Sequence 9: Rooted Fang
Gains the ability to sense weakness, decay, and corruption in living beings and objects.
Can instill subtle unease or despair in those nearby.
Slightly resistant to minor divine or protective magic.
Sequence 8: Gnawing Shadow
Can subtly accelerate decay in small objects or environments.
Can influence the thoughts of weak-willed beings, sowing minor doubt or malice.
Begins manifesting shadowy tendrils from their form, symbolizing corruption.
Sequence 7: Corrupting Coil
Gains serpentine constructs that can physically restrain or infect targets with rot and disease.
Can amplify discord, fear, or destructive tendencies in groups of beings.
Minor resistance to purification or restorative magic.
Sequence 6: Devourer of Roots
Can directly corrode or consume living matter, metals, and other materials.
Gains the ability to create zones of corruption where natural order begins to unravel.
Begins hearing whispers of inevitable decay, guiding actions toward ruin.
Sequence 5: Harbinger of Decay
Can summon shadow-serpents or corrupted constructs to spread destruction.
Gains minor control over natural disasters or catastrophic events tied to decay and collapse.
Can subtly warp perceptions of time and growth, accelerating entropy in localized areas.
Sequence 4: World-Eater Serpent
Can extend influence over large regions, causing environmental collapse, rot, and societal unrest.
Body becomes partially intangible, able to strike unpredictably while remaining resilient.
Gains the ability to create "corruption zones" where life and order break down unnaturally.
Sequence 3: Avatar of Entropy
Can consume magical, divine, or natural energies to strengthen themselves.
Gains the ability to curse lands, peoples, or constructs, leaving lingering decay and corruption.
Can summon enormous, independent serpentine entities to enforce ruin.
Sequence 2: Níðhöggr, Eternal Maw
Becomes nearly immortal as long as life and growth exist to corrupt.
Gains direct influence over large-scale destruction, societal collapse, and natural decay.
Can warp weaker beings' bodies and minds to reflect the inevitability of rot and entropy.
Sequence 1: Incarnation of Destruction
Body becomes a massive, shifting dragon-serpent embodying ruin and decay.
Gains near-complete control over destructive and corrupting forces in their vicinity.
Can create "Domains of Entropy," self-contained regions where decay dominates all life and matter.
Sequence 0: Níðhöggr, Root of Ruin
Exists as a cosmic, omnipresent force of decay and destruction.
Gains the ability to influence all life, matter, and energy toward inevitable ruin.
No longer bound by physical form, acting as an eternal, incomprehensible will of corruption and destruction.
Mythical Creature form is Níðhöggr
Honorific name
Lord of decline
Serpent of rot
God of decay
