[Status]
Name: Ricky Luciano
Titles: Deadbeat, Royal Thug, Prodigal Son, Hatchling Of Whispering Void
Age: 18
Born: October, 27, 1918
Race: Half Human, Half Faerie
Strength: 66 (Middle realm of Superhuman)
Stamina: 53 (Lower realm of Superhuman.)
Vitality: 76 (Middle realm of Superhuman.)
Agility: 89 (High realm of Superhuman)
Dexterity: 82 (High realm of Superhuman))
Intelligence: 75 (Middle realm of Superhuman)
Mana: 150 (High realm of Superhuman.)
Charm: 79 (At the cusp of the highest form of superhuman levels charm can exceed, a dangerous amount that can even sway through second hand screens.
Appearance: 60 (Have reached superhuman level of good looks, ones that are only portrayed in animated media that seemed impossible for regular minds.)
Mana Core: Aetherial Nexus Core
Mana Pathway: Ethereal Nexus Pathway
IP: 1,140,500
Gacha: 0
[Familiars]
Familiar:
Chester (Favorability: 65):
Description: The crow of Itachi who died before it could gain Shishui's mangekyou sharingan.
–Skills:
–Chunin Chakra Reserves:
–Eagle Eye: Chester is able to share his sights with you though only if he wishes.
–Elite Jonan Genjutsu: The Crow is adept in the art of trickery, illusion, and hypnotic suggestion.
Alexander the Gerbil (Favorability: 100)
Description: Alexander the Great has possessed your Gerbil.
–Skills:
(Legendary Skill) (Mastery) Battle Tactics: Demonstrates unparalleled strategic acumen in warfare, applying advanced tactics for victory.
(Legendary Skill) Adornment: Allows Alexander to don the iconic armor from his many conquests, enhancing his presence and authority.
(Legendary Skill) (Mastery) Hand-to-Hand Combat: Expertise in close-quarters combat, showcasing superior skill and technique in physical confrontations.
(Legendary Skill) (Mastery) Speeches: Mastery in oration, capable of delivering compelling and influential speeches that inspire and lead.
(Legendary Skill) (Mastery) Swordsmanship: Proficiency in sword fighting, reflecting Alexander's legendary prowess with a blade.
(Legendary Skill) (Mastery) Spearmanship: Skillful use of the spear, embodying Alexander's expertise in thrusting and defensive techniques.
(Legendary Skill) (Mastery) Bowmanship: Excellence in archery, demonstrating Alexander's precision and effectiveness with the bow.
(Mythic Skill) Bucephalus, the Heroic Steed: Bucephalus is a Heroic Spirit that can now be summoned by Alexander. It embodies the strength and might that goes with the title as Alexander's greatest companion.
Powers & Abilities:
Lightning Rider: Bucephalus can ride atop lightning, charging with the speed of a divine storm, unleashing bolts of energy like the Divine Bulls of the Gordius Wheel.
Unyielding Might: With each charge, the ground trembles beneath Bucephalus, shattering enemies with raw force. Its body can withstand even the fiercest blows.
Divine Presence: Summoning Bucephalus enhances Alexander's strength and combat instincts, making him a near-unstoppable force on the battlefield.
Rare Growth Familiar: Stone Golem Core (Sentience: 0%)
Description: A golem who grows by interacting with different stones, its growth is only progressed by the very stone it wraps around itself.
IP Skills:
Greater Fertility: The user's seed will be powerful and incredibly fertile as your seed can even rejuvenate the womb of a woman who cannot even give birth.
Wet To The Touch: A skill that allows for the user to instantly make any girl wet and lubricate their insides for peak insertion.
-Condition: Only can be used once a day.
Promiscuous scent(Passive): Anyone who owns this skill will passively give off a scent that will make any woman who smells it feel promiscuous.
Addicting Semen(Passive): Your Semen will become like nicotine in a sense that after having it for a while they will have withdrawals without it.
Amplifying Hands: The user's hands will amplify the current pleasure as they lustfully course throughout a woman's body.
Addicting Saliva(Passive): Your Saliva will become like nicotine in a sense that after having it for a while they will have withdrawals without it.
Favorability Meter: Allows you to check the favorability of a mission target once a day.
Enthralling Voice (Passive):: This passive skill imbues the user's voice with a captivating quality, making it pleasant and hypnotic to anyone listening.
Wild Scent: Makes the user's scent spark wild thoughts within women that they usually tuck away in their subconscious.
Silken Voice: The user's voice has a mesmerizing quality, making their words feel deeply intimate and persuasive.Effect: This effect has double the effect of partners of the user who already feel a connection with them which can heighten arousal, create a deep emotional connection, or soothe their partner.Memory Imprint: The user can leave a lasting, vivid memory of an intimate encounter, allowing their partner to recall it with intense clarity.Effect: This makes the experience unforgettable, allowing the memory to bring pleasure long after the moment has passed.Aura of Comfort: The character can emit an aura that makes others feel safe, relaxed, and open to exploration.Effect: This power is useful for helping their partner feel comfortable and secure, allowing them to fully enjoy the experience.Charming Eyes: The character's gaze can mesmerize or enchant their partner, creating a deep, almost hypnotic connection.Effect: This power can draw a partner in, making them more receptive to advances or simply intensifying the connection through eye contact.
IP Items: N/A
Skills:
–X Gene's:
(X-Gene) Psionic Pyro-Sovereignty:
Fusion Constructs with Sovereign Empowerment:Creation and Shape Manipulation: Ricky can materialize intricate constructs from a blend of psychic and fiery energy, forming anything from simple tools to complex machinery. Infused with Sovereign Haki, these constructs are not only exceptionally durable but also enhanced by Ricky's mythic willpower, making them more resilient and versatile.Enhanced Durability and Offensive Capabilities:Construct Durability: Ricky's creations benefit from Sovereign Resolve, granting them near-mythic durability. They can withstand immense force and remain effective in the harshest conditions.Powerful Projectiles: Ricky's projectiles, combining psychic energy and fire, are further empowered by his Sovereign Haki. These projectiles can bypass conventional defenses and inflict devastating damage, reflecting his overwhelming willpower.Defensive Capabilities and Dual Mobility:Psychic Force Fields: Ricky's force fields are enhanced by Sovereign Resolve, providing superior protection against mental and physical attacks. These shields are almost impenetrable, reflecting his unyielding determination.Mobility: Ricky's ability to ride on streams of controlled fire or navigate on his psychic force fields is enhanced by his mythic power, offering exceptional aerial mobility and agility in battle.Psionic Infusion and Mental Control:Emotional Enhancement: Ricky can infuse his constructs and force fields with emotions or thoughts, guided by Sovereign Haki. This allows him to dynamically adapt his creations for strategic advantages, amplifying their effectiveness against specific opponents or situations.Strategic Combat: His mental control and Sovereign Resolve make him a versatile and strategic combatant, capable of leveraging the full range of his powers to dominate battles.Psychic Healing with Mythic Power:Healing Abilities: Ricky can use his psychic energy to heal himself and others, with the added enhancement of Sovereign Haki. This rapid healing effect is magnified, allowing for swift recovery and restoration of vitality.Sovereign Haki Abilities:Willpower Domination: Ricky can exert overwhelming willpower over others, inducing fear or awe in weaker opponents or those susceptible to psychic influence. This ability compels foes to submit or retreat, demonstrating his dominance.Emotional Mastery: Through Sovereign Resolve, Ricky maintains absolute control over his impulses and emotions, remaining calm and focused even under extreme pressure. This mastery ensures he is unaffected by fear or external stressors.Unyielding Determination: Ricky's ironclad determination drives him to pursue his goals relentlessly. His unwavering convictions make him a formidable leader and warrior, inspiring loyalty and awe in both allies and enemies.Leadership Aura: The presence of Ricky commands respect and instills confidence in allies while striking fear into enemies. His clarity and decisiveness in critical moments elevate his status to legendary among his peers.
(X-Gene) Full Counter: The ability to counter any non physical attack at its original user with twice the power.
(X-Gene) Empathic Touch: An ability that allows the user to perceive and understand the emotions of others through physical contact. When the user touches another person, they instantly gain insight into that person's current emotional state.
(X-Gene) The Metamorph's X-Gene allows him to psionically alter his biological cells, enabling instant transformation into any human or humanoid form with precise duplication of physical and sensory details, including voice and scent. This advanced ability makes him a gene-shaper, capable of rewriting genomic instructions with unparalleled speed and accuracy.
Conditions:
The user must have a conduit or weapon to reflect an attackThe user must be able to react to or swing towards an attack with the proper timing in order to reflect the attackThere must be an attack to reflect.
Innate Skills:
(Innate) Witchcraft Energy: The ability to use the powers and energies related to witchcraft.
(Innate) Soul Manipulation: the supernatural power to interact with and control the intangible essence of a person's soul. Users of this ability can perform actions such as extracting, transferring, enhancing, or damaging souls, often possessing a profound understanding of the spiritual aspects that define an individual's identity.
(Innate) Magical Awareness: The user is able to sense magic and to be aware of anything that affects her and her surroundings.
(Innate) Mystic Resistance: The user has an innate resistance against the mystic arts due to their witchcraft magical prowess.
(Innate) Witch Sight: The user can see things beyond what normal humans can such as the aimless ones.
(Innate) Voice Manipulation: The user now has the ability to manipulate voices to sound like others.
(Innate) Steeled Mind: Unnerved in any situation, able to keep a calm state of mind even in the face of absolute death.
(Innate) Rhythm: The user's rhythm plays a major role as his fighting skills develop. The user starts to feel vibrations through the ground and can predict an opponent's movement based on those vibrations. As the user feels the "beat" in the ground, his body will react naturally and move him out of harm's way and such.
(Innate) Resolute Will: Able to focus his willpower towards a goal and unwaveringly stick to it with the strength of ironclad determination.
(Innate) Masterful Teaching: The innate ability to teach and nurture talent to its utmost potential, it is the epitome of teaching potential.
(Innate) Business Acumen: Allows the user to possess an innate understanding of markets, media, and corporate strategy, allowing him to make shrewd business decisions and navigate complex financial landscapes.
(Innate) Leadership: The ability of some characters to delegate authority and to command the respect and obedience of others.
(Innate) Indomitable Resolve: This combined ability grants the individual unparalleled control over their impulses and emotions, allowing them to make clear, decisive choices even in the direst of circumstances. They possess an ironclad determination and can maintain a calm state of mind, unaffected by fear or imminent danger. This resilience enables them to focus their willpower towards their goals and resist external influences, making them formidable and unwavering in their resolve.
(Innate) Homo Magi Magic: Morphs the user into a Homo Magi, a human born with the affinity to manipulate magic in its purest form. The user's body morphs into a unique genetic structure allowing you to use the magic you were born with, as well as learned magic being the second of your kind.
(Innate) Ethereal Nexus Pathway: The brilliant combination that merges the heart of the Ethereal Nexus Mana core, with its counterpart Ethereal Nexus Mana Circuit. With the mana generated and stored within the core, the magic is easily distributed through the pathways infused into the users body which allows for easier and more efficient use of the arcane arts.
Arcane Sensitivity: The user becomes exceptionally attuned to ambient magical energies in their environment. This heightened sensitivity grants an innate understanding of various magical disciplines in the area and easier understanding of teachings, allowing for rapid learning and adaptation to different forms of magic.
Mana Confluence: The Aetherial Mana Circuit acts as a focal point for mana, combining with the user's heart and absorbing ambient magical energies. This stored mana can be tapped into at will, significantly amplifying the user's magical abilities when needed.
Elemental Affinity: The circuits adapt to the user's natural magical inclinations, enhancing their affinity with specific elements such as fire, water, earth, or air. This alignment strengthens spells of the chosen element, making them more potent and effective.
Augmented Spells: Spells cast using the Aetherial Nexus Pathway are significantly more powerful, with increased range, accuracy, and precision. The user's magical gestures and incantations are refined, leading to superior spellcasting efficiency.
Dimensional Glimmer: By focusing their entire magic through the Nexus Pathway, the user can briefly shift their presence, allowing for moments of intangibility or evasive maneuvers. This ability requires significant concentration but provides a crucial advantage in critical situations.
Riftwalker's Veil: Channeling the power of the Nexus Mana Core, the user can move between dimensions they've been before for strategic maneuvers or to escape dire situations. This ability enhances the user's mobility and tactical options.
–Other Skills:
(Mythic Skill) No Longer Human: A power that erases powers upon touch, reducing anyone or anything who possesses extraordinary abilities to mere mortals. The moment the user's skin meets another's, the effects are instantaneous, magic fizzles out, quirks and mutations fall dormant, and divine powers fade like forgotten whispers.
Weaknesses:
No ranged effect: The user can only activate the nullification through direct physical touch with the target.
Temporary effect: The nullification lasts only as long as contact is maintained. Once contact is broken, the target's abilities resume as normal.
Limited to powered individuals: The ability has no effect on non-powered enemies. It only works on those who possess supernatural powers or magic.
Cannot erase every aspect: The user can only choose one aspect to nullify at a time but in that time, whoever is affected cannot use it no matter what. Once the choice is made, the effects are locked in until the user disengages contact and reestablishes it.
(Mythic Stand Skill) Shadow Broker:
Appearance: Shadow Broker takes the form of a sleek, dark figure with an almost business-like attire. Black suit and tie with a long coat that seems to merge into shadows. Its features are sharp and angular, giving it a menacing, yet sophisticated appearance. Its eyes glow with a piercing red light, and it carries an aura of authority and control. The user is also the only one who can see its stand unless another being with a stand is born into your world.
Abilities:
Negotiation Manipulation - Shadow Broker can influence and manipulate the outcomes of negotiations or deals. By simply being present, it can alter the perceptions and decisions of those involved, subtly guiding them towards outcomes favorable towards the user. Shadow Manipulation - The Stand can control and merge with shadows, allowing it to move undetected and strike from unexpected angles. It can also create shadow constructs for both offense and defense, such as weapons or barriers. Information Extraction - Shadow Broker can extract secrets or hidden information from individuals by touching them or being in close proximity. Subtle Influence - The Stand can subtly influence people's emotions and actions, creating a sense of unease or suspicion in targets, making them more likely to act in ways that benefit the user's plans. Illusionary Distortion - It can create realistic illusions or distortions out of shadows within the environment, making enemies see or believe things that aren't true. Temporal Manipulation - At a higher level, Shadow Broker can momentarily distort probability within a localized area, allowing Ricky to manipulate brief moments of luck or avoid immediate danger.
Weaknesses:
Light Sensitivity: Excessive light can weaken Shadow Broker's shadow manipulation abilities, making it less effective in well-lit environments.
Emotional Disruption: Strong, conflicting emotions from Ricky can interfere with the Stand's influence and manipulation abilities, making it harder for it to maintain control over targets.
(Mythic Skill) Asura's Hands: These hands emerge from the user's back or sides, glowing with a mystical aura, and serve two distinct purposes: weapon binding and combat augmentation.
Powers & Abilities:
Weapon Binding: The user can bind a weapon to themselves permanently, marking it as an extension of their soul. Once a weapon is bound, it can only be wielded by the user; if disarmed or separated, they can recall the weapon to their hand instantly, regardless of distance. To unbind a weapon would be to detach it from the user's soul which is a gruesome process.
Spectral Arms: Upon activation, the Asura Hands manifest, allowing the user to wield additional weapons simultaneously. The number of hands depends on the skill's mastery level and each spectral arm mirrors the user's dexterity and strength, functioning as if controlled directly by their mind.
Aura Enhancement: Each hand is equipped with its own special aura enchantment, granting them an element. The arms exude an intimidating aura that can momentarily stagger or frighten weaker opponents.
(Legendary Skill) Empower: The user can transfer their own stamina to amplify the potency of another skill, temporarily boosting its power or effectiveness. This skill is versatile but comes with significant limitations in terms of the ranks and nature of the skills it can empower. The user cannot empower the skill itself, and as the rank difference increases within the empowered skill, the empowerment becomes progressively weaker.
(Legendary Skill) Toxic Immunity: Grants the user complete immunity to all forms of toxins, poisons, and harmful substances at a legendary level. This skill goes beyond simple resistance, rendering the user entirely unaffected by any chemical, biological, or magical toxins classified as legendary. The only exceptions to this immunity are poisons or toxins of god-tier power, which are the sole substances capable of affecting the user.
(Legendary Skill) Masterful Culinary Arts: A rare blend of expertise and intuition, combining profound knowledge of diverse cuisines, cooking techniques, and flavor combinations with the ability to craft exquisite meals.
(Legendary Skill) Frostborn Resilience: The user's body becomes resistant to cold and ice, reducing the impact of freezing effects and low temperatures.
(Legendary Skill) Veil of Silence: A skill that allows the user to create zones of absolute silence, cutting off sound in a designated area. Within this veil, the user can move unnoticed, and all sound-based abilities are rendered ineffective. The longer the user maintains the zone, the more physically draining it becomes.
(Legendary Skill) Fractured Image: A skill that allows the user to create three illusory copies of themselves. These copies are not physical but rather images that move and behave like the user. While the copies are intangible and can be destroyed by a single blow, if undisturbed, they are nearly indistinguishable from the real user and can never be discerned unless destroyed.
(Epic Skill) Profit Sniff: The ability to to recognize the profit of a proposal by merely sniffing the air around them. A sweet smell will give the user the ability to sense whether it would give him a profit, neutral smell would mean break even, and rotten egg smell for loss.
(Epic Skill) Child Rearing: The ability to nurture and raise children with innate wisdom, fostering growth, learning, and emotional stability, even in the most challenging circumstances.
(Epic Skill) Advanced First Aid: Knowledge of semi complex medical procedures can be invaluable in emergencies. This skill can save lives and reduce the severity of injuries.
(Epic Skill) Digital Cloaking: The power to choose when visible and invisible to surveillance cameras, sensors, and other forms of electronic detection, allowing for stealthy movements in highly monitored areas.
-Effect: This power allows the user to instinctively know and understand the potential and functional operations of any machine or technological device in his visual range, a skill that, combined with natural intelligence, would allow the user to conceive, design, and build mechanical devices; and operate, modify, and disassemble existing technology or create countermeasures for it.
(Epic Skill) Master Swordsmanship: represents an elite level of proficiency in the art of wielding a sword, surpassing advanced techniques and embodying true mastery. This epic skill is acquired through years of dedicated practice, intense training, and combat experience. Individuals with this skill showcase unparalleled control, precision, and effectiveness in battle, making them formidable sword fighters.
(Epic Skill) Master Spearmanship: signifies an elite level of proficiency in the art of wielding a spear, transcending advanced techniques and embodying true mastery. This epic skill is developed through extensive training, practical experience, and deep understanding of spear combat.
(Epic Skill) Artistic Insight: The ability to deeply understand and interpret the underlying message or emotion that a piece of art is trying to convey.
(Epic Skill) Master Hand-to-Hand Combat: signifies an elite level of proficiency in unarmed fighting techniques, surpassing advanced methods and embodying true mastery. This epic skill is developed through rigorous training, practical experience, and an in-depth understanding of martial arts.
(Rare Skill) Green Thumb: Turn waste that won't decompose for more than 50 years into trees.
–Effects: Works on toxic waste, plastic, rubber, and others
(Rare Skill) Proficient Marksmanship: Above the cut of the average joe, you are able to handle anything that requires marksmanship with a solid proficiency
(Rare Skill) Proficient Lockpicking: Able to break any standard lock and even some less advanced safes.
(Rare Skill) Peripheral Vision Enhancement: Expands the user's field of vision to see more of their surroundings. The average 120 degrees horizontally and 60 degrees vertically, this skill expands the users vision to 160 horizontally and 80 degrees vertically
(Rare Skill) Underwater Breathing: The ability to breathe underwater as easily as on land. This does not grant the ability to swim faster or withstand deep-sea pressure but allows indefinite respiration in aquatic environments.
(Rare Skill) Proficient Culinary Arts: Expertise in cooking and food preparation, including knowledge of various cuisines, cooking techniques, flavor combinations, and presentation skills.
(Rare Skill) Proficient Cartography: Skill in reading and creating accurate maps, including terrain and geographical features.
(Epic Skill) Advanced Archery: the user has embraced the art of archery, representing the peak of skill and precision with a bow and arrow. This advanced skill is the culmination of rigorous training, discipline, and an innate connection to the weapon. Archers with this ability are unparalleled marksmen, capable of extraordinary feats that transcend ordinary archery.
(Rare Skill) Proficient Swordsmanship: represents a higher level of proficiency in the art of wielding a sword, surpassing the basics and moving towards more advanced techniques. This rare skill is acquired through dedicated practice and experience, showcasing a solid grasp of fundamental and intermediate sword fighting methods. Individuals with this skill are adept in various aspects of sword combat and demonstrate enhanced control, precision, and effectiveness in battle.
(Rare Skill) Proficient Spearmanship: signifies an advanced level of proficiency in the art of wielding a spear. This rare skill is developed through extensive training and practice, allowing the wielder to execute precise and effective techniques. Individuals with this skill demonstrate exceptional control, versatility, and tactical understanding, making them formidable opponents in combat.
(Rare Skill) Proficient Hand-to-Hand Combat: signifies a high level of proficiency in unarmed fighting techniques. This rare skill is developed through rigorous training and practical experience, allowing the practitioner to execute precise and effective strikes, grapples, and defensive maneuvers. Individuals with this skill demonstrate exceptional control, strength, and tactical understanding, making them formidable opponents in close-quarters combat.
Titles:
Black Knight: The Ebony Blade, which has only ever recognized one Black Knight before you, now acknowledges you and all that you represent through your binding agreement.
-Effect: Without any skills or powers, a slither of consciousness will always remain within the Berserk state.
Mutant Jesus: Through his selfish actions, the user has unknowingly disrupted the course of fate and civil rights for Mutants, setting a dangerous precedent for a marginalized group that was not meant to gain such rights until decades later.
-Effect: All Mutants will now always have a minimum of 20 favorability and will never reach lower
Deadbeat→Responsible Scumbag: You might be trash, fathering bastards throughout different women with a scummy proficiency, but at least you look after your own.
Prodigal Son→Prodigal Kingpin: Your rise to power has solidified your reputation, drawing immense attention and even greater expectations.
–Effect: Underlings and rival mobsters will expect you to maintain their standards of success and dominance. Failure to meet these expectations will bring harsh judgment, undermining your authority and placing you at the mercy of their criticism.
[Mythic Skill Created: Eldritch Abomination]
Description: An Eldritch horror that should not and cannot exist yet has been permitted by the looming depths of the whispering void to give birth to such a horrifying creation. The Eldritch Abomination represents the convergence of all that is unnatural and chaotic, a manifestation of Ricky's defiance against the established order of power and morality. It stands as a testament to his resilience and determination to wield a power beyond comprehension.
Powers and Abilities:
Feed: This ability allows Ricky to consume any skill or power below the grade of Eldritch Abomination, assimilating their essence to further augment his own power. The absorbed skills can be restructured and incorporated into his abilities, enhancing their effectiveness or even transforming them into new forms. The more he consumes, the more potent the Eldritch Abomination becomes, evolving in ways that defy conventional understanding of power hierarchies.Skills Consumed:
Emperor Eye→Void Sight: The user's perceptual acuity transforms into Void Sight, which allows him to see the threads of fate and intention within others, rendering him able to predict movements and uncover hidden motives within their movements. This gives the user an edge not only in physical combat but also in social manipulation, as he can pinpoint exactly how to exploit others' weaknesses.
Radiant Harmony Aura→Aura of Harmonious Corruption: The conflicting nature of purity and corruption in the user's aura creates a powerful deterrent field. Allies benefit from an intensified unity and morale, while enemies experience a gnawing weakness, as if fighting an invisible toxin that corrodes their will and strength. This aura becomes a potent tool in both battle and diplomacy, allowing the user to lead with a blend of awe, loyalty, and fear.
Intuitive Mechanical Mastery→Mechanized Eldritch Intuition: Ricky can perceive and manipulate machinery, devices, or even magical constructs as if they were extensions of his will, enabling him to disarm, control, or sabotage anything mechanical around the user with little to no effort.
Ethereal Chains→Chains of the Abyss: Voidbound Chains can manifest from any part of the user's body or any shadow or unseen corner within the user's sight, extending the user's reach and allowing him to immobilize, terrify, or even subdue entire groups of enemies from afar. The chains drain energy or corrupt the mind of anyone they touch, amplifying the user's dominion over his surroundings.
Ethereal Sanctuary→Harbinger's Sanctum: Conjures a dark, unsettling barrier that harnesses the user's dark energy to gradually heal the ailments of those within its protective confines.
Quickcraft→ Flesh Weaving: A twisted reflection of mundane craftsmanship, this skill allows the user to rapidly assemble, repair, or modify objects using basic materials. However, each act of creation or repair draws upon the user's life essence, draining their stamina as the magic demands payment from the very fabric of their being.
Abilities:
Flesh and Bone Forging: The user can craft and modify objects with mere gestures, bending simple materials like wood, metal, or bone into intricate, functional forms. This may include weapons, armor, or even constructs designed for specific, often dark, purposes.
Hastened Reconstruction: The user can instantly repair damaged tools, weapons, or structures, withering their stamina as they force their body to rush the process. In battle, this skill can rapidly fix broken armor or reload weapons.
Unholy Ingenuity: The user's creations are laced with dark energy, allowing even the simplest objects to carry eldritch properties, such as weapons that drain life force or tools that can siphon memories.
Weaknesses:
Stamina Sacrifice: The skill is fueled by the user's stamina, and each use gradually weakens the user physically and mentally, leading to exhaustion or, if overused, permanent damage to their body.
Abilities:
Effect One: Anyone within the sanctum's borders will experience their injuries slowly mending and be shielded for up to two hours, after which the sanctum recedes back into the abyss from which it emerged.
Effect Two: Those not sanctioned to be within or shape the sanctum, especially those who attempt to interfere with it, will be cursed. The curse drains their life force over time, leaving them as mere husks, until the sanctum returns to its murky depths.
Regenerative Vitality→Abyssal Reanimation: An extraordinary ability to heal, feed on by the Eldritch Abomination to fuse into a skill that pushes past the bounds of humanity. This skill allows the user to in a monstrous way that defies any conventional human standards.
Abilities:
Void Rebirth: Whenever Ricky takes damage, his body begins to visibly crack and heal in unnatural ways, often manifesting as shadowy tendrils or void energy sealing wounds before they can worsen. This makes him appear more and more like an eldritch creature each time he recovers, distorting his physical form as his power grows.
Horrid Endurance: Ricky's stamina now becomes an unstoppable wellspring that replenishes at a rate that is nearly unheard of, allowing him to go beyond the limits of human endurance. He can fight for hours, days, or even longer, making him an insurmountable foe in prolonged battles.
Energy Siphon: The absorbed vitality manifests as an aura of dark energy that emanates from the user whenever he heals, pulsating with chaotic life force, allowing him to absorb lifeforce to speed up his one reanimation. This aura can be used to weaken enemies, drain their energy, or empower his own abilities as he absorbs their life essence.
Chronic Adaptation: With each injury, Ricky's body adapts to the forces that try to harm him. The more an enemy attacks him with a specific method (whether magical, physical, or spiritual), the more resilient he becomes against it, culminating in an unnervingly rapid and seemingly infinite ability to recover and resist.
Sixth Sense→Sight Beyond the Veil: This power allows the user to perceive the world without relying on sight, using a deep, otherworldly awareness to sense movements, objects, and even the emotions of others. The user's mind can feel vibrations in the air and the subtle shifts in energy around them, bypassing the need for traditional senses
-Echolocation of the Abyss: This ability allows the user to perceive hidden or invisible entities, including supernatural beings or creatures that don't belong in this world. It's like hearing the world's true pulse—a terrifying distortion of reality.
Defensive Precognition + Heightened Awareness→Temporal Insight
The user can foresee threats and assess situations as if time itself slows down, granting them the ability to plan and react with precision. However, their perception is warped by fragmented glimpses of possible futures, adding a layer of unpredictability to their foresight.
Abilities:
Distorted Vision of Fate: The user perceives unstable flashes of potential futures, each revealing imminent attacks, movements, or outcomes. These glimpses allow the user to react in ways that seem impossibly anticipatory, dodging or countering with preternatural accuracy.Danger Reflexes: The user's reflexes are already heighted to an abnormal degree but in situations that even defy them, during critical moments, the user gains the advantage of thinking and acting as though every second stretches into minutes, turning complex decisions into split-second choices.
Lie Detection→Whisper of Falsehoods: This skill is a twisted, unnatural power that pierces through lies and deceptions with a primal force. It manifests as an invasive and unsettling sensation; a sudden ringing, a distant voice in the mind, or an unnatural stillness, that signals when a lie is spoken. This ability not only detects falsehoods but also resonates with the essence of the lie itself.
Abilities:
-The Unspoken Truth: When a lie is detected, the user gains insight into the truth hidden beneath it, sometimes even glimpsing the underlying reason or the intent behind the deception.
Time-Loop Awareness→Eternal Cycle Awareness: This skill is a mind-bending power that allows the user to perceive the intricacies of time as an endless, repeating loop. It is an eldritch insight into the cyclical nature of existence, where moments fold upon themselves, creating a tangled web of past, present, and future. The user becomes acutely aware of temporal loops and distortions, sensing the exact moments where time bends and repeats.
Necromancy Magic (Eldritch Abomination):
Ritual Preparation: The user creates a dark nexus, summoning necrotic energies through the placement of blood-soaked relics and the bones of the fallen. The ritual circle, etched in corrupted symbols and runes, pulses with an unholy glow, drawing the very essence of death from the void.
Invocation of the Forgotten: With each chant, the user's voice reverberates through the fabric of the dimension, calling out to the ancient, forsaken souls. The ground cracks open, and the earth groans under the pressure of forgotten spirits clawing their way back to the mortal realm.
Manifestation of the Abyssal Horde: From the corrupted circle, a horde of skeletal warriors, wraiths, and other unholy entities claw their way into the physical realm. Their eyes, hollow and filled with otherworldly malevolence, are bound to the user's will, each one an extension of the user's will to feed the darkness.
Abilities:
Abyssal Dominion: The user commands the undead, each corpse bound to their will with threads of necrotic power.
Eternal Rebirth: Those summoned can never truly die; as long as the user exists, the undead may rise again. They are perpetual servants until their master is undone.
ITEMS CONSUMED:
Eternity Grimoire → Necronomicon of the Void: a cursed, eldritch tome bound by ancient, formless forces that span across dimensions and time itself. This living grimoire, born from the collapse of forgotten realms and fed by the blood of those who dare to wield it, pulses with an insatiable hunger for power. It whispers in the silence between worlds, urging its master to feed it more than just knowledge—requiring their blood, soul, and essence to unlock the dark secrets it holds. Each page, inked with the lost fragments of existence, twists and warps the very fabric of reality as its dark knowledge spreads, always craving more.
Abilities:
Bloodbound Hunger: The book thirsts for the blood and life essence of its master. To unlock more of its pages and access its full potential, the master must offer their own blood, feeding the tome to fuel its insatiable hunger. The more blood and power given, the more the book evolves, gaining new powers and uncovering forgotten horrors. With every sacrifice, the grimoire grows stronger, but so does its hold over the user's soul.
Eternal Soulbound: This horrid book is forever tethered to its master's soul, growing ever more powerful as the caster's own magical prowess expands until it consumes its master or the master dies. This unholy bond ensures that only the chosen master can fully tap into its forbidden knowledge and gain dominion over the eldritch forces contained within but can never part from it.
Reservoir of the Void: The grimoire absorbs and stores every spell it encounters, but these aren't mere spells, they are consumed whole, twisted into the fabric of the book's own consciousness. These spells grow darker with every sacrifice, altering reality and reality's perception of itself.
Mastery Through Corruption: As the tome feeds, the caster's abilities are further unlocked, yet not in the purest form. The mastery over all magical disciplines becomes a chaotic, eldritch fusion of knowledge that warps the caster's mind. They gain unprecedented magical precision, but with each spell, the void whispers louder, feeding on their sanity as much as their power.
Mystic Conduit of Consumption: The book draws energy from the surrounding realm and its master's own essence to fuel its spells. At critical moments, it amplifies the caster's magic by draining life from anything nearby, living creatures, ambient magical energy, and even the caster's own vitality. In return, the spells cast are twisted into apocalyptic forces, capable of shredding reality and bending time.
Runic Evolution of the Devoured: The runes within the tome evolve as the grimoire consumes more from its master, mutating into shapes and symbols of pure void. These runes grant power but exact a toll, each one burned into the caster's flesh increases their connection to the void, but also binds them closer to the book's dominion. These runes act as both shields and chains, offering protection while ensuring the user is further tethered to the eldritch forces beyond comprehension.
Traits:
Abyssal Aegis: The book is its master in a dark, ethereal aura that bends the laws of reality, providing protection from both physical and magical harm. However, this shield comes at a price: for every moment the aura persists, the caster's life force is drained, feeding the book's insatiable need. It can extend this protection to allies at a greater cost, but such an act may leave the caster weakened or even on the brink of death.
Storage Space Key→The Key of Infinite Gloom: Now manifested as a cursed, sentient tattoo that can be inscribed anywhere on the user's body. At first, it appears as a simple, dark ink design; twisting, ancient symbols resembling keys and cryptic runes. However, once the tattoo is activated by the user's will, it expands and shifts, tearing open a rift into an unholy dimension
-Endless Storage: Within the space objects, people, and other items from the mortal plane can be stored without any risk of dimensional collapse. The space inside this room stretches endlessly, but those who enter experience the discomfort of a subtle weight on their minds, as if the room itself is a living entity that resents the intrusion. This ability allows the user to store anything that can fit within its confines, regardless of its size or weight, including furniture, treasures, or even creatures.
Seeker's Orb→Seeker's Orb Integration: Once a mere tool for locating any being through their anatomical traces, is now woven into the eldritch fabric of the abomination's form, able to crawl out of the user's flesh at any moment in time:
-Essence Tracking: The Seeker's Orb allows the eldritch abomination to sense and track any being across vast distances, as long as the being has left behind a trace of their anatomy; be it a strand of hair, a drop of blood, or even something as faint as a piece of skin.
[(Uncommon Item) The Nineblood (9mm Pistol): A compact firearm that has shed its mechanical nature and become an eldric entity. Its blood forms the ammunition, oozing into the chamber as copper-tinged rounds ready to fire. When gripped, pale tendrils unfurl from the handle and burrow into the wielder's palm, sealing a bond. This connection amplifies the wielder's loyalty, binding them more deeply to their chosen allies, while sharpening their lethality in combat. It comes alive in the hand, feeding off its host, and in return, turning hesitation into resolve.]
ARMOR CONSUMED:
Gauntlets of the Damned: Forged in the accursed forges of forbidden realms, the Gauntlets of the Damned are a sinister creation with a dark and ominous history. Infused with the essence of malevolence and bound by eldritch curses, these legendary gauntlets are both feared and coveted by those who seek power at any cost. Wielding the Gauntlets of the Damned, the chosen bearer walks a treacherous path, harnessing the malevolent energies within to achieve their dark ambitions. The Legends have come true with its new wielder, driven by insatiable desires, has condemned themselves to the allure of the whispering void.
Powers and Abilities:
Cursed Grasp: The gauntlets instill a chilling touch, capable of draining the life force from foes upon contact. This stolen vitality bolsters the wearer's own strength and resilience temporarily.
Netherfire Infusion: The gauntlets can channel otherworldly flames that burn with an unholy intensity. This eldritch fire not only damages enemies but also leaves lingering curses, sapping the willpower of those touched by its infernal blaze. Spectral Wield: The wearer gains the ability to summon and control spectral entities to aid in battle. These ghostly allies obey the commands of the gauntlet's master, haunting and tormenting enemies on the battlefield.
Dreadful Resilience: The gauntlets confer a dark resilience, allowing the wearer to endure and resist attacks that would break the will of lesser beings. The more the wearer faces adversity, the stronger their connection to the cursed power of the gauntlets becomes.
Eclipse's Embrace: In moments of dire need, the gauntlets can shroud the wearer in an impenetrable darkness, rendering them nearly invisible and allowing for swift and silent movements. This shadowy cloak enhances stealth and surprise in combat.
Constantine Trench Coat→ Trench Coat of Watchful Agony: At first glance, the coat appears no different than any other trench coat. It hangs with an aura of subtle menace, its black fabric seemingly woven from the night itself. Its cursed origins are hidden from view, but those who dare to wear it soon come to realize its true nature.
Abilities:
-Curse of the Abyssal Void: The coat's demonic essence enables it to curse and jinx those nearby, placing a permanent mark of doom upon them. The curse manifests in various ways; misfortune, incapacitating fear, or even madness. Those cursed by the coat find themselves haunted by horrifying visions of endless eyes and dark, writhing tentacles. Every glance of the wearer's gaze is enough to invoke the curse, sowing chaos and despair in their wake.
-Flesh-Eyes of the Forgotten: Those who make eye contact with the thousands of eyes hidden within the coat's folds find themselves overwhelmed with psychic terror. The eyes' gaze is so powerful it forces the victim to recoil in fear, to flinch at the intense, unknowable hunger reflected in them. This involuntary reaction weakens the resolve of anyone who makes the mistake of staring too long, leaving them susceptible to the coat's other powers, like its curse or its strangling darkness.
Lightbringer Shinguards→ The Blinding Shinguards of the Fallen Radiance: Once crafted by celestial forges in the light of a dying star, designed to serve as a holy defense for paladins of the light. Now corrupted by a dark, eldritch power, these once-glowing pieces of armor have been twisted into tools of devastating paradox. The shin guards still radiate an eerie light, but the aura is now tinged with the creeping shadow of forgotten realms.
Abilities:
-Radiant Paradox: The shin guards still amplify holy and healing magic, but they now draw from an unholy wellspring as well. While they enhance the wielder's ability to heal and support others, they also subtly corrupt the energy around them.
WEAPON'S CONSUMED:
The Infernal Sun Flare Bow of Eternal Hunger: The Infernal Sun Flare Bow is now an unholy weapon borne of cosmic horror and celestial defilement. Crafted and now reforged from the twisted remnants of the Celestial Ember Tree, the bow was imbued with the corrupted essence of a long-dead sun, now hollow and devoid of light, leaving only an unquenchable thirst for destruction. The bow's string is not made of thread, but rather the reforged from tendrils of a sunken god, each strum fueling the unholy flame that burns brighter and hotter than any mortal could endure. This weapon channels the corrupting, undying fire of the Void's heart, igniting arrows not with purity, but with the very essence of annihilation.
Abilities:
-Void-Infused Arrows: The very string of the bow is entwined with the essence of dark, consuming energies. Each arrow shot from the bow is imbued with a part of the Void's hunger; a ravenous, endless fire that cannot be extinguished. The arrows become ethereal and are guided by the whispers of entities beyond the realms of understanding.
-Aegis Solarium Corruption: The once-purifying Aegis Solarium coating, crafted from the heart of a solar forge, has been tainted by eldritch power. The bow's surface, once shimmering with radiant light, now pulsates with an otherworldly aura, a glimmering force that both repels and draws in dark energies. It corrupts all light it comes in contact with, slowly turning it into a darker, more terrible version of itself. The protective aura it once exuded now distorts, warping reality and suffocating any who draw near.
-Quiver of Eternal Dread: The quiver, once a source of endless solar energy, now serves as the prison for chaotic, fragmented stars from the endless abyss. Each time an arrow is drawn, the bow feeds upon the horror contained within, imbuing the arrow with the essence of a dying universe. Upon release, the arrow burns with an eldritch flame so intense, it warps the very fabric of space around it, leaving traces of cosmic ruin in its wake. Every shot from the bow feels like the last breath of a dying star.
-Blinding Abyssal Aura: Instead of the radiant, cleansing aura once emanated by the bow, it now releases an aura of absolute darkness. The light of the sun has been devoured, replaced by an aura of cold, consuming shadow that stretches out to crush all hope. Those near the wielder are gradually sapped of their will to resist as the aura devours their strength. This aura also weakens all that is pure, turning even the most potent of holy forces into twisted, corrupted energies.
-Apocalyptic Solar Convergence: The archer now has the ability to condense all the malignant solar energy into a singular shot. This attack, known only as the Apocalyptic Arrow, carries with it the potential force of a collapsing star, a concentrated blast of dark, burning fire. Upon release, it tears through all barriers, magical or physical, erasing them from existence as it leaves behind a warped space where the laws of time and matter no longer apply. The shot consumes the very energy it strikes, leaving only oblivion in its wake.
Dagger of Venom→Venomous Fang of the Abyss: This weapon is a small, deceptively simple dagger, its dark blade forged from an unknown material that seems to shimmer in the dimmest light, as though it were pulled from the darkest depths of the cosmos. Its hilt is wrapped in the tattered remains of an ancient, forgotten creature's hide, the remnants of which pulse with an unnatural energy.
-Abyssal Venom: The blade is coated in a venom unlike anything seen on Earth. When the blade pierces the skin, it doesn't simply poison the blood; the venom feeds on the life force of the victim, draining not just their strength but their very essence. This poison is capable of dissolving both flesh and spirit, causing the victim to suffer excruciating, slow death as they feel their life force being siphoned away into the abyss.
Tungsten Machete→Tungsten Blade of the Hollowed Forge: is a simple yet terrifying weapon forged from a rare, abyssal tungsten alloy, believed to be created in a forge deep within the heart of a long-dead, hollowed planet. While it appears as a mundane machete, the blade is infused with a dark, eldritch essence that bends the laws of physics and reality around it.
Abilities:
-Matter Dissolution: As the machete slices through objects, its tungsten blade draws on the power of the void, eroding the physical composition of what it cuts. Structures, shields, and barriers are not just damaged;they begin to unravel, their atomic integrity corrupted by the eldritch force behind the weapon.
FORMS:
Dreadfiend Form: The user undergoes a terrifying and unnatural transformation, the forced consumption of Vampiric Terror had forcibly combined with the user's Holy Werewolf to realize this nightmarish entity.
Powers and Abilities:
Dreadfiend Physique: The user's body undergoes a horrific transformation each time they shift into this form, their muscles expanding and their form becoming a towering, monstrous version of both a vampire and a werewolf. With this form; their speed, strength, and agility are greatly enhanced, making them a nearly unstoppable force of nature. The user's senses are heightened to an inhuman degree. They can track prey by scent, hear heartbeats from miles away, and detect the faintest vibrations of life. Blood-Drain Claws & Fangs: The user's claws and fangs are not only weapons but also tools for survival. Each slash or bite drains life energy from their victim, healing the user and replenishing their strength. This blood-draining process sustains the transformation, allowing it to last longer as the user feeds. Each victim drained gives them greater power and prolongs their monstrous form, but the hunger grows with every passing moment. Corrupted Holy Radiance:This corrupted radiance amplifies the user's physical strength for a short period of time, granting them terrifying force in every strike. The radiance forms a protective aura, bolstering their resilience against dark magic and necromantic forces, yet this holy energy is far from cleansing. Instead, it corrupts all it touches, turning once-pure light into an unsettling, oppressive force that saps the vitality of nearby foes. Predator's Reflexes & Primal Instincts: The user moves with impossible speed, reacting to incoming threats in an instant. Their reflexes are instinctual, honed by both the vampiric thirst for blood and the feral nature of a werewolf. They can dodge, counter, and outmaneuver most attacks with ease, striking first with an unthinking, predatory hunger that knows no mercy. Sacrificial Aura of Hunger: The user's very presence brings fear and an insatiable hunger. Anyone in close proximity to the abomination feels an overwhelming sense of dread, their bodies instinctively shying away from the user's blood-draining aura. This aura also slowly saps the strength of those around them regardless of ally or enemy, feeding the abomination's powers and making them even more lethal. This aura can be controlled to either heal the user or sap the strength from others, but overuse can leave the user in a weakened state.
Weaknesses:
Magic Suppression: While in this Dreadfiend Form, the abomination cannot use magic. All magical powers are suppressed, forcing the user to rely entirely on physical strength and vampiric instincts. No spells, no incantations, just raw, brutal power.
