Cherreads

Chapter 112 - Meta Essence CYOA 112

Essence of Gundam

●You gain a fit and healthy body that would be expected of a gundam pilot. Furthermore you receive training on piloting, fighting on foot, and other things a gundam pilot might need to know. You may optionally pick to be a different 'race' or receive augmentations like a Newtype, Coordinator, innovator, even a Alaya-Vijnana System should you want.

●Receive a ship or transport like the CBS-70 Ptolemaios or NOA-0093 Isaribi loaded down with equipment, replacement parts, and a few mobile suits of your choice. They need not be of the same gundam continuity as the ship but would be more compatible with its systems most likely. Autonomous or evil Gundams like the Devil Gundam are loyal to you till destruction. You could have a mobile armor or two as well. Like BIG ZAM.

●The ship has a few Gundam characters stuffed in stasis pods, they need not be from the same continuity but they are in their prime. You will find they will be cooperative and listen to you and even fight alongside you if need be. Take care of them, they arent immortal.

●Gain access to the technical data for mobile suits, mobile armors, ships and other vehicles found in gundam settings including the principles by which they function.

Essence of the Tarnished

•You gain the skills, abilities, and items of one of the classes offered in Elden Ring, whether that be the Hero, Prisoner or even the unfortunate Wretch. You may also take this as an opportunity to become one of the many variations of humans in Elden Ring or simply use it to tidy up your appearance. 

•You are touched by the Grace of the Erdtree which for better or worse is something you are stuck with now. Not even the Greater Will can take away your Grace. Even if you weren't in the same reality as the Erdtree and the Golden Order you will maintain it's blessings. Death becomes little more than a stumbling block for you as you will simply rise again at a Site of Grace. You can also erect Stakes that will allow you to revive at them instead of a Site of Grace.

•You are able to see the guidance of Grace and can find Sites of Lost Grace even if they shouldn't be present. The Guidance of Grace will point you to the next Site of Grace that is closer to your objective if any. From these sites of Grace you can grow stronger by using Runes to strengthen yourself and otherwise utilize the sites of Grace as you'd expect. You do not require a Finger Maiden to strengthen yourself with Runes but you can still make use of one if you desire. You also gain a Flask of Crimson Tears, Flask of Cerulean Tears and Flask of Wondrous Physick. Optionally comes with a loyal Finger Maiden, you could even get Melina if you so felt like it.

•You seem to be able to find Runes anywhere you go though getting a lot of them might be more difficult if you have a lack of opponents to slay but you will sometimes be able to find things such as Golden Runes every now and then. Similarly you will be able to acquire other critical items and materials that a Tarnished might otherwise encounter in the Lands Between such as Remembrances from very strong foes, Spirit Ashes, Ashes of War, Sorceries, Incantations, etc. The notable exception are Great Runes which would require somehow reaching the Lands Between and tracking down their holders. 

•Gain a Spectral Steed Whistle which can call forth something similar to Torrent, it can even be Torrent if you desire it. It is a loyal beast.

•Gain a Spirit Calling Bell and Spirit Ashes of your choice. You can make use of Spirit Ashes anywhere unlike normally.

•Optionally you can be sent to the Lands Between, even taking up the role of the protagonist Tarnished and awakening in the Chapel of Anticipation. Should you do so and become Elden Lord you gain full control over the Erdtree, the resulting Order, and Greater Will. Similarly you will gain full control over the Frenzied Flame should you instead become Lord of Chaos.

Essence of the Home

●You gain a personal home that exists outside of reality and beyond the reach of most entities. This home is practically impenetrable to any being you do not want inside, even a supreme deity could not pierce the barriers in place on this property.

●The home can be of your design or you can let it surprise you by generating itself based on your needs and wants so it fits itself to you perfectly. As your needs change and grow the home will expand with new facilities as needed.

●The home takes care of the basic utilities automatically and requires no connection to any preexisting infrastructure to function. In addition it has functionally infinite supplies of whatever mundane food and drink you could desire.

●While inside the home you and anyone you bring will not age, have any basic needs, or suffer from illnesses.

●You may optionally have the home create servants to tend to it while you are gone, you also may give the home sapience to manage things. The home is utterly and unwaveringly devoted to you. It cannot be influenced to change its mind otherwise.

●This home has the capability to travel through the multiverse and can give you passage practically anywhere. It can insert itself into these places or simply open a portal for you to travel through.

●Any additional essences will add functionality to this one in the form of additional rooms and facilities depending on what the essence was.

Essence of the Giant

●The blood of giants of old flows through you. You gain the body of a gargantuan giant strong enough to take on armies with little trouble and tough enough that even unconventional weapons aren't highly effective as they should be. Even magic is somewhat dimmed against your hide. Can switch between human form and this form through some method near instantly.

●Capable of going into a berserking rage that empowers you to even greater heights, you are in full control even under the influence of this rage.

●You heal incredibly fast, wounds sealing up in moments

●You are able to spawn lesser versions of yourself in the form of smaller giants, oni, trolls, ogres, etc.

●By sharing your blood with others they can gain traits of giants.

Essence of the Binder

By consuming the essence of the binder you gain several boons

●Have the ability to mark targets with a sigil of your own design. This sigil manifests wherever you want on their body and may even be full body tattoos should you wish. The Mark can become invisible without active use. At its base lets you telepathically speak to each other and know the exact location and status of whoever marked. This mark is completely immune to any sort of tampering save yourself and is otherwise permanent though you may remove any mark with but a thought.

●Those bound by the mark gain access to weaker versions of the essences you have, even this one. You may choose which essences they are empowered with. They may also be granted weaker forms of other powers you may possess at your discretion. If the mark is removed they will retain some but not all of this power just wisps of it.

●Marked beings who mark others will give weaker versions of their own powers to their marked

●Marked beings have infallibly loyalty hammered directly into their mind, body, and soul. They will not and cannot consciously or unconsciously choose to hurt you or go against your will unless you allow it or outright order them to. This loyalty may be dialed from slight trust all the way to complete and total devotion. This function only rests with you and those you explicitly give it to. You may optionally discard this function permanently this once.

●The Binder has the ability to invoke 'commands' which are absolute orders the marked is compelled to follow to the best of their ability even temporarily ramping up abilities or forcing their body to do something it isn't normally capable of to achieve it. This function only rests with you and those you explicitly give it to. You may optionally discard this function permanently this once.

●Those marked may be summoned and dismissed by you at will and even stored away in a void inaccessible by all but you for safe keeping when not needed. They will be in a sleep like stasis when in storage and will not suffer from the passage of time or basic needs.

●If a marked individual is killed even down to the soul they will instead respawn safe and sound inside your storage. Dead beings can be marked if you have remains, a object heavily associated/meaningful to them, or a soul to interact with, they will reform alive as if they had died as one of your marked.

●You and others marked may set conditions and requirements for certain powers or essences, even restrictions that lock down powers should they violate a restriction or other punishment.

●those marked can have their appearance, traits, attributes, and mark changed by the binder to anything possible within the limits of their species or abilities. You can reset any changes made or revert to an earlier change.

Essence of the Commander

●You either gain the body of or have access to the body of a commander. This commander is a massive robot/mecha that can rapidly construct technology, reverse engineer nearly anything it encounters with enough time, fight wars on a mindboggling scale with little difficulty and numerous other things. The exact technology and powers held within this extremely complex machine are up to your discretion, perhaps it even runs on magic. You may freely apply essences directly to the commander specifically to grant it additional function or protection.

●Your technology and any you collect and modify is blackboxed so that it is extremely difficult to reverse engineer without help on your part. You may choose to disable blackboxed tech for things you want to share or don't care not to share.

●Infinite willpower to tackle any foe, even bloody and broken you will not stop. Any previous mental damage or trauma will be repaired and further trauma and damage is extremely tough to inflict upon you.

●Basic training, enough to fight and defend yourself against most regular foes.

●Immense skill conducting war on a strategic and tactical level.

●A mastery of economics, logistics, politics, and other things needed to run a functional power.

●As the commander you gain perfect and infinite memory with instant recall. Furthermore your mind is able to process and successfully handle the multitasking and management needed to keep your forces in the fight at a massive scale.

●Any units you create are unwaveringly loyal, they cannot be turned against you save with unwilling subversion.

Essence of the Hivemind

●You are now a hivemind, a collective of minds bound together in unity. How this takes shape is up to you but by default you are the central and dominant intelligence of the hivemind but start out with no other minds linked to you.

●All that are part of the hivemind have a mental link to you that cannot be severed and can talk with you or each other through it.

●Infinite multitasking, memory, and memory storage to handle the load of the hivemind. You will always have access to the collective might of the hives knowledge, skills, and any memories added to it.

●You can spawn bodies either direct copies of yourself or customized ones. Everything about them from their looks, personality, attributes, and powers can be changed or modified when they are first created. Anything that places them above that of regular mortals has to be something you possess or have added to the hive. As long as at least one body is intact you and the collective cannot truly die.

●Other individuals join either with their consent or by overpowering their will with your own. Those absorbed will have their memories, skills, and knowledge added into the collective. Their consciousness will remain if desired and will be loyal unto its total destruction.

Essence of the Global Defense Initiative

○You become a commander of the GDI of the Tiberium universe.

○Gain a single Mobile Construction Vehicle which can unfold into a construction yard where all other structures can be produced. You have access to the full array of GDI tech from Tiberium Dawn and forward.

○Gain a seemingly limitless and stable supply of manpower to make use of the equipment you are able to produce. Where it comes from is up to you, maybe the locals follow you or maybe you got your hands on cloning technology. Your troops will be loyal and be relatively disciplined and well trained even for GDI troops.

○Gain your own Electronic Video Agent or EVA that acts as an assistant coordinating communications and data between your forces and yourself.

○Are able to seed Tiberium wherever you are albeit this Tiberium will only spread as far as you wish making it somewhat safe to introduce unless you don't want it to be.

○Have access to the GDI superweapon known as the orbital Ion Cannon. If they are destroyed they will simply restore themselves after a week.

○Optionally you may be dropped into the Command & Conquer Tiberium universe.

Essence of the Echidna

○You gain the body of a monster that stands at the apex of what is possible to be born from the world and then some. This monster body is of your own design and includes a host of thematic powers which you also may decide upon. This form at minimum is able to take on an army of mortals and could stand up to modern military units and have a good chance at triumphing. That is if you choose mundane earth to be born from. You may pick a different world to be born of, this choice is permanent once made but will strengthen you to the apex of that world or close enough to it. Any particular world can be chosen whether it be one from fantasy, science fiction, or a from the ground up creation of your own.You can transform into your monster body at will and near instantly and have a hybrid for that sits in between your human and monster forms.

○Your monster form has the ability to create and manipulate a variety of supernatural substances that can bind and trap things. Slime, silk, oil, even mud is something you might use. Anything encased within will be preserved indefinitely unless released needing no sustenance. This material is supernaturally strong and will never decay.

○You can shift the monster form and tinker with it by having it undergo a metamorphosis to change itself. During this you or the monster form will surround itself with a cocoon and shift over several hours or more depending on the changes made. This cocoon is obscenely tough but not invincible.

○You have a complete genetic archive of all life of the world you chose through its entire history up to its present. This archive grows and updates the more species you encounter and take samples of. You have a mastery of life and can mix and match parts, genes, species to your hearts content and produce them without a partner or implant them in a target who can then be bred to create more. You do not require a partner to reproduce as you are able to spontaneously create any of your creatures through some method. You can obtain more forms of life by encountering them and sampling a member of a given species. You will never encounter any issues with absorbing genetic material that might otherwise be hazardous.

○These creatures need not be restricted to what is naturally possible. In the same vein you are able to develop Biotech with the same ease and sophistication as a civilization might build a machine. You may if you desire be biomechanical in origin offering the best of both worlds. In that case your dominion over life is extended to technology as well and is capable of being as advanced as whatever you chose as the world you chose is. These creatures are innately loyal to you and cannot be willingly turned against you, that includes converted life. Any that are killed you can decide to preserve their essence and bring them back reborn anew. If you wish you can have the creatures you produce as extensions of yourself rather than fully fledged entities or pick and choose.

○You are able to turn others into monsters that you have made or have the genetic data for.

○You can with an amount of effort create lesser Echidnas which will have all of the powers and form you have as an Echidna on a weaker scale. They and their children regard you the same as any spawn you might have created personally.

Essence of the Human Science God

●You are not an actual god, but you are the peak of humanity in how comic book captain america is a peak human. Your intelligence and understanding dwarfs any of your physical attributes however. You are the super genius, the one who builds an advanced suit of power armor in a cave with scraps, the one they call to fix a hole knocked in space time by an experiment gone wrong. You are probably the smartest person in the room in almost any given situation.

●You are the equal and likely superior to just about any super genius you could care to name with a few exceptions in knowledge and skill. The technology you can make is beyond the wildest dreams of what any normal scientist could even comprehend. Advanced A.I., earth shattering power armor, reactors that generate cosmic energies, power nullifiers and more. You do however not have a limitless font of wisdom to make sure that knowledge gets put to good use. Your ability to make the 'right' choices in a given situation remains as it was before your apotheosis. You can further reverse engineer magic, psionics, and other things as a technological equivalent.

●Optionally you could get this and also be as equally as capable a magic or psionic user making all of your tech magitech or even psitech, hell have psimagitech.

●Perfect memory with infinite storage

●None of your technology can be successfully corrupted or subverted by another force unless you build or modify it to possess such a weakness.

●You are skilled in combat and can defeat anyone less then a supernatural master of combat or someone so strong you just cant hurt them.

●Gain ownership of an Earth sized megastructure that serves as your home. It is hidden away in a pocket dimension and safe from most tampering or attacks. It is defended by billions upon billions of absolutely loyal robots. The strongest of these robots are capable of fighting and utterly dismantling individuals with city destroying capability. The megastructure and you are linked with an unbreakable connection and can command it anywhere, at any time, the megastructure is incapable of turning against you.

●The megastructure can create and manipulate matter and energy giving you functionally infinite resources as you require. It has factories and matter forges that can create as much equipment and other tech then you could ever ask for.

●It has its own habitats for other life if you want to do any collecting.

●The megastructure can theoretically hold billions of people to live and work without issue. It is currently uninhabited except by you and your robots.

●The megastructure has a gargantuan palace for yourself and anyone you take in, it is beyond luxurious.

●It can resurrect any individual if it can scan something of them, i.e. their soul or some physical component, even a pinch of ashes is enough. It will automatically resurrect you if you are somehow killed without fail.

●It possessed weapons that can shatter fleets of alien starships or fend off the occasional cosmic being you might trip over in DC or Marvel. It is tough enough to survive the omniverse imploding with a lot of dents and systems fried afterwards. Don't worry it can self repair, just very slowly if the damage is bad enough.

●If you really need to it can move around and act as a FTL capable battle station of doom if you want to go full galactic warlord. The Megastructure can freely open portals or teleport to different locations, universes, dimensions, multiverses, and Omniverses if you aren't wanting to deal with the local Omniverse creator.

●It has a one of a kind forge called the Relic Forge onboard which can let you manufacture extremely potent pieces of technology to put fear into cosmic entities. For when you want to arm your Gods with a Mjolnir or Infinity Gauntlet, just in case.

●The God part comes in that the megastructure has an additional function. Using its systems it can create transcendent beings that stand head and shoulders over the normal super robots or AI you can make. The God Anvil can let you build or turn others into your own personalized super beings. Making these Gods is not for the faint of heart, each one represents a ripple of power that could destabilize entire settings, they are walking apocalypses. That said they are programmed to view you as their beloved creator with an unbreakable loyalty to weather anything and smother you to death in love, whether that be familial, friends forever, or some other type is up to you. Gods are psychologically incapable of even think of betraying you and automatically disregard anything that would even suggest they do so unless you order them. Even then it would make them uncomfortable to say the least. You may even turn yourself into a God and the megastructure will handle the process for you. A Gods vital essence (soul) is stored in the megastructure so even if they are killed you can simply recall their vital essence of being and slap it in a new vessel. Gods properly designed can threaten or even thrash cosmic beings.

●Gods not in use can be put in storage pods where they will hibernate unaware until called back into service. Individuals converted into Gods, new Gods, or resurrected Gods are automatically placed in storage once completed or restored. You can set or modify the traits, attributes, powers, personality and every other facet of your Gods when they are in storage.

Essence of the Necromorph

●You gain the form of a Necromorph, a biological entity reanimated or converted into a horrifying monster by a Marker. Unlike other Necromorphs you maintain your mind and cannot be controlled or repelled by markers.

●Can create a single Black Marker from nothing and show others how to replicate it as Red Markers. These Markers can create new Necromorphs from the dead that will fall under your control and do anything you want them to.

●By creating enough Necromorphs you can force a convergence event that would drag all the converted life into the form of a Brethren Moon. You will become the guiding intelligence of this new Brethren Moon but can leave it at any time, though it will remain under your control. You can create as many Brethren Moons as you wish, be careful though, they might wander off to feed if you leave them alone.

Essence of the Archmagos

●Gain the form of an Archmagos of the Adeptus Mechanicus. You are on the level of intelligence and experience as Belisarius Cawl the creator of the Primaris Space Marines. Due to that you may have a variety of augmentations and cybernetics that a member of the Mechanicus might have access to.

●Have a Forgeworld that is loyal to you in a star system rich in resources for your hungry industry. This Forgeworld can build most common Imperial technologies including a moderate ability to produce spaceships whether it be frigates or lumbering tradeships. It may or may not have records of STC fragments buried in its archives that could make it the second coming of Mars in importance. The Forgeworld is fully manned and built up its forces to fight wherever you desire. It even has reliable cloning technology to rapidly replace losses.

●You have a small fleet of Mechanicus warships including a venerable Ark Mechanicus that is not like the Speranza.

●Optionally you may be dropped into the Warhammer 40k setting anywhere between the peak of the Great Crusade all the way to the dark present.

Essence of the Grandmaster

●By consuming this essence your stats, skills, attributes, powers, and anything that can grow are instantaneously pushed to their natural peak or when your theoretically most able state would be. An Exalt would find themselves at Essence 10 with many charms and possibly millennia of new 'memories' for example. This does not grant an infinite perpetually improving boost if paired with anything that breaks these natural caps.

●Any new skill, attribute, power, or ability you gain will near instantaneously mature to mastery or its most potent state.

●You gain an archived and indexed library of all of that you know. This may be a mental space like a mind palace or a literal space like a dimensional archive. Its nature is totally up to you.

●Anyone you train will be able to grow in ability extremely quickly then they would be able to otherwise.

●You can at will get a general sense of the potential of someone as well as individual destined to be great or terrible.

Essence of the Dominator

●Gain a new body that sits at the peak of your species in capability, you are free to customize your appearance within the realm of what is possible.

●Have a very noticeable and commanding presence, weaker beings cower or are in awe of you more often than not. Stronger beings will at the very least treat you with a degree of respect even if they wouldn't otherwise.

●Very good at subduing opponents and keeping them restrained, you can even seal any powers they have leaving them helpless while bound through some method up to you. If desired, they can be given a humanoid form that they can switch to or be forced into for easier access.

●You are also capable of summoning a variety of bindings to keep opponents restrained, rope, chain, ribbons, pillories, bondage suits, and more elaborate still. These restraints are extremely difficult to get the person out of without your aid and the restrained target is completely incapable of escaping. You can inflict on those restrained a variety of sensations ranging from the full pleasure you could grant them if you were attending to them directly, unending pain, or just leaving them unable to sense anything. Those restrained won't require anything to sustain themselves while locked up and will have their sanity preserved if you wish.

●You can change and reshape the powers of anyone the more you plow them.

●You cannot be dominated against your will, any attempt to do so will backfire catastrophically for the wannabe dominator. You are furthermore immune to fear, manipulation, or otherwise subversion of your indomitable spirit.

●Unmatched in the realm of sexual activities, even the most ennui stricken succubus or goddess of lurid passions could be left a mewling mess. This bypasses any passive or active resistances and immunities that might stop it, your hands are the doom of any sapient creature you might care to lewd.

●All of your fluids are like a supercharged aphrodisiac, even the iciest composed soul would be reduced to an utter slave begging for another taste. Luckily no one can overdose on it. You can toggle this effect or only have it affect certain fluids. This effect bypasses any passive or active resistances and immunities that might stop it.

●Your sexual organs are similarly mighty, whether it is a sword that Aphrodite would swear devotion too or sheath that could tame the flighty Zeus himself. You would be hard pressed to find any being that wouldn't utterly submit their being to you after a round of sex. Even beings that would normally be extremely resistant if not immune will find themselves defenseless to you.

●You have perfect control over your fertility/virility, your line will never suffer from any issues of inbreeding or unwelcome mutation.

●Possess inexhaustible stamina

●Heart shaped pupil effects optional.

Essence of the King

●A body just above the peak of your species in ability, one sculpted to your tastes.

●Infinite willpower to tackle any foe, even bloody and broken you will not stop.

●Endless endurance, stamina, and immunity to pain.

●A signature bloodline with several benefits up to your discretion. Can pass onto your descendants.

●Perfect memory with infinite storage

●mastery of many weapons and unarmed styles, even just plain old brawling.

●Immense skill conducting war on a strategic and tactical level.

●Good handle of logistics and how to raise and train a force from a small band of soldiers to entire armies.

●A mastery of economics, logistics, politics, and other things needed to run a functional power.

●Charisma to bend the will of entire nations and the sheer presence of a monarch that others would describe as divine.

Essence of the Mad Doctor

-Perfect memory with infinite storage

-Beyond genius level intellect

-Can make potions that can do almost anything, from immortality, to regeneration or even cause someone to fall in love with a specific target.

-Immunity to disease and poison mundane and magical

-Immense knowledge on occult and alchemical lore that updates itself should you find a way to travel to different worlds.

-Supernaturally skilled at medicine, can cure just about anything with some research, already know how to tackle most ailments already.

-Master of life and biology, able to create homunculi that are superior to regular versions of their species in all areas including being ageless and perfectly loyal to you.

-you may also create other creatures like sewn together Frankenstein abominations, chimera, or other mutated beasts.

-Can conjure ingredients from thin air.

Essence of the Nerevarine

●You are the Nerevarine, the possible reincarnation of the long dead Chimer hero of the Dunmer Indoril Nerevar with all that entails. Whether you are is up to you.

●You have the will of a warrior and could face down the Tribunal or Dagoth Ur using sub-par equipment without letting fear or pain affect you. You are still able to tell when something is dangerous though.

●You learn incredibly quickly and can pick up disciplines at a lightning pace to equal masters of an art in months if not weeks. Once you hit mastery this growth seems to plateau out.

●You are what could be considered an 'end game' Nerevarine and inherit a massive amount of experience in a variety of disciplines. Perhaps you are a spell slinging battlemage or sneaky sort who knives tricky N'wah in the back. This can either translate just in pure skills and knowledge or can give you the memories of your Nerevarine fully taking possession of their existence. Alternatively you could simply let yourself start fresh and work for all that on your own.

●You have a house of your own design that is fully outfitted and loaded down with treasures from past adventures if you take on the form of your Nerevarine. Crafting materials, plants, and other consumables seem to refill after sometime left alone. You could even have a proper palace as long as it could be built in Tamriel. Hell you might even need a palace for all the loot you might have.

●Gain your pick of any non-unique equipment set you could get your hands on in Morrowind enchanted or not.

●You receive Trueflame and Hopesfire powerful companion magic swords, and Moon-and-Star the ring of the Nerevar. No Almalexia or Azura required, you can have the former as a gift if you want since she was Nerevar's wife. …but why would you? She is strangely loyal and rather sane now though.

●You have contracted Corpus a divine disease which renders you immortal, immune to disease, and increases your strength plus endurance without any of the negative side effects. You can choose to discard this if you really want to.

●Optionally be dropped in Morrowind at the start of the plot where you wake up about to be let off the ship in Seyda Neen.

Essence of Homeworld

○Gain a Mothership class vessel from Homeworld, it could be the Pride of Hiigara or its earlier Kushan equivalent for example. It could even be something exotic such as the Bentusi, Beast or Progenitors. You have access to the full techbase of whatever faction you picked including anything planet based such as those used by the Kushan oh Kharak. You also have similar but less obtrusive implants to interface with your mothership as Karan S'Jet and the Bentusi did but are not permanently bound to the Mothership.

○You also have a small support fleet of escorts, auxiliary vessels and a fully operational shipyard that can turn out ships that are too large for the Mothership to build.

○Are a solid leader and admiral and could successfully undertake perilous journeys like those of the Kushan, Somtaaw, or Hiigarans and come out on top in the end mostly intact.

○You have all the necessary crew for your existing fleet with some extra personnel leftover should you have need of them. Including cloning vats in case you need more crew.

○Can optionally be dropped into the setting of Homeworld.

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