outside, but her underside's got eight magnetic runic anchors. She can scale walls or hang upside down if the situation demands it. Took a bit o' soulsteel and a wee bit o' madness to make it happen."

They continued upward through a spiraling ramp that led to the second level, the Armament Deck. The air here was heavy with the scent of magic and gunpowder. Rows upon rows of weapons lined the walls, rune cannons, arc-bows, and long steel-tube mortars humming softly as engineers checked their runic fuses. Mana-fed conveyor belts moved ammunition from storage cells to firing points, the system operated by dwarven engineers and human apprentices alike. Some wore protective visors of crystal glass, their faces illuminated by flickering runelight.

Daniel glanced toward one of the open ports, where faint daylight filtered through narrow glass slits. Beyond it, he could see the distant plains and the shadow of the Ouroboros Cave—vast and hungry. The hum of the ship seemed to grow deeper, almost resonant, as though Leviathan itself sensed the presence of that ancient wound in the world.

At last, they reached the uppermost level, the Command Citadel. The chamber opened wide, a cathedral of glass and metal. The floor was smooth arcanium, reflecting the swirling holographic runes suspended in midair. Maps of the Valdyrheim region rotated slowly above a central dais, glowing sigils marking troop movements and leyline currents. Officers moved about with quiet precision,half-mages, half-soldiers, each coordinating between the defense systems, navigation runes, and levitation pylons.

Siglorr led them toward the rear, where a massive arched doorway sealed by a circular rune plate waited. He pressed his palm to it, and the door split apart with a hiss of steam, revealing the Forge-Engine Chamber.

It was a sight to behold, half workshop, half heart. The great mana core pulsed at the center like a miniature sun, encased in a ring of rotating glyphs and guarded by concentric rings of steel and chain. Sparks cascaded from suspended forge platforms, where dwarves hammered molten metal and runic plating into shape even as the ship moved. Giant bellows hissed, cooling glowing plates before they were slotted into the core's channels. Above it all, a massive gear chandelier turned slowly, its teeth inscribed with the sacred dwarven oath of creation.

Siglorr's expression softened. "This be her soul," he said quietly. "Forged from the fragments of fallen war cores, bound with my clan's lifeblood. She'll never rust, never tire, so long as her forge burns bright."

Melgil took in every detail, the flames, the rhythm, the soft chorus of runes whispering like a hymn. "It's… a living cathedral," she said, awe coloring her tone. "Not just a weapon, but a heart that breathes in magic and steel alike."

Daniel nodded, resting his hand on the railing as he felt the hum beneath his palm. The vibration was steady, alive, like the breath of something ancient and eternal.

Outside, Leviathan began to move again, slowly turning toward the looming mountains of Ormheim. The grav-pylons thrummed, the mana veins pulsed brighter, and the fortress lifted from the earth once more, gliding toward its new perch along the cliff face that guarded the Ouroboros Cave.

The wind roared, the ground trembled, and the world seemed to hold its breath.

High above the jagged rocks, the war-forge fortress Leviathan found its place, anchoring itself into the mountain like a divine beast preparing for war. Its blue light spread across the dark landscape like dawn breaking over the bones of the world.

And within its halls, the heroes of Rothchester, the Holy Capital, and the Bouldergrove clan stood together, united beneath one beating, living fortress, ready to face the serpent's curse that waited beyond the darkness.

Leviathan rose through the mist like a slumbering god awakening to the call of battle. The air thinned as it ascended, the fortress climbing higher and higher until the plains below were swallowed by clouds and shadow. At three thousand feet, it came to rest along the sheer cliffside that overlooked the black wound of the Ouroboros Cave. From here, the view was both magnificent and dreadful, the cave's spiraling mouth yawned wide beneath them, its interior veiled in pulsing blue mist that shifted like the breath of something ancient.

"Altitude stable at three thousand and forty feet," called a dwarven helmsman, his voice clipped and steady as he adjusted the levitation controls. "Wind pressure steady. Gravity anchors primed for wall contact."

Siglorr's eyes gleamed with anticipation. "Aye, lads and lasses, time to see if she can climb the world herself. Prepare Grav-Latch deployment!"

At his command, deep rumblings echoed through Leviathan's core. Massive gears locked into motion, the sound resonating like thunder inside a cathedral. From beneath the floating fortress, eight colossal runic claws unfolded, each the size of a siege tower, glowing with molten orange light. They extended downward, piercing through the mist until they met the rocky face of the cliff.

With a sound like gods grinding stone, the claws sank deep into the mountainside. Runes flared across their surfaces, carving intricate sigils into the rock as they locked into place. Blue energy surged along Leviathan's hull, pulsing from one claw to the next in a rhythmic cascade.

"Anchors locked," reported a crewman, his eyes reflecting the glow of the glyphs. "Stabilizers engaging… holding steady!"

The fortress shifted slightly, then settled, a living citadel clinging to the mountain, steady as if it had grown there from the stone itself. The engines quieted to a low hum, and the tremors faded, replaced by the steady vibration of a fortress in perfect balance with the world around it.

Melgil stood near the command bridge window, gazing downward at the chasm below. From this height, the plains of Valdyrheim stretched like a sea of mist, and the Ouroboros Cave glimmered faintly beneath their feet. "It's holding," she whispered, almost to herself. "A fortress that climbs the world… anchored to the bones of Ormheim. You've truly forged a miracle, Siglorr."

The dwarf chuckled, though his gaze remained fixed on the readings floating above the command dais. "Miracle, aye… but let's not call her perfect yet. The mountain here hums strange, like it's alive. Keep yer senses sharp, lass, this place has a pulse o' its own."

As if to answer him, the readings began to flicker. The central holographic map above the dais pulsed once, then again, faster.

"Mana disturbance detected!" barked one of the rune operators. "Bearing due east, source within the Ouroboros Cave! It's faint, but it's moving… slow and deliberate."

Daniel's eyes sharpened. "Movement?"

"Aye," the operator confirmed, runes scrolling rapidly across his console. "Energy flux rising, like something inside's… waking."

The chamber dimmed slightly as the sensors drew in more data. On the hovering projection, the black silhouette of the Ouroboros Cave was outlined in blue light. Within it, faint sparks of energy began to appear, at first a few scattered points, then dozens, then hundreds. Each shimmer pulsed like a heartbeat, forming shapes too irregular to be natural.

"Defensive arrays, activate!" Siglorr thundered. "Let's see if the lass can sing as loud as she can stand!"

All across Leviathan, the fortress awakened. Panels split open along its armored flanks as arrays of luminous glyphs unfolded into spinning rings of light. Mana cannons swiveled into position, their barrels humming with rising energy. The sound was deafening, a chorus of steel, magic, and precision harmonizing into a single rhythm.

"Runic barriers at full," reported an elven officer, her hands moving over the sigil interface. "Mana flow stable. Outer cannons charged and tracking."

Through the glass walls of the command citadel, the view shifted, Leviathan's targeting runes projected over the landscape, locking onto the mouth of the cave. The massive fortress now perched like a bird of prey over its quarry, engines thrumming, claws sunk deep into stone.

Daniel stepped forward, his gaze fixed on the chasm below. "If something stirs in there," he murmured, "it means this world's curse isn't just legend."

Melgil's eyes narrowed, the glow of the runes reflecting like silver threads in her pupils. "Then it's time we pull at that thread and see what unravels."

A low vibration rippled through the mountain. Dust fell from the ceiling. The faint blue lights within the cave began to pulse faster, once… twice… then flared brighter, like eyes opening in the dark.

"Siglorr," Daniel said, his voice calm but edged with command. "Prepare the lower deck. I want Leviathan ready for combat testing."

The dwarven forgemaster turned, his thick beard glinting with the emberlight of the forge conduits.

"Aye, lad. Been waitin' fer that order since we first took her off the ground,"

Siglorr replied, cracking his knuckles before pulling a lever carved with runes of control. The entire garrison rumbled like a living beast awakening. Gears rotated, locks disengaged, and the lower deck began to shift, metal plates reconfiguring themselves into deployment bays.

"Now let's test her," Daniel added, his gaze shifting toward the observation window. "Let our benefactor see what their faith has built."

Beneath them, the air shimmered with arcane energy as the anchor pylons drove deep into the cliff face, locking Leviathan in place 3,000 feet above the roaring valley winds. From the underbelly of the vessel, mechanical arms extended, anchoring into the mountain wall like claws of a colossal beast. The garrison hung there, a fortress suspended in the heavens, defiant and alive.

Then came the sound, the clattering hiss of creation. The massive forge-doors opened, and from the assembly lines emerged the new war golems.

Unlike the older models, these constructs carried a distinctly alien grace. Their limbs were jointed like arachnids, plated in dark mithril with pulsating veins of molten mana running through. They moved with eerie precision, each step echoing like metal hearts beating in unison. Their design—part machine, part creature, reflected Daniel's ingenuity imagination and Siglorr's craftsmanship fused as one.

"Ha! Look at 'em, movin' like spiders from the pit!" Siglorr bellowed proudly, wiping his soot-stained hands. "Built 'em ta climb walls, burrow, an' even stick ta the ceiling if need be! Ain't no terrain stoppin' 'em!"

Melgil's eyes glimmered, a small smile curling across her lips as she watched the spider-like golems crawl across the Leviathan's hull, testing their claws on the metallic walls.

"I like this," she said softly. "They move as I do,quiet, quick, unseen until it's too late."

Siglorr chuckled. "Aye, Queen of Silk, they'll serve ye well. Their silk conduits link right ta yer mana threads. Ye'll be able ta command 'em like yer own limbs."

As the golems took their positions, the mana sensors along Leviathan's deck flickered, soft lights pulsing blue, then red. A faint, almost ghostly reading appeared on the crystal screen before Daniel.

"Movement," whispered Duke Aereth, tightening his gauntlet. "Deep inside the cave."

Siglorr squinted toward the hollow distant maw facing the Ouroboros Cave below. Strange vapors drifted from the forest surrounding the foot of the vast mountain shimmering like mirages in the twilight. The defensive arrays hummed to life, mana cannons adjusting their aim toward the moving target.

Daniel exhaled slowly. "Then it's begun," he murmured. "Whatever sleeps inside that area… knows we're here."

"they are are not monsters … but a army moving inside the forest heading toward the cave "

"they might be a Valdyrheim war clan,"

The Leviathan roared once more, its engines thrumming like the heartbeat of a god, forging light and shadow together as the crew prepared for what waited in the dark below.

Outside, the storm winds grew fierce, swirling around the anchored fortress like a living vortex. The cliff groaned under the weight of divine machinery and magic.

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