A/N: Had to edit this just a little bit, New Chap in 1-20 hours
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[You have successfully learned a new skill for the 1st time! You have been rewarded: 5 Tier (I) Skill Tickets]
[Do you wish to use your skill tickets?]
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"Man these first time rewards are getting more and more absurd" I snort.
"Yes, use all of them, including the rewards from completing the previous quests" I requested.
[Affirmative]
A series of sounds resonated in my brain, like a jingle from a casino in Vegas, though iv'e never been there myself.
Soon enough, a total of 9 tickets flowed in front of me, and at the centre of each ticket represented their Tiers, it being 6 Tier I's, 2 Tier II's, and 1 Tier III...wait, Tier III?
"Wait, where did the 9th ticket come from? And it's a Tier III no less" Confusion and shock was evident in my face
[You won the 9th Skill ticket from completing a Hidden Quest: "Kill the Queen without using any attack from {Plasma Blast Series}", hope that clears it up]
I nodded calmly, my eyes gazed upon the 9 tickets, Five of them were dull gray, Three were Bronze colored, and the final Ticket was Silver and glowed brighter than the rest.
The tickets shone even more before ripping themselves in half
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[Congratulations! You have won the following skills!]
[The skills have been sorted to their respective Tiers]
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[
[Minute Regeneration]
[Thermal Sense]
[Minor Venom Resistance]
[Minor Venom Resistance]
{Tail Swipe} (1%)}
(1/3)»
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Ok ok, pretty cool skills, [Minute Regeneration] is a HUGE Game Changer though, one of the weaknesses of HTTYD dragons comes from the fact that once their wings or tails are sufficiently damaged, they can no longer fly, and there is no way to heal them aside from some human intervention, but considering this world might just be a purely Kaiju world, looking for humans is gonna be like looking for a needle in an Earth-sized haystack.
Calming down after the fight made me realize that that was the main reason why I was so enraged and mad at the Centi-Queen earlier.
In HTTYD, a dragon's wings and tails are their lifeline, if they are ever incapacitated, they're done, flight is unavailable, gliding is an option though but i dont want that.
Of course, there might be some exceptions to the rule of "downed dragons", maybe they explored it more in the HTTYD TV series but I never watched them so I wouldn't know, not that it matters right now.
What really matters is: "why're there 2 [Minor Venom Resistance] skills?"
As I finished reading the names of the skills, the sound of a new system notification happened:
*Ding
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[2 duplicate skills have been detected]
[The duplicate skills have been merged!]
[‹Minor Venom Resistance› proficiency has increased by 50%]
<[Minor Venom Resistance (50%) (Tier I)]>
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"Oh, that's just beautiful" a small smile tugging my lips
"Hey System, I'm curious about something" I called out
[Ask]
"So can I upgrade [Minute Regeneration] to a higher Tier? I want it to be stronger in the future" I looked at the hole on my wings, it had already closed up, but the blood was still a bit wet, hopefully it heals to a complete close
[Yes, however, certain skills do have a Tier Cap to them, so keep that in mind, but I will say that I am positive that the
"Sweet! Thank you then" I cheer as I click onto the next page for the Tier II skills.
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[Silent Glide] — Reduces sound while moving or flying
[Pain Suppression] — Dulls pain receptors
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Huh, pretty basic, definitely better than the Tier I's though
Silent Glide, does that also include walking? I mean it does say "Reduces sound while MOVING", and walking is technically moving so probably yeah. And Pain Suppression is very underrated, especially since I sometimes tend to overestimate my pain tolerance, glad that the venom wore off when I was using the Queen as a ragdoll.
And finally, the moment of truth, Tier III
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{Danger Sense} (Tier III)
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Oh Damn, just damn, let's look into it some more shall we?.
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{Danger Sense} (Tier III)
Proficiency: 1%
Description: Heightened senses that detect incoming threats through subtle shifts in air, sound, smell, killing intent or just purely an intense instinct on your part, allowing rapid reaction before danger strikes.
Activation Cost: Passive.
Effect Range: 15 meters.
[Special Effects:
-Briefly slows perception of time during sudden threats.
-Assigns a color-coded danger rating based on the overall threat level of a creature/s:
White: No Danger – harmless monsters and/or creatures akin to common environmental hazards.
Green: Low Danger – minor threat, weak monsters.
Yellow: Moderate Danger – capable of inflicting serious damage, but manageable.
Orange: Very Dangerous – strong monsters or Kaiju that can overwhelm if unprepared.
Red: High Danger – extremely powerful enemies, requires maximum caution.
Purple: EXTREMELY DANGEROUS - lethal Kaiju or monsters; survival in a fight with them at full power is highly unlikely, Escape is preferable.
Black: DEATH - Escape is the only option.]
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Now this...this is just divine, fuckin' exquisite.
